Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 mace (2, -10, D:1) a +0 club (4, -41, D:1) a +0 tower shield (19, -14, D:1) a +0 club (27, -10, D:1) a +0 club (30, -20, D:1) a +0 club 2 stones (41, -42, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 rapier (8, 51, D:2) a +0 dagger 3 stones (9, 40, D:2) a +0 long sword (10, 20, D:2) a +0 robe (16, 40, D:2) 7 stones (22, 23, D:2) a +0 dagger (24, 23, D:2) a +0 short sword (47, 29, D:2) a +0 mace Level 3 of the Dungeon (0, 0, D:3) a +0 scale mail (8, 39, D:3) a +0 flail a +0 leather armour (15, -3, D:3) a +0 helmet (16, 20, D:3) 2 curare-tipped darts (19, 1, D:3) a +0 dagger of freezing a +0 robe (20, 1, D:3) a +0 club (20, 25, D:3) a +0 club (22, 26, D:3) a +0 scale mail a +0 club a +0 robe a +0 dagger a +0 dagger (23, 26, D:3) a +0 short sword (23, 48, D:3) a +2 whip of flaming (41, 15, D:3) a +0 short sword (43, 14, D:3) a +0 short sword a +0 chain mail a +2 mace of holy wrath a +0 whip a +0 flail a +0 leather armour (50, 37, D:3) a +0 robe (51, 43, D:3) 3 stones Level 4 of the Dungeon (0, 0, D:4) a +0 whip (8, 1, D:4) a +0 spear (9, -7, D:4) a +0 sling (22, -13, D:4) the +6 war axe of Sonlomuibb {flame, *Noise rElec rPois Will+} rElec: It insulates you from electricity. rPois: It protects you from poison. *Noise: It may make noises in combat. Will: It increases your willpower. (22, -9, D:4) a +0 flail a +0 flail a +0 whip a +0 flail a +0 club (22, -8, D:4) a +0 flail (24, -8, D:4) a +0 short sword a +0 leather armour (28, 3, D:4) a +0 trident (35, -15, D:4) a staff of air (41, -3, D:4) a +0 leather armour