Zigma Level 1 of the Dungeon (2, -23, D:1) a +0 short sword (3, 14, D:1) 4 poisoned darts (32, 26, D:1) a +0 club (38, 12, D:1) a +0 club (44, 23, D:1) 3 poisoned darts (44, 29, D:1) 6 stones (46, 9, D:1) a +0 dagger (52, 13, D:1) a +0 club Level 2 of the Dungeon [Shop] Duas's Weapon Shoppe a +4 great sword of protection (298 gold) a +0 whip (25 gold) 8 stones (8 gold) a +2 antimagic falchion (210 gold) a +0 spear (30 gold) the +0 dagger of the Shoals {flame, rElec Will+} (232 gold) rElec: It insulates you from electricity. Will: It increases your willpower. 6 stones (6 gold) a +0 short sword (30 gold) a stone (1 gold) (0, 0, D:2) 5 stones (1, 0, D:2) 4 boomerangs (2, -4, D:2) 5 javelins (2, 13, D:2) a +0 whip (3, -15, D:2) 5 stones (5, -14, D:2) a +0 chain mail (14, -16, D:2) 6 stones (15, -15, D:2) 7 stones (15, -14, D:2) a +0 club a +0 whip 3 stones (29, -4, D:2) a +0 ring mail (46, -18, D:2) 4 stones (48, -18, D:2) a +0 leather armour Level 3 of the Dungeon [Shop] Doigege's Antique Armour Boutique a +0 robe (17 gold) a +0 robe (17 gold) a +0 plate armour (575 gold) a +0 robe (17 gold) a +0 leather armour (50 gold) a +0 leather armour (50 gold) the +0 leather armour of the Growing Gods {-Cast Contam Rampage Stlth+} (50 gold) -Cast: It prevents spellcasting. Contam: It causes magical contamination when unequipped. Rampage: It bestows one free step when moving towards enemies. Stlth: It makes you more stealthy. a +1 helmet of see invisible (412 gold) a +0 chain mail (112 gold) a +0 buckler (112 gold) a +0 helmet of see invisible (287 gold) (0, 0, D:3) a +0 rapier (6, -4, D:3) a +0 club (8, -2, D:3) a +0 whip (21, 13, D:3) a +0 club (24, 7, D:3) a +0 club (25, 8, D:3) a +0 spear (29, -12, D:3) a +0 leather armour (37, 0, D:3) a +0 chain mail (40, 23, D:3) a +0 flail a +0 leather armour a +0 trident a +0 scale mail a +0 dagger a +0 robe (40, 24, D:3) a +0 dagger (40, 25, D:3) a +0 mace a +0 leather armour (43, 3, D:3) a +0 club a +0 scale mail (47, -10, D:3) a book of Spectacle (48, 26, D:3) a +0 flail a +2 chain mail of fire resistance (49, -12, D:3) a +0 dagger (57, 9, D:3) a +0 sling (59, 8, D:3) a +0 bardiche (60, 3, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) 5 stones (6, -30, D:4) a stone (9, 7, D:4) a +3 leather armour (10, -25, D:4) a +0 dagger (19, 0, D:4) a +0 flail (19, 1, D:4) a +0 spear (20, 2, D:4) a +3 spear (21, 1, D:4) a +0 club (25, 2, D:4) a +0 dagger (28, -28, D:4) a +0 trident (30, -3, D:4) a +0 club a +0 sling (37, 2, D:4) a +0 dagger (39, -23, D:4) a +0 giant club Level 5 of the Dungeon (0, 0, D:5) an orb of wrath (3, 35, D:5) an amulet of guardian spirit (13, 16, D:5) a +0 leather armour (29, 23, D:5) a +0 hand axe a +0 leather armour (44, 19, D:5) a +0 club (47, 29, D:5) a +0 dagger (51, 33, D:5) 8 stones Level 6 of the Dungeon [Shop] Ziystotey's Jewellery Shoppe a ring of positive energy (260 gold) the amulet of Xuvew {Regen+ Int+3 Dex+3} (644 gold) [amulet of regeneration] Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). Regen: It increases your rate of health regeneration. a ring of protection from fire (325 gold) the ring of the Moon {Wiz rC+} (572 gold) [ring of wizardry] It improves your spell success rate. rC: It protects you from cold. an amulet of the acrobat (390 gold) a +5 ring of evasion (468 gold) a ring of positive energy (260 gold) a +6 ring of strength (468 gold) a ring of protection from fire (325 gold) a +4 ring of protection (468 gold) (0, 0, D:6) a +0 club (1, -9, D:6) a +0 spear (4, -16, D:6) a +0 chain mail (14, -27, D:6) a +0 spear a +0 club a +0 robe (14, -26, D:6) a +0 club (16, -27, D:6) a +0 spear (21, -4, D:6) the +4 war axe "Tig Faruplu" {flame, *Noise rC+ Int+4} Int: It affects your intelligence (+4). rC: It protects you from cold. *Noise: It may make noises in combat. (26, 2, D:6) a +0 shortbow (27, 1, D:6) a +0 giant club (28, -15, D:6) a +0 hand axe a +0 leather armour (30, -8, D:6) a +0 chain mail (36, 5, D:6) a +0 ring mail (37, -26, D:6) a potion of degeneration (43, -7, D:6) a +0 robe (46, 4, D:6) 9 stones Level 7 of the Dungeon [Shop] Qasuimm's Jewellery Boutique a ring of magical power (240 gold) a ring of protection from cold (300 gold) a ring of flight (210 gold) a ring of protection from fire (300 gold) a +4 ring of protection (432 gold) a ring of protection from fire (300 gold) the amulet of Summertime {Spirit MP+9 Str+6 Dex+3} (897 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. Str: It affects your strength (+6). Dex: It affects your dexterity (+3). MP: It affects your magic capacity (+9). a ring of flight (210 gold) an amulet of the acrobat (360 gold) (0, 0, D:7) a +0 hand axe (1, 8, D:7) a +0 spear (1, 9, D:7) a +0 spear a +0 spear (2, 3, D:7) a +0 whip (2, 7, D:7) a +0 flail a +0 ring mail (2, 9, D:7) a +0 club a +0 leather armour (18, 11, D:7) a +0 short sword 2 poisoned darts (18, 14, D:7) a +0 short sword 4 stones (18, 15, D:7) a +0 dagger 5 stones (22, -10, D:7) a +1 helmet (24, 28, D:7) a +0 scale mail (31, -2, D:7) a +0 club a +0 club a +0 club (31, -1, D:7) a +0 whip a +0 leather armour (31, 1, D:7) a +0 whip (33, 21, D:7) a +0 chain mail (37, 29, D:7) a +0 scale mail of fire resistance (38, -3, D:7) a +2 ring mail of willpower (38, 13, D:7) a potion of attraction (39, -19, D:7) a +0 leather armour (47, 8, D:7) a +0 dagger (48, 8, D:7) a +0 short sword of protection 6 poisoned darts (48, 9, D:7) a +0 club a +0 dagger 2 stones (51, -12, D:7) a +0 robe (51, -9, D:7) 5 javelins Level 8 of the Dungeon (0, 14, D:8) a +0 sling (2, 29, D:8) a +0 mace (2, 30, D:8) a +0 halberd a +0 arbalest a +0 plate armour (2, 33, D:8) a +0 club a +0 leather armour (2, 34, D:8) a +0 dagger (2, 37, D:8) 8 stones (3, 15, D:8) a +0 falchion (7, 34, D:8) a +0 dagger (9, 28, D:8) a +0 club (14, 2, D:8) a +0 war axe (15, 12, D:8) the +4 scimitar of Joyful Slaughter {protect, rF+} rF: It protects you from fire. (unseen) (16, 10, D:8) 3 potions of lignification (16, 12, D:8) a +0 war axe (17, 13, D:8) 8 gold pieces (18, 21, D:8) 6 stones (21, 21, D:8) a +1 long sword of freezing a +0 robe a +0 flail a +0 robe a +5 war axe a +0 robe a +0 morningstar a +0 robe (22, 4, D:8) a +0 war axe (29, -4, D:8) 2 datura-tipped darts (48, 19, D:8) a +3 spear a +0 robe (48, 20, D:8) a +0 trident a +0 robe (48, 21, D:8) a +3 morningstar a +0 robe (48, 34, D:8) a +2 short sword of venom 2 stones (49, -2, D:8) a +0 flail a +0 short sword a +0 dagger a +0 robe a +3 whip a +0 leather armour a +0 dagger a +0 robe (50, 39, D:8) a +0 dagger (52, 26, D:8) a +0 club (52, 32, D:8) a +0 hand axe (53, 25, D:8) a +0 whip a +0 club (53, 26, D:8) a +0 club 5 poisoned darts a +0 short sword 2 stones (55, 24, D:8) a +0 short sword 5 poisoned darts (55, 32, D:8) a +0 glaive a +0 chain mail (57, 30, D:8) a +0 dagger a +0 robe Level 9 of the Dungeon (0, 0, D:9) a potion of attraction (2, -22, D:9) a +0 shortbow (6, -16, D:9) +0 acid dragon scales a +0 war axe (9, -7, D:9) a potion of degeneration (10, -12, D:9) a +0 shortbow (13, -5, D:9) a +0 shortbow (16, -2, D:9) a +0 rapier (16, 3, D:9) a +0 robe (37, -21, D:9) a +0 falchion a +0 cloak a +0 short sword (44, 6, D:9) a +0 hand axe 5 stones a +0 ring mail (44, 7, D:9) a +0 whip a +0 scale mail (45, 4, D:9) a +0 broad axe a +0 plate armour a +0 club a +0 leather armour (45, 5, D:9) a +0 short sword a +0 scale mail (45, 8, D:9) a +0 dagger Level 10 of the Dungeon (0, 0, D:10) the +3 war axe of Equivalence {heavy, rC+ Str+5} Str: It affects your strength (+5). rC: It protects you from cold. (21, 37, D:10) a +2 heavy mace (23, 39, D:10) a +0 trident (27, 46, D:10) a +0 shortbow (28, 48, D:10) a +0 scimitar (37, 4, D:10) a +2 falchion of holy wrath a +0 ring mail (38, 3, D:10) a +0 mace a +0 leather armour (38, 4, D:10) a +0 short sword a +2 plate armour of poison resistance (38, 5, D:10) a +0 hand axe (38, 52, D:10) a +0 quarterstaff (43, 42, D:10) 4 stones a +0 short sword (44, 42, D:10) a +0 short sword a +0 dagger 4 stones a +0 dagger (45, 42, D:10) a stone a +0 dagger a +0 short sword (48, 42, D:10) 6 poisoned darts a +0 whip Level 11 of the Dungeon (0, 0, D:11) a +0 plate armour (5, 0, D:11) a +0 scale mail a +2 flail of protection (12, 35, D:11) a +0 short sword (12, 37, D:11) a +0 chain mail (13, 37, D:11) a +0 helmet (14, 35, D:11) 4 stones (14, 36, D:11) a staff of air (20, 22, D:11) a +0 scale mail a +0 spear (20, 25, D:11) a +0 giant club a +0 giant spiked club (20, 30, D:11) a +0 dire flail (22, 24, D:11) a +0 club a +0 halberd (22, 26, D:11) a +0 flail a +0 halberd (22, 30, D:11) a +0 short sword (29, 21, D:11) a +0 dagger (32, 4, D:11) a +0 dagger (34, 10, D:11) a +0 ring mail (35, 8, D:11) a +0 club (35, 9, D:11) a +0 robe a +0 dagger (36, 6, D:11) a +0 club a +0 plate armour a +0 war axe a +0 chain mail a +0 flail a +0 arbalest (36, 7, D:11) a +0 dire flail a +0 flail a +0 robe a +0 dagger a +0 ring mail a +0 hand axe a +0 chain mail a +0 trident a +1 robe of positive energy a +0 dagger (36, 8, D:11) a +0 leather armour a +0 club a +0 leather armour a +1 hand axe of flaming a +0 whip a +0 falchion a boomerang a +0 hand axe a +0 dagger (36, 10, D:11) a +0 leather armour a +0 club (37, 8, D:11) a +0 hand axe a +3 hand axe (52, 15, D:11) a +0 leather armour (53, 14, D:11) 5 stones Level 12 of the Dungeon (0, 0, D:12) a +1 robe of cold resistance a +0 quarterstaff of freezing (20, -15, D:12) a +0 plate armour (23, -4, D:12) a +0 spear (29, -15, D:12) 2 stones (31, -9, D:12) 3 poisoned darts (31, -1, D:12) a +0 trident (34, 2, D:12) a +0 chain mail 7 javelins a +1 scimitar of electrocution (39, -8, D:12) a +0 falchion (40, -8, D:12) a +0 dagger (42, -10, D:12) a +0 chain mail a +0 short sword (42, -9, D:12) a +0 robe a +0 dagger (43, -10, D:12) a +0 leather armour a +0 flail (43, -7, D:12) a +0 leather armour a +0 club (44, -11, D:12) a +0 flail (45, -34, D:12) 5 poisoned darts (46, -4, D:12) a +0 long sword (47, -15, D:12) a +0 robe a +0 dagger (48, -34, D:12) a +0 glaive (48, -17, D:12) a +0 ring mail a +0 dagger (49, -35, D:12) a +0 dire flail (49, -21, D:12) a +0 mace (51, -31, D:12) a +0 giant spiked club a +0 giant club (52, -30, D:12) a +0 glaive (60, -31, D:12) a +0 leather armour Level 13 of the Dungeon [Shop] Zaerhu's Book Emporium a book of the Moon (480 gold) a book of Air (264 gold) an Everburning Encyclopedia (432 gold) Great Wizards, Vol. VII (360 gold) a book of Frost (240 gold) a book of Spectacle (480 gold) (0, 0, D:13) a +0 giant club a +0 giant spiked club (0, 25, D:13) a +0 flail (0, 29, D:13) a +0 halberd (0, 30, D:13) a +0 short sword (1, 30, D:13) a +0 rapier (5, 48, D:13) a +0 long sword (7, 8, D:13) a +0 scimitar (12, 32, D:13) a +7 long sword (14, 27, D:13) 6 stones (15, 32, D:13) a +3 long sword (19, 3, D:13) a +4 dire flail (19, 48, D:13) a +0 troll leather armour (24, 44, D:13) a +4 scimitar of flaming (26, 0, D:13) a +0 leather armour (27, 27, D:13) a +0 pair of gloves (28, 41, D:13) a +0 flail (41, 21, D:13) a +0 shortbow (42, 6, D:13) a +0 short sword (42, 42, D:13) a +0 cloak (46, 28, D:13) a staff of poison (46, 52, D:13) a scarf of invisibility (53, 49, D:13) a +0 heavy quarterstaff a +0 robe of positive energy (58, 46, D:13) a +0 war axe a +3 leather armour (58, 49, D:13) a +0 hand axe a +0 leather armour (59, 46, D:13) a +0 war axe a +0 leather armour (66, 49, D:13) a +0 pair of boots the Ecumenical Temple Level 1 of the Orcish Mines (4, -11, Orc:1) a +0 giant club (21, 4, Orc:1) a +0 dagger (22, 4, Orc:1) a +0 mace (22, 6, Orc:1) a +0 falchion (23, 4, Orc:1) a +4 dagger (23, 5, Orc:1) a +0 club a +0 long sword a +0 arbalest a +0 plate armour (23, 6, Orc:1) a +0 dagger a +0 robe (27, 10, Orc:1) 22 gold pieces (29, 6, Orc:1) 28 gold pieces (31, 2, Orc:1) a +0 hand axe a +0 scale mail a +0 falchion a +0 long sword a +0 plate armour (32, 1, Orc:1) a +0 club a +0 leather armour (32, 2, Orc:1) a +0 dagger of holy wrath (33, 2, Orc:1) a +0 trident a +0 plate armour (37, 1, Orc:1) a +0 dagger (still there?) a +0 hand axe (still there?) a +0 ring mail (still there?) a +0 mace of protection (still there?) a +0 ring mail (still there?) (37, 2, Orc:1) a +0 dagger a +0 robe a +0 dagger a +0 mace (38, 1, Orc:1) a +0 short sword 10 gold pieces a +0 flail a +0 dagger a +0 robe a +0 giant club a +0 short sword a +0 chain mail Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 leather armour (1, 8, Lair:1) a +0 long sword (2, -15, Lair:1) a +0 tower shield (6, 27, Lair:1) a potion of attraction (7, 17, Lair:1) a scroll of teleportation (7, 19, Lair:1) 27 gold pieces (8, 17, Lair:1) a +0 morningstar (8, 18, Lair:1) a book of Iron (8, 19, Lair:1) a scarf of resistance (unseen) (9, 29, Lair:1) a +0 leather armour (15, 18, Lair:1) a potion of resistance (25, 10, Lair:1) a +0 rapier (38, 2, Lair:1) a +0 hand axe (60, 1, Lair:1) a +0 whip Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 hand axe (7, -3, Lair:2) a +0 scimitar (8, -16, Lair:2) a +0 lajatang (12, 17, Lair:2) a +0 flail (17, -2, Lair:2) a box of beasts (22, 11, Lair:2) a +0 plate armour (32, -12, Lair:2) a +0 leather armour (56, -16, Lair:2) 7 stones (69, -1, Lair:2) a +0 quarterstaff (72, -26, Lair:2) a +0 mace (73, 24, Lair:2) a +0 robe Level 3 of the Lair of Beasts (0, 0, Lair:3) 8 stones (9, -11, Lair:3) a +0 war axe (11, 24, Lair:3) a +0 leather armour (12, 0, Lair:3) a +0 falchion (14, 14, Lair:3) 3 stones (25, 4, Lair:3) 8 stones (38, 11, Lair:3) a +0 club (42, -2, Lair:3) a +1 trident of freezing (42, -1, Lair:3) a +0 halberd (55, 25, Lair:3) a tin of tremorstones (2/2) (60, -11, Lair:3) 5 stones (63, -15, Lair:3) a +0 spear Level 4 of the Lair of Beasts (0, 0, Lair:4) 5 stones (5, -9, Lair:4) 4 boomerangs (5, -6, Lair:4) a +0 robe (11, 25, Lair:4) 4 stones (25, 7, Lair:4) a +0 short sword of protection (29, -17, Lair:4) a +0 club (33, 19, Lair:4) a +0 chain mail (37, -9, Lair:4) a +0 dagger (43, 25, Lair:4) 2 boomerangs (55, -4, Lair:4) a +0 sling Level 5 of the Lair of Beasts (1, -6, Lair:5) 2 stones (1, 10, Lair:5) 8 stones (13, 7, Lair:5) a +0 robe (14, 3, Lair:5) a +0 chain mail (15, -7, Lair:5) a +0 trident (16, 17, Lair:5) a +0 short sword (29, 29, Lair:5) a scroll of noise (31, 14, Lair:5) a +2 antimagic demon trident (31, 28, Lair:5) a +0 chain mail (32, 12, Lair:5) a staff of air (32, 15, Lair:5) a +0 plate armour (33, 12, Lair:5) a +0 club (33, 15, Lair:5) a +0 rapier of venom (34, 12, Lair:5) a +0 buckler (34, 13, Lair:5) a staff of conjuration (43, -5, Lair:5) a +0 sling (45, -3, Lair:5) a +0 dagger (50, -9, Lair:5) a +0 ring mail