Zigma Level 1 of the Dungeon (0, 0, D:1) 4 poisoned darts (15, 9, D:1) a +0 robe (16, -15, D:1) a +0 hand axe (18, -15, D:1) a +0 dagger a goblin corpse (skeletalised by now) (18, 3, D:1) 3 stones (20, 29, D:1) a +0 robe (26, 21, D:1) 7 stones (28, 15, D:1) a +0 short sword (29, -19, D:1) a +0 robe (35, -18, D:1) 2 boomerangs (37, 14, D:1) a +0 leather armour (41, 7, D:1) a +0 hand axe (41, 13, D:1) 7 stones (41, 24, D:1) a +0 club (44, -6, D:1) a +0 club (44, 25, D:1) a +0 dagger 3 stones (45, 3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) an adder corpse (0, 4, D:2) a rat corpse (8, 5, D:2) a +0 dagger a stone (12, 8, D:2) a ball python corpse (14, 31, D:2) a +0 dagger 4 stones the +3 robe "Sorric" {Str+4} Str: It affects your strength (+4). (14, 32, D:2) a quokka corpse