Zigma Level 1 of the Dungeon (0, 0, D:1) 4 stones (1, -2, D:1) a +0 whip (6, -20, D:1) a +0 dagger (8, -19, D:1) a +0 dagger (13, -12, D:1) a +0 short sword (14, 14, D:1) a +0 short sword (19, -3, D:1) 5 stones (24, -4, D:1) a +0 club a stone (25, 21, D:1) a +0 robe (34, 11, D:1) a +0 spear (35, 11, D:1) a +0 chain mail (37, 7, D:1) a +0 dagger (40, -9, D:1) a +0 club (46, -3, D:1) a +0 kite shield (57, -10, D:1) a +0 ring mail (57, -9, D:1) a +0 leather armour (57, -6, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +2 dagger of speed 2 stones (0, 4, D:2) a +0 trident a +0 animal skin a +0 helmet a +0 club a +0 club (0, 6, D:2) a +0 club a +0 dagger a +0 club a +0 club a +0 club a +0 sling (7, 4, D:2) a +0 dagger a +0 dagger a +0 dagger (27, 27, D:2) a +0 spear (40, 10, D:2) a +0 whip (43, 13, D:2) a +0 club (43, 28, D:2) a +0 dagger 5 stones (47, 7, D:2) a staff of air (50, -2, D:2) 2 stones (50, 7, D:2) a +0 club (51, 22, D:2) a +0 club (53, 11, D:2) a +0 short sword (55, 18, D:2) a +0 leather armour (61, 26, D:2) a staff of cold 4 stones a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, -43, D:3) a +0 scale mail (4, -10, D:3) a +0 whip (24, -12, D:3) a +0 chain mail (35, -23, D:3) a staff of conjuration (39, -20, D:3) 3 poisoned darts (40, -21, D:3) a +0 dagger 3 poisoned darts (42, -20, D:3) the +3 morningstar of Farid {speed, rF+ Will+ Str-5 Int+3} Str: It affects your strength (-5). Int: It affects your intelligence (+3). rF: It protects you from fire. Will: It increases your willpower. (43, -14, D:3) a +0 whip a +0 leather armour a +0 war axe a boomerang a +0 club a +0 club a +0 dagger a +0 robe (49, -26, D:3) a +0 mace (50, -28, D:3) a +0 leather armour a +0 dagger a +0 hand axe a +0 dagger (59, -42, D:3) a +0 short sword Level 4 of the Dungeon (0, 0, D:4) a +0 flail a +0 whip a +0 whip a +0 leather armour of cold resistance a +0 flail (3, 2, D:4) a +0 club (8, 26, D:4) 4 stones (11, 34, D:4) a +0 whip 3 poisoned darts (20, -3, D:4) a +0 giant club (20, 34, D:4) a +0 giant club (21, 16, D:4) a +0 club a +0 club a +0 leather armour (22, 16, D:4) a +0 dagger a +0 ring mail a +0 giant club (26, 19, D:4) 3 stones (26, 21, D:4) a stone (32, -6, D:4) a +0 dagger a stone (42, 16, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) a +0 shortbow a +0 robe a +0 dagger a +0 leather armour a +0 short sword a +2 robe of resistance a +0 scythe (2, 1, D:5) a +0 leather armour a +0 rapier (10, -5, D:5) a +0 giant spiked club (12, 20, D:5) 4 stones (18, 20, D:5) a ring of resist corrosion (25, -3, D:5) a +0 kite shield (27, 11, D:5) a +0 morningstar (32, 36, D:5) a +2 hand axe of freezing a +0 robe (34, 9, D:5) the +4 mace of Prudence {elec, Int+2} Int: It affects your intelligence (+2). Level 6 of the Dungeon (0, 0, D:6) a +0 scimitar (2, -12, D:6) a +0 chain mail (3, -3, D:6) a +0 mace (3, -2, D:6) a +0 whip (4, -2, D:6) a +0 mace of venom a +0 scale mail (5, -2, D:6) a +0 trident (24, -1, D:6) a +0 shortbow (26, -25, D:6) 2 stones (47, 10, D:6) a +0 ring mail Level 7 of the Dungeon (0, 0, D:7) 3 stones (5, -16, D:7) 4 stones (9, -6, D:7) the +6 broad axe of Victory {venom, rF- Int+6} Int: It affects your intelligence (+6). rF: It makes you vulnerable to fire. (14, -7, D:7) a +0 shortbow of freezing (14, -6, D:7) 3 poisoned darts a +0 short sword (14, -5, D:7) 3 stones a +0 club a +0 club (14, -4, D:7) a +0 dagger a stone a +1 whip of freezing (15, -6, D:7) a +0 dagger (15, -4, D:7) a +0 dagger (16, -7, D:7) a +0 pair of boots (17, -12, D:7) a +0 leather armour (23, -8, D:7) a +1 hand axe of electrocution (27, 23, D:7) a +0 whip of flaming (34, 23, D:7) a +0 mace (35, 15, D:7) a +0 pair of boots (41, 10, D:7) the +7 falchion of Qutsoq {holy, Contam rF+ Dex+3} Dex: It affects your dexterity (+3). rF: It protects you from fire. Contam: It causes magical contamination when unequipped. Yredelemnul disapproves of the use of such an item. (45, -1, D:7) a potion of degeneration (46, -24, D:7) 4 poisoned darts (46, 2, D:7) a +0 hand axe a boomerang a +0 leather armour (47, 1, D:7) a +0 flail (48, 2, D:7) a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (49, 1, D:7) a +0 mace 2 boomerangs (56, 16, D:7) a +0 robe (61, 13, D:7) 6 stones (62, -6, D:7) a +0 battleaxe a +0 robe (62, -5, D:7) a +1 great sword of flaming a +0 robe (63, -7, D:7) a +0 flail a +0 robe (63, -6, D:7) a +3 dagger of freezing a +0 robe a +0 halberd a +0 robe Level 8 of the Dungeon (0, 0, D:8) a potion of degeneration (1, -8, D:8) a +0 dagger (2, -26, D:8) a +0 ring mail (5, -9, D:8) 5 stones (6, 1, D:8) a +0 scimitar a +0 robe (6, 2, D:8) a +0 heavy hand axe a +0 robe (7, 1, D:8) a +1 mace of freezing a +0 robe (7, 2, D:8) a +0 trident a +0 robe (8, -16, D:8) a +3 leather armour (8, 1, D:8) a +0 dagger a +0 robe (21, 10, D:8) a +0 ring mail (36, -25, D:8) a +0 hand axe a +0 leather armour (36, -23, D:8) a +0 short sword a +0 robe (37, -24, D:8) a +0 club a +0 war axe (55, 12, D:8) a +0 scale mail (58, 19, D:8) a +0 shortbow Level 9 of the Dungeon (0, 0, D:9) 4 stones (1, 0, D:9) a +0 dagger a +0 robe (3, -5, D:9) a +0 short sword a curare-tipped dart (3, -4, D:9) a +0 whip (4, -5, D:9) a +0 dagger a +0 robe a +0 short sword a +0 whip (4, -4, D:9) a +0 dagger (4, 1, D:9) a +1 flail of draining a +0 plate armour (10, -50, D:9) a +0 hand axe a +0 club (11, -49, D:9) a +0 flail (11, -8, D:9) a +0 leather armour (12, -50, D:9) a +0 dagger a +0 robe (12, -49, D:9) a +0 dagger (12, -23, D:9) a +0 short sword 6 poisoned darts (12, -22, D:9) a +0 club (12, -19, D:9) a +0 dagger 8 stones (12, 7, D:9) a +0 short sword (21, -39, D:9) 5 poisoned darts (24, 0, D:9) 6 stones (33, -9, D:9) a +0 club (34, -8, D:9) a +0 dagger a +0 robe (36, -9, D:9) a +0 flail (36, -8, D:9) a +0 dagger (36, -7, D:9) a +0 hand axe (43, -3, D:9) a +0 dagger (46, -25, D:9) a +0 great sword (46, -9, D:9) a +1 rapier of draining a +0 robe a +0 dagger a +0 robe (47, -11, D:9) a +0 mace a +0 lajatang a +0 chain mail (48, -48, D:9) a +0 ring mail (48, -14, D:9) a +0 dagger a +0 robe (48, -6, D:9) a +0 pair of boots (48, -2, D:9) 4 large rocks (49, -15, D:9) a +0 dagger a +0 chain mail a +0 dagger a +0 robe a +0 hand axe (49, -6, D:9) a +0 flail (50, -15, D:9) a +0 club (51, -47, D:9) a +0 ring mail (55, -41, D:9) a +0 spectral war axe Level 10 of the Dungeon (0, 0, D:10) a phantom mirror (7, -5, D:10) a +0 trident (8, -3, D:10) a +4 long sword a +0 robe (9, -3, D:10) a +3 dagger a +0 robe (9, -2, D:10) a +0 morningstar a +0 robe (11, -3, D:10) a +0 club (14, 11, D:10) a +0 short sword a +0 leather armour (16, -4, D:10) a +0 dagger (16, 3, D:10) a +0 dagger (17, 18, D:10) 7 stones (18, -2, D:10) a +0 club a +0 leather armour (18, 6, D:10) a +0 dagger a +0 robe (18, 38, D:10) a +0 flail a +0 robe (19, -3, D:10) a +0 mace a +0 leather armour a +3 battleaxe a +0 robe (19, -1, D:10) a +0 short sword a +0 leather armour (20, -4, D:10) a +0 club a +0 leather armour (20, -3, D:10) a +0 flail 3 stones a +0 club a +0 scale mail (21, -4, D:10) a +1 dire flail a +0 robe a +0 short sword a +0 chain mail (22, 26, D:10) 3 large rocks (28, 26, D:10) a +0 shortbow (30, 31, D:10) a +0 leather armour (31, 27, D:10) a +0 club (31, 28, D:10) a +0 dagger a +0 robe (32, 29, D:10) a +0 club a +0 leather armour (33, 27, D:10) a +0 mace a +0 chain mail (34, 27, D:10) a +0 dagger a +0 robe a +0 hand axe (35, 28, D:10) a +0 shortbow (37, 23, D:10) a +0 quarterstaff a +0 ring mail (38, -5, D:10) a +0 dagger a +0 robe (38, -4, D:10) 7 stones (38, 24, D:10) a +0 dagger (39, -2, D:10) a +0 short sword a +0 ring mail (40, -12, D:10) 2 poisoned darts (40, 0, D:10) a +0 giant club a +0 giant club (49, 14, D:10) 2 stones (50, 23, D:10) a +0 ring mail (61, 0, D:10) a +0 dagger a +0 robe a +0 hand axe a +0 leather armour (61, 1, D:10) a +0 dagger a +0 chain mail a +0 whip (61, 2, D:10) a +0 club (62, 13, D:10) a +0 chain mail Level 11 of the Dungeon (0, 0, D:11) a +0 leather armour (2, -5, D:11) a +0 flail a +0 ring mail (2, -2, D:11) a +0 dagger a +0 robe a +0 flail a +0 arbalest a +2 chain mail of cold resistance (2, -1, D:11) a +0 dagger a +0 chain mail a +0 hand axe (8, 3, D:11) a +0 ring mail (23, -12, D:11) 4 stones (23, 14, D:11) a +0 scale mail (23, 16, D:11) a ring of ice (26, 18, D:11) a +0 dagger (36, -23, D:11) a +0 robe (37, 8, D:11) a +0 dagger a stone (37, 9, D:11) a +0 club (37, 30, D:11) 3 stones (38, 8, D:11) a +0 short sword (38, 10, D:11) a +0 short sword 4 stones (39, 8, D:11) a +0 dagger a curare-tipped dart (40, 7, D:11) a +0 dagger 4 stones (40, 8, D:11) a +0 short sword (40, 10, D:11) a +1 dagger of holy wrath 7 poisoned darts (48, 5, D:11) a +2 cloak (49, -21, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) 6 poisoned darts (7, 17, D:12) 3 scrolls of noise (7, 22, D:12) a +0 falchion (13, 45, D:12) a +0 robe (16, 20, D:12) 3 large rocks (19, 9, D:12) 8 stones (32, 8, D:12) a +0 dire flail a +0 giant club (33, 6, D:12) a +0 arbalest (37, 4, D:12) a +0 robe (39, 1, D:12) the staff of air "Feshaxes" {rElec rC+ Str+2} [staff of air] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str: It affects your strength (+2). rC: It protects you from cold. rElec: It insulates you from electricity. It falls into the 'Staves' category. It is a one-handed weapon. a +0 robe (40, 0, D:12) a +0 hand axe (41, 2, D:12) a +3 heavy falchion a +0 plate armour (41, 3, D:12) a +2 long sword a +0 shortbow (42, 3, D:12) a +2 great sword a +0 ring mail (42, 8, D:12) a staff of death (43, 3, D:12) a +4 scale mail of willpower a +0 flail a +0 leather armour (44, 6, D:12) a +0 dagger (46, 5, D:12) a +0 dagger (49, 27, D:12) a +0 falchion Level 13 of the Dungeon (6, -24, D:13) a +0 robe (9, -24, D:13) 4 stones (13, -24, D:13) a +0 leather armour (18, -26, D:13) a +0 war axe (19, -29, D:13) a +5 flail of protection (24, -2, D:13) a +0 mace (28, -18, D:13) a +0 cloak (29, 2, D:13) a +0 trident (30, -14, D:13) the +2 hand axe of Valiance {holy, Will- Int+4} Int: It affects your intelligence (+4). Will: It decreases your willpower. Yredelemnul disapproves of the use of such an item. Level 14 of the Dungeon [Shop] Mecveo's Armour Boutique a scarf of repulsion (180 gold) a +0 ring mail of fire resistance (165 gold) a +0 leather armour (30 gold) the +1 robe of Resilience {*Corrode Slay+4 SInv} (421 gold) Slay: It affects your accuracy & damage with ranged weapons and melee (+4). SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. a +0 leather armour (30 gold) a +0 scale mail (60 gold) a +0 leather armour (30 gold) a +0 leather armour of willpower (135 gold) a scarf of resistance (480 gold) a +0 ring mail (60 gold) (0, 0, D:14) a +0 giant club a +0 giant club a +0 shortbow (0, 1, D:14) a +2 battleaxe of freezing (still there?) 21 gold pieces (still there?) a +0 giant club (still there?) a +0 giant spiked club (still there?) (0, 2, D:14) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant club (1, 1, D:14) the +5 whip "Juwk" {heavy, rCorr} rCorr: It protects you from acid and corrosion. a +0 shortbow a wand of roots (4) 4 large rocks (1, 3, D:14) a +0 giant club a +0 giant spiked club (1, 4, D:14) a +0 giant club a +0 giant club a +0 giant club (2, 2, D:14) a +0 shortbow a +0 shortbow (2, 3, D:14) 21 gold pieces (3, 1, D:14) a +0 battleaxe a +0 shortbow 4 stones a scroll of teleportation (4, 1, D:14) a +0 shortbow the Ecumenical Temple