Zigma Level 1 of the Dungeon (1, 1, D:1) a +0 club (1, 2, D:1) a +0 club (13, 16, D:1) a +0 dagger (15, 4, D:1) a +0 dagger (22, 2, D:1) a +0 club (25, 28, D:1) a +0 short sword (26, -3, D:1) a +0 leather armour (29, -8, D:1) a staff of cold (42, -13, D:1) a +0 club (46, -5, D:1) a staff of fire (50, 3, D:1) a +0 club Level 2 of the Dungeon [Shop] Heudiat's Distillery a potion of attraction (42 gold) a potion of cancellation (112 gold) a potion of attraction (42 gold) a potion of curing (42 gold) a potion of brilliance (56 gold) a potion of curing (42 gold) a potion of might (56 gold) a potion of curing (42 gold) a potion of brilliance (56 gold) 2 potions of heal wounds (140 gold) (0, 0, D:2) a +0 hammer (0, 1, D:2) a +0 hammer (0, 2, D:2) a +0 hammer (1, 1, D:2) a +0 hammer (1, 2, D:2) a +0 hammer (1, 3, D:2) a +2 quarterstaff of chaos (1, 4, D:2) an orb of light (2, 0, D:2) a +0 hammer (2, 1, D:2) a +0 hammer (2, 2, D:2) a +0 hammer (2, 5, D:2) a +3 hammer (2, 6, D:2) a +0 hammer (2, 8, D:2) a +0 hammer (3, 7, D:2) a +0 hammer (3, 9, D:2) a +0 hammer (19, -7, D:2) a +0 club a +0 whip (20, -7, D:2) a +0 spear (22, -27, D:2) the +2 leather armour of the Will of the Gods {Fly Dex+3} Dex: It affects your dexterity (+3). Fly: It grants you flight. (34, 3, D:2) the +8 rapier of Okawaru's Envy {protect, rF++ Will++ Str-5} Str: It affects your strength (-5). rF: It greatly protects you from fire. Will: It greatly increases your willpower. (34, 17, D:2) a +0 long sword (37, -10, D:2) 3 stones (37, 1, D:2) a +0 short sword a stone (37, 3, D:2) a +0 dagger 3 stones (37, 5, D:2) a +0 club a +0 sling (43, -10, D:2) a +0 short sword 2 stones (48, 9, D:2) a +0 short sword (52, -19, D:2) a +0 scale mail Level 3 of the Dungeon [Shop] Fiuqekeq's Antique Armour Boutique a +0 helmet (126 gold) a +0 ring mail (112 gold) an orb of light (448 gold) a +2 robe of willpower (495 gold) a +3 leather armour of willpower (672 gold) a +1 pair of gloves of stealth (462 gold) a +0 robe (19 gold) a +0 leather armour (56 gold) the +3 chain mail of the Nice Turtledove {Will++ Regen+} (1134 gold) Regen: It increases your rate of health regeneration. Will: It greatly increases your willpower. (4, -21, D:3) a +0 club 8 stones (8, 2, D:3) a +0 dagger (10, -39, D:3) a +0 leather armour a +0 mace a +0 flail a +0 mace a +0 mace (10, -38, D:3) a +0 chain mail a +3 dagger (30, -12, D:3) a +0 long sword (30, -4, D:3) a +0 dagger (33, -10, D:3) 6 stones (38, -21, D:3) 5 stones (46, -26, D:3) a +0 buckler (46, -6, D:3) a +0 club (47, -8, D:3) a +0 robe (50, -8, D:3) 4 stones Level 4 of the Dungeon (0, 0, D:4) a +0 whip a stone (10, 40, D:4) 8 stones (14, -2, D:4) a +0 short sword (15, -2, D:4) a +0 club a +0 chain mail a +0 mace a +0 short sword a +0 ring mail a +0 club (38, 24, D:4) a +0 mace (41, 3, D:4) 6 stones (43, 8, D:4) a +0 flail a boomerang a +0 hand axe a +0 chain mail (44, 9, D:4) a +0 flail a +0 flail a +0 chain mail a +0 dagger a +0 robe (44, 16, D:4) a +0 morningstar (44, 20, D:4) a +0 club (44, 21, D:4) a +0 spear (45, -5, D:4) 5 stones (47, 23, D:4) a stone (48, 25, D:4) a +0 quarterstaff (63, 46, D:4) 3 large rocks Level 5 of the Dungeon (0, 0, D:5) a +0 giant spiked club (4, -15, D:5) a ring of resist corrosion (4, 3, D:5) a +0 long sword (5, 3, D:5) a +0 pair of gloves (8, 14, D:5) a +0 giant spiked club (19, 9, D:5) 4 stones (23, 8, D:5) a +0 leather armour (31, -14, D:5) a +0 flail (31, -10, D:5) a +0 whip (32, -13, D:5) a +0 mace (33, -14, D:5) a +0 flail (33, -13, D:5) a +0 dagger a +0 robe a +0 scimitar a +0 plate armour (36, -20, D:5) a +1 vampiric falchion 2 boomerangs (36, -18, D:5) a +0 club 6 stones (37, 2, D:5) a +0 dagger (38, -18, D:5) 9 stones (39, -13, D:5) a +0 spear (44, 11, D:5) 3 stones (47, -28, D:5) a +0 buckler (54, -2, D:5) 8 stones Level 6 of the Dungeon [Shop] Geigidgh's Distillery a potion of invisibility (112 gold) a potion of brilliance (56 gold) a potion of haste (140 gold) a potion of mutation (112 gold) a potion of resistance (140 gold) a potion of resistance (140 gold) a potion of mutation (112 gold) a potion of curing (42 gold) a potion of ambrosia (112 gold) a potion of lignification (42 gold) a potion of heal wounds (70 gold) (0, 0, D:6) a +0 whip (6, -27, D:6) 5 poisoned darts (6, -4, D:6) an amulet of magic regeneration (7, 7, D:6) a +0 mace a +0 leather armour (8, -3, D:6) a +0 leather armour (9, 9, D:6) a +0 flail a +0 scale mail (10, 9, D:6) a +2 flail of holy wrath a +0 short sword (12, -11, D:6) a +0 helmet (15, 8, D:6) a +0 rapier (17, 13, D:6) the +3 falchion "Ruodd" {flame, Dex+3} Dex: It affects your dexterity (+3). (19, 8, D:6) a +0 club (22, -20, D:6) a +0 long sword (22, -4, D:6) 7 stones (26, -20, D:6) a +0 robe (26, -1, D:6) a +0 hand axe (30, 14, D:6) a +0 war axe a +0 robe Level 7 of the Dungeon (0, 0, D:7) a +0 pair of gloves (5, -1, D:7) a +0 shortbow (6, 6, D:7) a +0 rapier (8, -1, D:7) a +0 dagger (8, 18, D:7) a +0 flail (9, 17, D:7) a +0 dagger a +0 leather armour a +0 war axe (9, 18, D:7) a +0 leather armour a +0 club (13, -13, D:7) 5 stones (23, 4, D:7) a +0 ring mail (24, 33, D:7) a +0 cloak (25, -1, D:7) a +0 robe (29, 9, D:7) a +0 longbow (30, 1, D:7) a +0 war axe (33, -8, D:7) a +0 robe (35, 29, D:7) a +0 mace a +0 robe (36, 30, D:7) a +1 scimitar a +0 robe a +1 dire flail of venom a +0 robe a +1 hand axe a +0 robe (36, 31, D:7) a +0 dagger a +2 robe of positive energy (40, -5, D:7) a +0 flail (40, -4, D:7) a +0 leather armour a +0 whip (40, -3, D:7) a +0 spear (41, -3, D:7) a +0 club (42, -4, D:7) 3 boomerangs a +0 club (42, -3, D:7) a +0 robe a +0 dagger (42, -2, D:7) a +0 mace (43, -3, D:7) a +0 short sword (45, 16, D:7) a +0 spear (46, 25, D:7) a +0 trident Level 8 of the Dungeon (0, 0, D:8) a +0 war axe a +0 robe (2, -8, D:8) a +0 morningstar (5, -3, D:8) a +0 leather armour (11, -19, D:8) a +0 dagger a +0 leather armour (11, -18, D:8) a +0 dagger a +0 leather armour (11, -17, D:8) a +0 flail a +0 hand axe (11, -16, D:8) a +0 war axe (14, -35, D:8) a +0 spear (17, -30, D:8) a scroll of noise (20, -8, D:8) a +0 longbow (22, -10, D:8) a +1 heavy mace a +0 hand axe a +0 ring mail a +0 short sword a +0 dagger a +0 club a +0 leather armour a +0 war axe a +0 scale mail a +0 short sword a +0 ring mail (22, -9, D:8) a +0 hand axe a +0 flail a +0 ring mail a +0 flail 2 boomerangs a +0 ring mail a +0 dagger a +0 robe (23, -9, D:8) a +0 war axe a +0 scale mail a +0 club (27, -22, D:8) 6 stones (31, -32, D:8) a +4 battleaxe a +0 robe (32, -28, D:8) a +0 dagger a +0 robe (34, -29, D:8) a +3 great sword a +0 robe (35, -19, D:8) a +0 club (49, -23, D:8) a +0 hand axe (52, 0, D:8) a +0 hand axe (53, 1, D:8) a +0 whip (54, 1, D:8) a +0 hand axe a +0 ring mail (55, -17, D:8) the +4 war axe of Iwox {spect, *Noise rPois rC+ Dex+3} Dex: It affects your dexterity (+3). rC: It protects you from cold. rPois: It protects you from poison. *Noise: It may make noises in combat. (60, 3, D:8) a +0 short sword (65, -29, D:8) a +0 dagger Level 9 of the Dungeon (0, 0, D:9) a +0 mace (3, -19, D:9) a +0 chain mail (5, -23, D:9) a +0 giant club a +0 giant club (8, -30, D:9) a +0 shortbow (8, 1, D:9) a +0 great sword (9, -44, D:9) a +3 war axe of freezing (9, -8, D:9) a +0 flail a +0 halberd (10, 3, D:9) a +0 leather armour (12, -8, D:9) a +4 vampiric spear a +0 ring mail a +0 kite shield (13, -34, D:9) a +0 trident (13, -8, D:9) a +0 whip 3 javelins (14, -8, D:9) a +0 club a +1 flail of draining (16, -40, D:9) a +2 dagger of distortion a +0 robe a -2 spear a +0 animal skin (16, -21, D:9) a +0 sling (29, -48, D:9) a +0 robe (42, -6, D:9) a +0 whip (43, -32, D:9) a +0 whip of flaming a +0 robe (43, -7, D:9) a +0 whip (43, -6, D:9) a +0 buckler a +0 ring mail a +0 trident (43, -5, D:9) a +0 flail (56, 3, D:9) a +0 trident Level 10 of the Dungeon (0, 0, D:10) a staff of poison (7, 4, D:10) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (8, 4, D:10) a +0 robe a +0 dagger a +0 leather armour a +0 dagger (9, 6, D:10) a staff of conjuration (12, 30, D:10) 7 stones (23, 27, D:10) a +0 dagger (24, 17, D:10) a +0 dagger (39, 27, D:10) a +0 short sword (39, 29, D:10) 2 poisoned darts a +0 short sword 5 stones a +0 whip (40, -18, D:10) a +0 dire flail a +0 giant club a +0 spear (40, -17, D:10) a +0 spear (40, -16, D:10) a +0 spear (40, 27, D:10) a +0 dagger (40, 28, D:10) a +0 whip a stone a +0 dagger 8 poisoned darts a +0 club (40, 29, D:10) 3 stones a +1 vampiric whip (41, -16, D:10) a +0 spear (42, 30, D:10) a +0 trident (43, -19, D:10) 7 stones Level 11 of the Dungeon (0, 0, D:11) a +0 sling (1, -11, D:11) a +0 club (2, -2, D:11) a +0 hand axe (2, 0, D:11) a +0 dagger a +0 dagger a +0 robe (5, 33, D:11) 4 stones (24, 12, D:11) a +0 giant spiked club a +0 giant club a +0 robe a +0 dagger a yak corpse a two-headed ogre corpse a howler monkey corpse (24, 13, D:11) a potion of mutation (26, 13, D:11) a +0 whip (27, 38, D:11) 6 stones (30, 6, D:11) +0 acid dragon scales a +0 buckler a +0 giant club a +0 giant spiked club a +0 troll leather armour an acid dragon corpse a tengu corpse a troll corpse (31, -15, D:11) a +0 leather armour (31, 2, D:11) 9 stones (33, 3, D:11) a +0 spear (37, 6, D:11) a +0 troll leather armour a troll corpse (38, 3, D:11) a +0 shortbow (38, 4, D:11) a +0 flail (50, 3, D:11) a +0 shortbow a yak corpse (skeletalised by now) a troll corpse (skeletalised by now) (50, 35, D:11) a +0 giant club a +0 giant club (55, 23, D:11) 9 stones the Ecumenical Temple