Dungeon Crawl Stone Soup version 0.30-a0-983-g7e3032bf44 (webtiles) character file. Game seed: 9580443088930346143 35 Zigma the Vexing (level 3, 0/36 HPs) Began as a Vampire Enchanter on Apr 1, 2023. Succumbed to an adder's poison ... on level 2 of the Dungeon. The game lasted 00:01:25 (917 turns). Zigma the Vexing (Vampire Enchanter) Turns: 917, Time: 00:01:26 Health: 0/36 AC: 21 Str: 7 XL: 3 Next: 17% Magic: 6/6 EV: 2 Int: 19 God: Gold: 31 SH: 0 Dex: 14 Spells: 4/6 levels left rFire . . . SeeInvis + a - +1 dagger rCold . . . Faith . (no shield) rNeg . . . Spirit . b - melded +0 robe rPois + Reflect . (helmet currently unavailable) rElec . Rampage . (cloak currently unavailable) rCorr . NoTele + (gloves currently unavailable) Will ..... (boots currently unavailable) Stlth +++ (no amulet) HPRegen 0.46/turn (no ring) MPRegen 0.10/turn (no ring) @: mighty, lethally poisoned (0 -> -4), tree-form, healing quickly A: stationary, stasis, torment immunity, boosted hp, alive, (fangs 3), see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You were a tree. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (melded) Scrolls d - a scroll of teleportation {unknown} e - a scroll of silence {unknown} h - a scroll of poison {unknown} i - 2 scrolls of identify {unknown} j - a scroll of blinking {unknown} Potions c - 6 potions of invisibility f - a potion of might Skills: * Level 1.4 Short Blades + Level 2.4 Dodging + Level 4.8 Stealth + Level 2.1 Spellcasting * Level 5.0 Hexes + Level 1.3 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Ensorcelled Hibernat Hex/Ice 28% N/A 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 21% N/A 6% 3 Tukima's Dance Hex 21% N/A 6% 3 Magic Dart Conj 8% 1d3 17% 1 Dazzling Flash Conj/Hex 22% N/A 19% 3 Searing Ray Conj 4% 2d4 26% 2 Fulminant Prism Conj/Hex 5% 3d6 52% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are a tree. Your roots penetrate the ground, keeping you stationary. You cannot be teleported. You are immune to unholy pain and torment. Your maximum health is greatly increased. Your equipment is partially melded. Your natural rate of healing is accelerated. ((You have razor-sharp teeth.)) You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the adder. The adder is severely wounded. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * You are more poisoned. The adder poisons you! You hit the adder but do no damage. You punch the adder. The adder is almost dead. You feel sick. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The adder poisons you! You hit the adder. You bite the adder. You kill the adder! * * * LOW HITPOINT WARNING * * * You feel sick. Your Hexes skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You can now turn into a vampire bat when bloodless. It was a potion of might. You feel very mighty all of a sudden. * * * LOW HITPOINT WARNING * * * You feel very sick. It was a potion of lignification. You turn into a tree. Your +0 robe melds into your body. Your roots penetrate the ground. * * * LOW HITPOINT WARNING * * * You feel sick. Keep bloodletting? * * * LOW HITPOINT WARNING * * * You feel sick. You begin bloodletting. You continue bloodletting. You die... #. .. ..#######S# #.......... #.......#.# #. ........#.### #.## ........+........# ........#.###.#..# #♣........)# #.#.###.##.# #.#.# #.##.# #.#.# #.##.# #.#.###..#.# #.#.†......# #.#####..### #........# #......#####..###### There were no monsters in sight! Vanquished Creatures An adder (D:2) A dart slug (D:1) A ball python (D:1) 4 endoplasms 2 giant cockroaches (D:1) A goblin (D:2) A hobgoblin (D:1) 4 jackals A quokka (D:1) A bat (D:1) A frilled lizard (D:1) A kobold (D:1) 3 rats (D:1) 22 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 232 | D:1 | Reached XP level 2. HP: 19/19 MP: 5/5 235 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 448 | D:1 | Reached skill level 1 in Ice Magic 914 | D:2 | Reached skill level 5 in Hexes 914 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 914 | D:2 | Reached XP level 3. HP: 5/24 MP: 6/6 916 | D:2 | HP: 1/36 [poisoned by an adder] 917 | D:2 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: zelgadis_glass_arrival_small, layout_loops_ring, nicolae_figureground_sparkle D:2: layout_basic, ebering_ecumenical_altar_hall, grunt_ministairs_10 Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 1 | 1.3 Hexes | 5 | 5.0 Short Blades | | 1.4 Dodging | | 2.4 Stealth | | 4.8 Spellcasting | | 2.1 Action || total ---------------------------++------- Melee: Dagger || 68 Bite || 4 Punch || 1 Ability: Exsanguinate || 1 Use: Potion || 2 Stab: Sleeping || 7 Armour: Robe || 10 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 912 | 878 | 34 | 0 | 710 | 2 | 456.0 | Dungeon | 912 | 878 | 34 | 0 | 710 | 2 | 456.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 824 daAuts D:2: 88 daAuts