Zigma Level 1 of the Dungeon (0, 0, D:1) a +1 dagger (6, 32, D:1) a +2 falchion of holy wrath a +0 whip (10, 19, D:1) 2 stones (30, -6, D:1) a +0 whip (35, 24, D:1) a +0 club (44, 22, D:1) a +0 dagger (57, -16, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club a +0 robe (4, 0, D:2) a +0 short sword (6, 3, D:2) a +0 mace (12, -17, D:2) a +0 mace (24, -20, D:2) a +0 dagger (31, -21, D:2) a +0 club a +0 sling 2 stones (31, 7, D:2) a +0 great sword (33, 10, D:2) a +0 club (37, 6, D:2) a +0 club (38, -26, D:2) a +0 dagger (43, -5, D:2) a +0 leather armour (48, -26, D:2) the +1 spear "Juliqu" {drain, rElec Will+ rCorr} rElec: It insulates you from electricity. rCorr: It protects you from acid and corrosion. Will: It increases your willpower. Level 3 of the Dungeon (0, 0, D:3) a +0 club (1, 15, D:3) a +0 sling (16, -6, D:3) a +0 long sword (28, 14, D:3) 13 gold pieces Level 4 of the Dungeon (4, -11, D:4) a +0 whip (12, -11, D:4) a +0 dagger a goblin corpse (15, -1, D:4) a +0 dagger (37, 4, D:4) a +0 leather armour (37, 6, D:4) a +0 leather armour (46, -9, D:4) a +0 whip (53, -16, D:4) a +0 sling (57, -17, D:4) a stone