Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (6, -12, D:1) a stone (8, 5, D:1) 4 boomerangs (15, -16, D:1) a +0 whip (34, -33, D:1) 3 javelins (36, -18, D:1) a +0 robe (36, 7, D:1) a +0 chain mail (49, 22, D:1) a +0 short sword (62, 19, D:1) a +0 dagger (63, 3, D:1) a +0 mace (69, 17, D:1) a +0 ring mail Level 2 of the Dungeon (15, 6, D:2) a +0 dagger (26, -9, D:2) a +0 spear (29, -7, D:2) a +0 rapier (31, 11, D:2) a +0 club (42, 0, D:2) a +0 mace (43, 7, D:2) a +0 robe (47, 12, D:2) a +0 leather armour (48, 12, D:2) a +0 robe (50, -3, D:2) 2 stones (51, -3, D:2) 2 potions of degeneration (56, 4, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (4, 23, D:3) a +0 mace (4, 29, D:3) a +0 club (16, 13, D:3) 2 datura-tipped darts (18, 11, D:3) a +0 dagger (19, 24, D:3) a +0 dagger 5 stones (24, -2, D:3) a +0 dagger (26, 31, D:3) a +0 leather armour a +0 dagger (27, 43, D:3) 4 stones (33, 22, D:3) a +0 club a stone (37, 37, D:3) a +2 helmet (38, 13, D:3) a +0 short sword 2 stones (44, 9, D:3) a +0 hand axe (45, 9, D:3) a +0 dagger a +0 mace a boomerang a +0 scale mail (46, 4, D:3) the +2 helmet of Purpose {Harm Str+3} Str: It affects your strength (+3). Harm: It increases damage dealt and taken. (47, 32, D:3) a +0 hand axe Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (1, -6, D:4) 2 stones (2, 0, D:4) a +0 triple crossbow (4, -23, D:4) a +0 whip (6, -26, D:4) a +0 quarterstaff (7, -5, D:4) a +0 plate armour (12, 8, D:4) 6 stones (20, -18, D:4) 5 stones (22, -19, D:4) 7 stones (24, -23, D:4) a +0 scale mail (30, -6, D:4) a +0 short sword (34, -16, D:4) a +0 hand axe (37, 3, D:4) 3 stones (49, 5, D:4) a +0 dagger (50, 10, D:4) a stone Level 5 of the Dungeon [Shop] Gupp's Antique Weapon Emporium a +0 mace (78 gold) a +0 dagger (52 gold) a +0 rapier of venom (176 gold) a +0 war axe (91 gold) a +0 spear (78 gold) a +0 rapier of distortion (312 gold) a +0 club (26 gold) a +0 morningstar (104 gold) (10, -23, D:5) a +0 giant spiked club (14, -20, D:5) a +0 dagger (15, -20, D:5) a +0 dagger a +0 robe (15, -19, D:5) a +0 whip (22, -24, D:5) a +0 whip a +0 leather armour (22, -14, D:5) a +0 pair of gloves (23, -22, D:5) a +0 war axe (25, -22, D:5) a +0 whip a +0 leather armour (29, -13, D:5) a +0 club a +0 robe (50, -3, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 mace a +0 robe (0, 3, D:6) a +3 great sword a +0 robe (1, 17, D:6) a +0 club (2, 1, D:6) a +0 halberd a +0 robe (2, 2, D:6) a +0 short sword a +0 robe (2, 18, D:6) a +0 whip of electrocution (2, 19, D:6) a +0 club a +0 leather armour (2, 20, D:6) a +0 halberd a +0 club (3, 19, D:6) a +0 spear (4, -5, D:6) 9 stones (9, 29, D:6) a book of Spectacle (33, 48, D:6) a +0 sling (34, 26, D:6) a +0 war axe (38, 47, D:6) a +0 trident (39, -14, D:6) a +0 robe (44, 41, D:6) a +0 hand axe (48, 14, D:6) a +0 short sword (50, 13, D:6) a +0 flail (51, 13, D:6) a +0 ring mail a +0 flail a +0 robe a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (4, -4, D:7) a +0 rapier of holy wrath (8, 10, D:7) 6 stones (10, -10, D:7) 3 stones (18, 23, D:7) a +0 ring mail (21, 1, D:7) the +4 quarterstaff of Blood {speed, rElec} rElec: It insulates you from electricity. (21, 25, D:7) a +0 spear (21, 26, D:7) a +0 spear (22, 23, D:7) a +0 spear (22, 24, D:7) a +1 heavy spear a +0 ring mail (24, 24, D:7) a +0 club (27, -15, D:7) a +0 flail (40, -8, D:7) 4 boomerangs (41, 10, D:7) a +0 scale mail (55, 2, D:7) a +0 arbalest Level 8 of the Dungeon [Shop] Ysaeb's Assorted Antiques a potion of degeneration (25 gold) a +0 leather armour (50 gold) a +2 robe of willpower (442 gold) a +0 chain mail (112 gold) an amulet of reflection (750 gold) a +0 ring mail (100 gold) (0, 0, D:8) a +0 short sword (3, 3, D:8) 5 stones (7, 10, D:8) a scroll of noise (9, 7, D:8) a +0 battleaxe a +0 robe (9, 8, D:8) a +4 falchion a +0 robe (11, 8, D:8) a +0 battleaxe a +0 robe (12, -9, D:8) a +0 mace a +0 robe (13, -10, D:8) a +0 falchion a +0 robe (13, -9, D:8) a +0 morningstar a +0 robe (14, -20, D:8) a +0 battleaxe a +0 robe (16, -21, D:8) a +0 scimitar a +0 plate armour a +0 club a +0 leather armour (17, -21, D:8) a +0 short sword (17, -20, D:8) a +0 dagger a +0 robe (19, 10, D:8) a +0 leather armour (21, 12, D:8) a +3 scimitar a +0 robe (25, 8, D:8) a potion of degeneration (25, 12, D:8) a +0 long sword a +0 robe a +3 flail a +0 robe (27, 10, D:8) a +0 ring mail (44, 0, D:8) a +0 robe (47, -3, D:8) 3 stones (53, -21, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +0 whip 5 stones (1, -1, D:9) a +0 dagger (1, 0, D:9) a +0 short sword a curare-tipped dart (2, -8, D:9) a +0 quarterstaff (3, 0, D:9) a +0 whip 2 poisoned darts (5, -19, D:9) a +0 flail a +0 flail (7, -20, D:9) a +0 spear (8, -20, D:9) a +0 whip a +0 robe (20, -24, D:9) a potion of degeneration (21, -30, D:9) a +0 plate armour (22, -2, D:9) 4 large rocks (27, -28, D:9) a +0 dagger of venom (27, -27, D:9) a +0 dagger a +0 robe (27, -23, D:9) a +0 hand axe a +0 scale mail (28, -29, D:9) a +0 trident a +0 chain mail (29, -25, D:9) a +0 morningstar (29, -9, D:9) a +0 flail (32, -32, D:9) a +0 falchion a +0 robe (35, -28, D:9) a +4 short sword a +0 robe 6 stones (35, -27, D:9) a +3 short sword a +0 robe (35, -1, D:9) 9 stones (42, -17, D:9) a +0 whip (43, -26, D:9) a +0 mace (55, -16, D:9) a +0 flail a +0 scale mail (56, -16, D:9) 7 stones (56, -14, D:9) a +0 mace a +0 leather armour (58, -15, D:9) a +0 animal skin a +0 club (58, -14, D:9) a +0 leather armour a +0 mace Level 10 of the Dungeon (0, 0, D:10) a +0 ring mail (10, -12, D:10) a +0 scimitar a +2 plate armour of cold resistance (10, -10, D:10) a +0 dagger 2 boomerangs a +0 scale mail a +0 falchion (10, -9, D:10) a +0 mace a +0 leather armour (11, -11, D:10) a +0 trident a +2 ring mail of positive energy (13, -3, D:10) a book of Winter (16, 8, D:10) a +0 shortbow (17, -24, D:10) a +0 demon whip of venom (24, 17, D:10) a +0 giant club a +0 giant club (29, -22, D:10) a +0 ring mail (40, -3, D:10) 3 stones (44, 0, D:10) 5 large rocks Level 11 of the Dungeon [Shop] Dunetengy's Armour Boutique a +0 ring mail (48 gold) a +0 robe (8 gold) the +1 ring mail of Xiatuczucidgh {Fly rF+ rC+ Regen+} (385 gold) rF: It protects you from fire. rC: It protects you from cold. Fly: It grants you flight. Regen: It increases your rate of health regeneration. a +0 leather armour (24 gold) a +0 ring mail (48 gold) a +0 plate armour (276 gold) a +0 cloak (54 gold) a +2 robe of positive energy (176 gold) a +0 leather armour (24 gold) (0, 0, D:11) 3 poisoned darts (1, -4, D:11) a +0 arbalest of flaming (3, -4, D:11) the +4 robe of Augmentation {Str+4 Int+4 Dex+4} Str: It affects your strength (+4). Int: It affects your intelligence (+4). Dex: It affects your dexterity (+4). (5, 27, D:11) a +0 club 4 stones (6, -7, D:11) a +0 flail (6, -5, D:11) a +0 giant club a +0 giant spiked club (6, 20, D:11) a +0 flail (6, 27, D:11) a +0 short sword 6 poisoned darts (7, 25, D:11) a +0 whip (7, 26, D:11) a +0 short sword (8, 24, D:11) 5 stones (13, 23, D:11) a +0 leather armour (20, 33, D:11) 7 stones (25, -2, D:11) 2 stones (35, -1, D:11) a +0 sling (42, 27, D:11) a +0 robe a +0 giant club (44, -9, D:11) a +0 giant club a +0 giant club (45, -3, D:11) a +0 dagger (47, -10, D:11) a +0 quarterstaff (47, 14, D:11) a +2 robe of willpower a +3 dagger of chaos (51, 5, D:11) 4 stones (56, 30, D:11) a +0 whip Level 12 of the Dungeon (0, 0, D:12) 4 poisoned darts (2, -8, D:12) a +0 trident (3, 5, D:12) a scroll of blinking (14, -4, D:12) a +0 hand axe the Ecumenical Temple an ice cave (0, 0, IceCv) a +0 barding (1, 1, IceCv) a +0 quarterstaff of freezing