Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (7, -5, D:1) a +0 club (18, -18, D:1) a +0 leather armour (20, 6, D:1) a +0 leather armour (42, -54, D:1) 4 stones (45, -33, D:1) a +0 dagger (47, -27, D:1) a +0 dagger (49, -12, D:1) a +0 short sword (57, -35, D:1) a +0 club (57, -6, D:1) 6 atropa-tipped darts (58, -46, D:1) a +0 hand axe (58, -32, D:1) a +0 whip (58, -5, D:1) 4 stones Level 2 of the Dungeon [Shop] Ydopatie's General Store a scroll of acquirement (520 gold) 2 potions of flight (60 gold) a wand of flame (29) (203 gold) a +0 scale mail (40 gold) a +4 ring of slaying (780 gold) a scroll of enchant weapon (75 gold) a scroll of enchant armour (75 gold) a scroll of teleportation (30 gold) (0, 0, D:2) a +0 leather armour (10, 23, D:2) 4 stones (13, 10, D:2) a +0 whip (15, 24, D:2) a +0 short sword (19, 5, D:2) a +0 robe (20, -9, D:2) a +0 trident (20, 14, D:2) 3 poisoned darts (26, -19, D:2) a +0 scale mail (30, -12, D:2) a +0 dagger (30, -1, D:2) a +0 leather armour (31, 29, D:2) a +0 mace (33, -15, D:2) a +0 short sword (40, -18, D:2) 2 poisoned darts (44, -10, D:2) a +0 club Level 3 of the Dungeon (14, 14, D:3) a +0 leather armour (16, -20, D:3) a +0 spear (17, -21, D:3) a +0 whip (18, -21, D:3) a +0 club (20, -19, D:3) a +0 ring mail (20, 17, D:3) a +0 ring mail (26, -8, D:3) a +0 robe (26, 8, D:3) a +0 scale mail (30, -8, D:3) a +0 dagger (31, 8, D:3) a +0 dagger (32, -16, D:3) a +0 club a +0 halberd (32, -15, D:3) a +0 hand axe a +0 flail a +0 leather armour a +0 flail (32, -14, D:3) a +0 hand axe 4 stones a +0 spear (33, -4, D:3) a +0 short sword (33, 25, D:3) a +0 short sword (38, 7, D:3) a +0 ring mail (40, -8, D:3) 4 stones (45, -8, D:3) a +0 dire flail (52, -9, D:3) a +0 hand axe 3 stones a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 dagger 4 stones (4, -16, D:4) a +0 short sword (10, -5, D:4) 4 stones (15, 29, D:4) a +0 war axe (19, 16, D:4) a +0 long sword (38, -10, D:4) 2 stones (61, -10, D:4) 8 stones Level 5 of the Dungeon (3, -6, D:5) the +1 short sword of Niass {holy, rC+ SInv Stlth+} rC: It protects you from cold. SInv: It lets you see invisible. Stlth: It makes you more stealthy. (13, 1, D:5) a +0 giant club a +0 giant club (18, -1, D:5) 3 stones (22, 12, D:5) a +0 mace (23, 34, D:5) a +0 leather armour (25, 4, D:5) a +0 trident (25, 5, D:5) a +0 whip (25, 6, D:5) a +0 flail a +0 leather armour a +0 flail (25, 19, D:5) 4 stones (35, 3, D:5) 4 stones (42, 18, D:5) a +0 hand axe (42, 19, D:5) a +0 club a +0 short sword a +2 dagger of speed a +0 robe (42, 20, D:5) a +0 club Level 6 of the Dungeon (0, 0, D:6) a +3 hand axe (still there?) a +0 robe (still there?) (1, 7, D:6) a wand of paralysis (9) (2, -4, D:6) a +2 mace of freezing a +0 robe a +3 spear a +0 robe (26, -3, D:6) a +1 short sword of venom a +0 leather armour a +0 short sword a +0 leather armour a +0 hand axe a +0 ring mail a +0 dagger a +0 robe (27, 20, D:6) 2 boomerangs (33, -10, D:6) a +0 dagger (35, 27, D:6) a +0 dagger (40, -13, D:6) 8 stones (41, -20, D:6) a +0 whip