Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 sling (10, 27, D:1) a +0 dagger (11, 10, D:1) 6 stones (11, 14, D:1) 5 stones (17, 17, D:1) a +0 scale mail (23, 2, D:1) a +0 club (26, 14, D:1) 4 boomerangs (28, 7, D:1) 5 boomerangs (33, 25, D:1) a +0 spear (39, -7, D:1) a +0 short sword (44, 12, D:1) a +0 club (46, 19, D:1) a +0 dagger (48, 22, D:1) 2 stones (54, -6, D:1) 5 stones (55, -7, D:1) a +0 club 4 stones Level 2 of the Dungeon (0, 0, D:2) a ball python corpse (skeletalised by now) (4, -6, D:2) a quokka corpse (skeletalised by now) (6, 8, D:2) a +0 quarterstaff (19, 19, D:2) a +0 whip (23, -9, D:2) a +0 club (24, -11, D:2) 2 stones a +0 dagger (32, 27, D:2) a book of Cantrips (37, -10, D:2) a +0 war axe (50, -12, D:2) 7 stones (57, -7, D:2) a +0 club