Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (20, 17, D:1) 5 stones (24, 19, D:1) a +0 short sword 2 stones (27, 2, D:1) a +0 plate armour (27, 3, D:1) a +1 dagger of distortion (28, -1, D:1) a +0 dagger 4 stones (40, -40, D:1) 3 silver boomerangs (48, -12, D:1) a +0 club (50, 4, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a stone (2, 14, D:2) a +0 dagger a +0 sling (23, 7, D:2) 4 poisoned darts (28, 12, D:2) a +0 club (29, 19, D:2) a +2 dagger of protection (30, 13, D:2) a +0 dagger (32, 12, D:2) 8 stones (33, -7, D:2) a +0 dagger (38, 2, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (22, 26, D:3) a +2 trident of flaming a +0 leather armour (23, -11, D:3) the +3 rapier "Myetios" {venom, rElec rF+ rC++ Dex-4} Dex: It affects your dexterity (-4). rF: It protects you from fire. rC: It greatly protects you from cold. rElec: It insulates you from electricity. (32, 20, D:3) a +0 dagger (36, 3, D:3) a +0 robe (36, 19, D:3) a +0 flail (36, 20, D:3) a +0 club (43, 16, D:3) a +0 club (43, 19, D:3) a +0 flail a +0 scale mail (48, 16, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 halberd (6, 24, D:4) a +2 mace of draining (13, 23, D:4) a +0 robe (15, -12, D:4) a +0 ring mail (15, 27, D:4) a +0 plate armour a +0 whip (16, 5, D:4) a +0 dagger a +0 sling (16, 14, D:4) 8 stones (16, 27, D:4) a +0 ring mail a +0 club (36, 3, D:4) a +0 war axe (42, -10, D:4) a +0 whip 2 boomerangs (43, 1, D:4) a +0 spear (45, 3, D:4) a +0 club (58, 17, D:4) a +0 dagger (60, 10, D:4) 9 stones Level 5 of the Dungeon [Shop] Awaat's Jewellery Shoppe a +6 ring of intelligence (468 gold) a ring of positive energy (260 gold) the ring "Zamn" {Contam rPois rN+ rCorr MP+9 Str+6} (796 gold) [ring of resist corrosion] Str: It affects your strength (+6). rPois: It protects you from poison. rN: It protects you from negative energy. MP: It affects your magic capacity (+9). Contam: It causes magical contamination when unequipped. rCorr: It protects you from acid and corrosion. a +6 ring of dexterity (468 gold) a +6 ring of dexterity (468 gold) an amulet of the acrobat (390 gold) the ring "Omuycso" {Wiz rN++ Int+3} (699 gold) [ring of wizardry] It improves your spell success rate. Int: It affects your intelligence (+3). rN: It greatly protects you from negative energy. an amulet of the acrobat (390 gold) a +6 ring of intelligence (468 gold) (0, 0, D:5) a +0 mace a +0 club (1, -1, D:5) a +0 mace (1, 0, D:5) a +0 flail a +0 scale mail (4, -2, D:5) a +0 dagger a +0 leather armour (7, -30, D:5) a +0 robe (11, -5, D:5) a +0 leather armour (19, -7, D:5) 6 stones (20, 0, D:5) a +0 dagger a +0 robe (21, -2, D:5) a +0 dagger (22, 1, D:5) a +1 trident of protection a +0 leather armour (24, -3, D:5) a +0 dagger a +0 robe (25, -4, D:5) 4 boomerangs (40, -3, D:5) a +0 broad axe (43, -31, D:5) a +1 hat (45, 3, D:5) a stone Level 6 of the Dungeon [Shop] Yhattidd's Book Boutique a book of Burglary (260 gold) a book of Transfigurations (520 gold) a book of Minor Magic (234 gold) a book of Storms (338 gold) a book of Winter (442 gold) Sif Muna's Discourse on Brumal Portals (494 gold) Spells Type Level a - Ozocubu's Armour Ice 3 b - Iskenderun's Mystic Blast Conjuration/Translocation 4 c - Ice Form Ice/Transmutation 4 d - Manifold Assault Translocation 4 the Monograph on Calescent Putrescence (442 gold) Spells Type Level a - Eringya's Noxious Bog Transmutation/Poison 6 b - Fire Storm Conjuration/Fire 9 a book of Sloth (468 gold) a book of Changes (234 gold) Maxwell's Memoranda (494 gold) (0, 0, D:6) a +0 leather armour a +0 club a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 ring mail a +0 club (2, 1, D:6) a +0 trident a +0 leather armour (11, -21, D:6) a +0 giant spiked club (11, 2, D:6) a +0 club (15, -25, D:6) 4 stones (15, -1, D:6) 6 stones (16, -1, D:6) 7 stones (20, -33, D:6) 3 stones (23, -16, D:6) 7 poisoned darts a +0 short sword (27, -23, D:6) a staff of cold (31, 5, D:6) a +0 club a +0 chain mail (32, 3, D:6) a +0 falchion a +2 ring mail of fire resistance a +0 flail (32, 4, D:6) a +1 heavy hand axe (33, 5, D:6) a +0 dagger (39, -12, D:6) a +0 dagger (39, -10, D:6) a +0 hand axe (40, -11, D:6) a +0 short sword (41, -10, D:6) a +0 mace (41, -9, D:6) a +0 club a +0 chain mail (49, 5, D:6) a +0 giant club Level 7 of the Dungeon (6, 1, D:7) a +1 falchion of draining a +0 short sword a +0 war axe (6, 2, D:7) a +0 trident (7, 1, D:7) a +0 robe a +0 dagger (13, 33, D:7) a +0 short sword (14, 32, D:7) a +0 hand axe a +0 ring mail (14, 33, D:7) a +0 falchion (16, 33, D:7) a +0 trident (17, 32, D:7) a +0 dagger a +0 robe (18, 33, D:7) a +0 club (34, -10, D:7) a +0 whip (37, -10, D:7) a +0 club (38, -10, D:7) a +0 flail (39, -10, D:7) a +0 spear (41, -16, D:7) a +0 robe (49, 25, D:7) a +0 short sword a +0 chain mail a +0 hand axe a +0 chain mail (49, 26, D:7) a +0 dagger a +0 robe (52, 27, D:7) a +0 robe (69, -10, D:7) 5 atropa-tipped darts Level 8 of the Dungeon [Shop] Lobbah's Book Boutique a book of Unlife (468 gold) a book of Frost (260 gold) a book of Callings (260 gold) a Fen Folio (546 gold) a Grand Grimoire (442 gold) Maxwell's Memoranda (494 gold) a book of Dreams (312 gold) a Trismegistus Codex (338 gold) a book of Debilitation (260 gold) (8, 10, D:8) 4 stones (14, -9, D:8) a +0 shortbow (34, -15, D:8) a +0 robe a +0 dagger a +0 robe a +2 long sword a +0 robe a +0 dagger (35, -12, D:8) a +0 hand axe (35, -4, D:8) 4 stones a +0 ring mail a +0 short sword (36, -13, D:8) a +0 flail (36, -12, D:8) a +0 trident (37, -15, D:8) a +0 trident (37, -13, D:8) a +0 ring mail a +0 club (39, 8, D:8) 3 stones (45, 21, D:8) the +4 falchion of Fedwaor {freeze, rPois rCorr Int+2} Int: It affects your intelligence (+2). rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Level 9 of the Dungeon (0, 0, D:9) a +0 flail (14, 16, D:9) a staff of poison (19, 27, D:9) a +0 morningstar (20, 18, D:9) a +0 club (21, 19, D:9) a +0 spear a +0 scale mail (22, 20, D:9) a +0 flail (22, 21, D:9) a +0 halberd (23, 23, D:9) a +0 flail (24, 28, D:9) a +0 club (24, 29, D:9) a +0 flail (25, 28, D:9) a +0 whip a +0 leather armour (26, 29, D:9) a +0 halberd (59, 25, D:9) 2 poisoned darts Level 10 of the Dungeon (0, 0, D:10) a +0 shortbow (6, -1, D:10) 3 boomerangs (16, -10, D:10) 4 stones (19, -36, D:10) 8 stones (20, -35, D:10) 4 stones (20, -31, D:10) a +0 spear (24, -36, D:10) 5 stones (27, 6, D:10) a +0 quarterstaff (28, -12, D:10) 5 stones (31, -28, D:10) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (31, -27, D:10) a +0 club (31, -26, D:10) a +0 scale mail a +0 dagger (32, -28, D:10) a +0 plate armour a +0 war axe (32, -21, D:10) 4 stones (35, 4, D:10) a +0 whip (38, -18, D:10) a +0 giant club a +0 giant club (45, -7, D:10) a +0 quarterstaff (47, -28, D:10) a +0 short sword of venom 4 curare-tipped darts (47, -8, D:10) a +0 robe (48, -33, D:10) a +1 short sword of freezing a +1 scale mail of fire resistance (49, -31, D:10) a +0 shortbow Level 11 of the Dungeon (14, 3, D:11) 9 stones (19, -1, D:11) a +0 great sword (27, -13, D:11) a +0 dagger a +0 scale mail (27, -12, D:11) a +0 dagger a +0 robe (27, -4, D:11) a box of beasts (28, -12, D:11) a +0 club (29, -12, D:11) a +0 dire flail (30, 14, D:11) 5 stones (31, -10, D:11) a staff of death (49, -14, D:11) a +0 shortbow (56, 10, D:11) 4 stones Level 12 of the Dungeon (4, -4, D:12) a +0 dagger (9, -32, D:12) 12 gold pieces (11, -32, D:12) a scroll of identify (13, -36, D:12) a staff of cold (15, -40, D:12) a potion of invisibility (15, -12, D:12) a +3 long sword of holy wrath (18, -52, D:12) 6 curare-tipped darts (22, -45, D:12) 4 large rocks (23, -40, D:12) a +1 rapier of venom (unseen) (24, -21, D:12) 6 poisoned darts (26, 0, D:12) a +0 ring mail (29, -4, D:12) 4 poisoned darts (31, 0, D:12) a +0 chain mail (34, -22, D:12) a +0 long sword a +0 ring mail (41, -27, D:12) 6 boomerangs (53, -17, D:12) a +0 short sword a +0 club a +0 dagger a +0 robe (53, -16, D:12) a +0 short sword a +0 leather armour a +0 dagger a +0 robe (55, -30, D:12) a +0 ring mail (56, -26, D:12) 6 stones (58, -7, D:12) a +0 dagger Level 13 of the Dungeon (10, -9, D:13) a +0 giant spiked club (11, -9, D:13) a +0 dire flail (13, -8, D:13) a +0 arbalest (13, -6, D:13) a +0 robe (14, -5, D:13) a +0 arbalest (15, -14, D:13) a +0 flail (15, -5, D:13) a +0 arbalest (21, -21, D:13) 3 stones (21, 2, D:13) 3 large rocks (21, 8, D:13) 4 large rocks (37, 9, D:13) a +0 dagger (41, -15, D:13) 5 stones (44, -17, D:13) a +0 short sword (49, 13, D:13) a +0 club a +0 leather armour a +0 mace (50, -21, D:13) 5 stones (50, -2, D:13) a +0 giant spiked club a +0 giant club (52, 12, D:13) a +0 hand axe (52, 13, D:13) a +0 dagger a +0 robe (53, 12, D:13) a +0 dagger a +0 leather armour (61, 9, D:13) a +0 pair of gloves (62, -12, D:13) a +0 ring mail Level 14 of the Dungeon (0, 0, D:14) a +0 robe a +0 dagger (1, -2, D:14) a +4 scimitar of flaming (9, -5, D:14) a +0 sling (12, -16, D:14) 4 large rocks (12, 21, D:14) a +0 broad axe (16, 1, D:14) a stone (16, 9, D:14) a +0 robe (23, -8, D:14) a +0 robe (29, -7, D:14) a +0 chain mail (32, 37, D:14) 4 stones (35, 11, D:14) a +0 robe Level 15 of the Dungeon (0, 0, D:15) a +0 buckler (11, 10, D:15) a scroll of teleportation (26, -14, D:15) a +0 robe (27, -16, D:15) a +0 long sword a +0 sling 4 stones a +0 trident (28, -16, D:15) a +0 mace (29, 3, D:15) a +0 long sword a +0 ring mail (29, 13, D:15) a ring of resist corrosion (30, -26, D:15) 5 large rocks (30, -17, D:15) an amulet of magic regeneration (31, -25, D:15) a +0 longbow (34, 26, D:15) a +0 robe (41, -19, D:15) 4 poisoned darts (42, 3, D:15) a phial of floods (42, 4, D:15) 3 large rocks (45, 0, D:15) a +4 ring of protection the Ecumenical Temple