Zigma Level 1 of the Dungeon (0, 0, D:1) 6 stones (4, 28, D:1) a +0 sling (7, -12, D:1) a +0 flail (12, 9, D:1) a +0 dagger (14, 42, D:1) a +0 short sword 2 stones (18, -15, D:1) 4 boomerangs (33, 15, D:1) a +2 falchion of holy wrath (35, 19, D:1) a +0 short sword 3 stones (38, 0, D:1) a +0 club (49, 12, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (4, 0, D:2) 3 poisoned darts (10, -6, D:2) 4 stones (15, 2, D:2) a +0 dagger (16, 2, D:2) a +0 robe (21, -13, D:2) a +0 spear (23, -35, D:2) 3 poisoned darts (23, 7, D:2) a +0 short sword (25, -3, D:2) a +0 short sword 2 stones (29, -25, D:2) a +0 hand axe (32, 2, D:2) a +0 dagger a +0 short sword (41, -10, D:2) a +0 leather armour (43, -2, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Dumm's Antique Armour Emporium a +0 robe (21 gold) a +0 ring mail (120 gold) a +0 scale mail (120 gold) a scarf of harm (270 gold) the +0 toga "Victory" {*Victory Clar} (1800 gold) *Victory: When the wearer kills a threatening monster, it has a chance to gain +1 AC, +1 Slay, and +1 Int, capping at +7. When the wearer uses a scroll or a potion with a hostile monster in sight, its bonuses reset to +0. Unequipping it also resets its bonuses to +0. Clar: It protects you against confusion. a +1 plate armour of fire resistance (1050 gold) a +0 helmet (135 gold) a +0 leather armour (60 gold) a +0 leather armour (60 gold) a +0 scale mail (120 gold) (0, 0, D:3) 6 stones (3, -25, D:3) a +0 club a +0 sling (5, -26, D:3) a +0 short sword (9, -32, D:3) a +0 dagger (11, -26, D:3) 2 scrolls of noise (13, -24, D:3) 8 stones (13, -13, D:3) a +0 short sword (14, -18, D:3) a +0 short sword (15, -19, D:3) a +0 leather armour a +0 hand axe a +0 dagger (36, -4, D:3) a +0 whip (41, -18, D:3) a +0 robe (46, -22, D:3) 4 stones (46, -18, D:3) a +0 robe (52, -3, D:3) a +0 robe (54, -46, D:3) 5 stones (59, -30, D:3) 4 stones Level 4 of the Dungeon (0, 0, D:4) a +0 scale mail (1, 0, D:4) a quokka corpse (skeletalised by now) (5, -7, D:4) the +8 sling "X" {heavy, rCorr Str+6 Int-4 Dex+3} Str: It affects your strength (+6). Int: It affects your intelligence (-4). Dex: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. (unseen) (6, -5, D:4) a +0 sling (9, -1, D:4) 27 stones (12, -19, D:4) 2 stones (12, -3, D:4) an adder skeleton (13, 5, D:4) a ball python corpse (skeletalised by now) (15, 0, D:4) a +0 club a +0 sling (16, 0, D:4) a +0 dagger a +0 giant club a +0 short sword (19, -13, D:4) a scroll of noise a +0 leather armour (28, 5, D:4) a +0 short sword an orc corpse