Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 scale mail (2, -18, D:1) a +0 vampiric short sword (11, -27, D:1) a +0 short sword (23, -45, D:1) 6 stones (27, -28, D:1) a +0 dagger (43, -25, D:1) 8 stones (47, -10, D:1) a +0 dagger (48, -19, D:1) a +0 club 5 stones (48, -13, D:1) 5 stones (53, -26, D:1) a +0 spear (64, -48, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) 6 stones (6, -5, D:2) a +4 short sword (7, -2, D:2) a +0 dagger (9, 5, D:2) a +0 ring mail (18, -16, D:2) a +0 short sword 5 stones (25, -10, D:2) a +0 dagger (25, -9, D:2) a +0 club a +0 sling (26, -10, D:2) a +0 dagger (33, -13, D:2) 5 stones (33, -6, D:2) a +0 chain mail (37, -6, D:2) 7 stones (41, -14, D:2) a +0 robe Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (4, -33, D:3) a +0 short sword (6, 15, D:3) 5 stones (30, -24, D:3) a +0 leather armour a +0 dagger a +0 scale mail a +0 hand axe a +0 dagger (42, -15, D:3) a +0 whip 4 stones (44, 11, D:3) a +0 robe (46, -12, D:3) a +0 short sword 2 stones (56, -24, D:3) a scroll of noise a scroll of identify (57, -22, D:3) a +0 flail Level 4 of the Dungeon (2, -4, D:4) a +0 club (7, 2, D:4) a +0 robe (15, -15, D:4) a +0 flail (15, -11, D:4) a +0 club a +0 ring mail (15, -10, D:4) a +0 spear (16, -15, D:4) a +1 vampiric spear a +2 halberd of electrocution (16, -12, D:4) a +0 spear (18, -12, D:4) a +6 ring of dexterity (21, -9, D:4) a +1 vampiric spear (22, -16, D:4) a +0 club (25, 16, D:4) a +0 hand axe a +0 leather armour (25, 17, D:4) a +2 short sword of electrocution 4 poisoned darts a +0 dagger a +0 leather armour a +0 flail a +0 chain mail a +0 dagger a +0 robe a +0 dagger a +0 robe (26, -21, D:4) a scroll of identify (27, 3, D:4) a +0 club (28, -21, D:4) a stone (28, 3, D:4) 2 stones a +0 club (32, -11, D:4) a +0 robe (34, 11, D:4) 4 stones Level 5 of the Dungeon (0, 0, D:5) a +0 flail a +0 ring mail (1, 0, D:5) a +0 club a +0 scale mail (1, 1, D:5) a +0 dagger a +0 robe a +0 dagger a +0 scale mail (1, 2, D:5) a +0 short sword (14, 22, D:5) 5 stones (18, 5, D:5) a +0 falchion a +0 scale mail (23, 29, D:5) 9 stones (25, 28, D:5) a +0 dagger (25, 29, D:5) a +0 robe a +0 dagger a +0 leather armour a +0 short sword a +0 scale mail a +0 whip (26, 30, D:5) a +0 dagger (50, 12, D:5) the +0 ring mail of Midwinter {Will++ rCorr Int+3 Dex+3} Int: It affects your intelligence (+3). Dex: It affects your dexterity (+3). rCorr: It protects you from acid and corrosion. Will: It greatly increases your willpower. Level 6 of the Dungeon (0, 0, D:6) 3 stones (2, -18, D:6) the +0 robe "Giewof" {rElec Str-3 Slay+5 SInv} Str: It affects your strength (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (+5). rElec: It insulates you from electricity. SInv: It lets you see invisible. (3, 9, D:6) 3 poisoned darts (12, -7, D:6) a scroll of identify (22, -4, D:6) 6 stones (23, -16, D:6) a scroll of identify (35, 7, D:6) a +0 dagger a +0 club a +0 ring mail a +0 short sword 2 boomerangs (36, 7, D:6) a +0 hand axe a +0 ring mail a +0 mace (36, 8, D:6) a +0 falchion (37, -2, D:6) a +0 dagger (40, -7, D:6) a +0 whip (43, -7, D:6) a +0 whip (44, -7, D:6) a +0 flail a +0 ring mail a +2 heavy trident (45, -8, D:6) a +0 spear (47, -31, D:6) a +0 club (52, -26, D:6) a +0 scale mail (55, -21, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +0 quarterstaff a +0 sling a +1 leather armour of cold resistance (6, 36, D:7) 6 poisoned darts (7, -9, D:7) a scroll of noise (14, -8, D:7) a +0 vampiric hand axe (17, 10, D:7) 4 stones (17, 19, D:7) a +0 hand axe (20, 38, D:7) 2 potions of degeneration (27, 7, D:7) a +0 leather armour a +0 flail (39, 32, D:7) a +3 dagger of draining a +0 robe a +0 rapier a +0 leather armour (48, -8, D:7) a scroll of identify (50, 1, D:7) a +0 club (50, 6, D:7) a +0 leather armour a +0 falchion (50, 15, D:7) 3 stones a +0 giant club (51, 3, D:7) a +0 mace Level 8 of the Dungeon (0, 0, D:8) a +0 robe a +0 dagger a +0 robe a +0 morningstar a +0 robe a +0 flail (0, 2, D:8) a +0 robe a +2 battleaxe of freezing (3, -8, D:8) a +0 chain mail (6, -13, D:8) a +0 robe a +3 scimitar of flaming (23, -26, D:8) a +0 scale mail a +0 hand axe (23, -25, D:8) a +0 ring mail a +0 falchion (24, -26, D:8) a +0 flail (29, -35, D:8) 2 boomerangs (30, -37, D:8) a boomerang (30, -36, D:8) 2 boomerangs (54, -28, D:8) 2 scrolls of identify (59, 5, D:8) +0 steam dragon scales (65, -32, D:8) 4 stones Level 9 of the Dungeon (0, 0, D:9) a +0 mace (2, 1, D:9) a scroll of identify (4, 23, D:9) a potion of attraction (7, -7, D:9) a +0 troll leather armour (12, 8, D:9) a +0 quarterstaff (16, 7, D:9) a +0 whip (18, 8, D:9) a +0 falchion of protection a +0 mace a +0 chain mail 3 silver boomerangs a +0 trident (24, -3, D:9) a +0 flail (41, 15, D:9) a +0 giant spiked club a +0 giant club Level 10 of the Dungeon [Shop] Fazxiggu's General Store 2 stones (3 gold) a +0 falchion (45 gold) a +1 great sword of holy wrath (280 gold) a +0 chain mail (67 gold) a +0 leather armour (30 gold) a +0 flail (52 gold) a +0 chain mail (67 gold) a +1 scale mail of fire resistance (240 gold) [Shop] Neturchox's Distillery a potion of berserk rage (60 gold) a potion of cancellation (96 gold) a potion of might (48 gold) a potion of curing (36 gold) a potion of heal wounds (60 gold) a potion of curing (36 gold) a potion of curing (36 gold) a potion of magic (96 gold) a potion of berserk rage (60 gold) a potion of might (48 gold) a potion of ambrosia (96 gold) (0, 0, D:10) an Everburning Encyclopedia (9, -26, D:10) a scroll of identify (14, -25, D:10) a +0 dagger (18, -34, D:10) a +0 giant club a +0 giant spiked club (20, -49, D:10) a +0 dagger (32, -21, D:10) a +0 club a +0 hand axe a +0 dagger (33, -21, D:10) a +0 whip a +0 dagger a +0 dagger a +0 chain mail a +0 club a +0 plate armour a +2 long sword of holy wrath a +0 short sword a +0 leather armour a +0 whip a +0 dagger a +0 leather armour a +0 war axe a +0 trident a +0 robe a +0 dagger (34, -22, D:10) a +0 war axe (34, -21, D:10) a +0 leather armour a +0 club (36, -3, D:10) a +0 mace (38, -2, D:10) a +0 spear (58, -3, D:10) a +0 short sword (62, 4, D:10) 6 stones (70, -14, D:10) 4 stones Level 11 of the Dungeon [Shop] Caupt's Jewellery Boutique a +4 ring of slaying (780 gold) an amulet of guardian spirit (300 gold) a +5 ring of evasion (360 gold) a ring of protection from cold (250 gold) a ring of wizardry (300 gold) a +6 ring of intelligence (360 gold) a ring of see invisible (150 gold) an amulet of magic regeneration (300 gold) the ring of Naddae Xibi {Will+ rCorr EV+5} (542 gold) [ring of evasion] EV: It affects your evasion (+5). rCorr: It protects you from acid and corrosion. Will: It increases your willpower. (0, 0, D:11) 6 stones (4, -15, D:11) 7 stones (15, -23, D:11) a +0 giant spiked club a +0 giant club (16, -4, D:11) a +0 dagger a +0 robe (23, 22, D:11) a +0 plate armour (36, -31, D:11) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (37, -31, D:11) a +0 chain mail a +0 flail a +0 leather armour a +0 flail (41, -8, D:11) a +0 robe (43, 3, D:11) a +0 mace (47, -11, D:11) a +0 dagger a +0 robe a +3 short sword of draining (48, -12, D:11) a +0 flail (48, -8, D:11) a +0 flail a +0 scale mail (49, -12, D:11) a +1 dagger of freezing a +0 leather armour (49, -11, D:11) a +0 short sword 2 boomerangs a +0 leather armour (50, -19, D:11) a +0 plate armour (50, -15, D:11) a +0 robe (51, -31, D:11) a +0 giant spiked club a +0 giant club (51, -11, D:11) a +0 scimitar a +0 plate armour (53, -32, D:11) 4 large rocks (55, -22, D:11) the +0 helmet of Supple Strength {+Blink rElec Regen+} rElec: It insulates you from electricity. +Blink: It lets you blink. Regen: It increases your rate of health regeneration. (59, -33, D:11) 8 stones Level 12 of the Dungeon (0, 19, D:12) a +0 mace (5, 12, D:12) a +0 hand axe (7, 9, D:12) a +0 dagger (8, 34, D:12) a +0 leather armour a +0 mace (8, 36, D:12) a +0 robe a +0 dagger (9, 18, D:12) 5 large rocks (9, 35, D:12) a +0 chain mail a +0 scimitar (10, 35, D:12) a +0 plate armour a +0 battleaxe (11, 33, D:12) a boomerang a +0 hand axe (11, 34, D:12) a +0 ring mail a +0 club (14, 9, D:12) a +0 trident (18, -4, D:12) an amulet of regeneration (22, 2, D:12) a scroll of identify (25, -8, D:12) a +0 robe (33, 14, D:12) a scroll of identify 2 poisoned darts (34, -1, D:12) a scroll of identify (38, 33, D:12) a +0 scale mail (39, 27, D:12) a +0 broad axe (45, 26, D:12) +0 acid dragon scales (49, 9, D:12) a staff of air (49, 16, D:12) 2 stones (49, 36, D:12) a +0 giant spiked club a +0 giant club Level 13 of the Dungeon (0, 0, D:13) a +0 short sword (3, -3, D:13) a +0 troll leather armour (13, -9, D:13) a +0 robe (13, -6, D:13) a +0 robe (16, 9, D:13) a +0 ring mail (18, 18, D:13) a +0 quarterstaff (19, 21, D:13) a +0 ring mail a +0 mace (20, 22, D:13) a +0 scale mail a +0 short sword (22, 19, D:13) 3 curare-tipped darts a +0 short sword of distortion (22, 20, D:13) a +0 robe a +0 dagger (23, -6, D:13) a scroll of identify (25, -17, D:13) a +0 leather armour (27, -20, D:13) 3 poisoned darts (28, -8, D:13) a +8 long sword (28, -7, D:13) a +3 long sword (28, 19, D:13) a +0 leather armour a +0 flail (36, -11, D:13) a +0 buckler (36, 7, D:13) a +0 plate armour a +0 mace (36, 8, D:13) a +0 plate armour a +0 battleaxe a +0 plate armour a +0 short sword (37, 8, D:13) a +0 plate armour of poison resistance a +0 halberd (38, -8, D:13) 4 stones (38, 8, D:13) a +0 battleaxe a +0 plate armour a +0 halberd a boomerang a +0 plate armour (38, 9, D:13) a +0 battleaxe a +0 plate armour (39, 6, D:13) a +0 battleaxe a +0 plate armour (39, 7, D:13) a +0 war axe a +0 plate armour (39, 8, D:13) a +0 dagger a +0 mace a +0 chain mail (39, 9, D:13) a +2 battleaxe of electrocution a +0 plate armour (40, 6, D:13) a +0 dire flail a +0 plate armour (40, 7, D:13) a +0 whip a +0 ring mail (40, 8, D:13) a +0 glaive a +0 plate armour (40, 9, D:13) a +0 trident a +0 chain mail (41, 6, D:13) a +0 flail of protection 2 boomerangs (41, 7, D:13) a +0 flail (41, 8, D:13) a +0 short sword (41, 9, D:13) a +0 dagger a +0 ring mail (42, 7, D:13) a +0 giant club (42, 8, D:13) a +0 dagger (42, 9, D:13) a +0 hand axe (43, 7, D:13) a +0 short sword Level 14 of the Dungeon (0, 0, D:14) a +2 morningstar of protection (4, -6, D:14) 2 stones (7, -6, D:14) 2 large rocks (11, -12, D:14) a +0 buckler of poison resistance a +0 ring mail a +0 long sword (13, 10, D:14) a +0 mace (16, -4, D:14) a +0 robe (25, 10, D:14) a +0 falchion (33, 3, D:14) a +0 ring mail (35, 1, D:14) a +0 dire flail a +0 giant club a +1 great mace of freezing (37, 0, D:14) a +0 giant club a +0 giant club (37, 1, D:14) a +0 giant club a +0 giant club (37, 2, D:14) the +9 great mace of Ara Bisa {freeze, rC+ Int+3 Dex+4} Int: It affects your intelligence (+3). Dex: It affects your dexterity (+4). rC: It protects you from cold. Level 15 of the Dungeon (0, 0, D:15) a scroll of identify (2, -32, D:15) a +0 robe (19, -29, D:15) a +0 dagger a +0 leather armour a +0 short sword a +0 arbalest a +0 plate armour (20, -3, D:15) a +0 robe (21, -26, D:15) a +0 dagger a +0 robe (25, -29, D:15) a +0 hand axe a +0 ring mail a +0 great sword a +4 arbalest a +0 plate armour (25, -28, D:15) a +4 scimitar of flaming (25, -27, D:15) a +0 mace a +0 plate armour (35, -12, D:15) a scroll of identify (41, -35, D:15) a +0 ring mail (47, -25, D:15) a +0 shortbow 6 stones (50, -33, D:15) a +0 halberd (53, -36, D:15) a +0 dagger a +0 robe (53, -34, D:15) a scroll of identify (54, -33, D:15) a +0 dagger a +0 robe (56, -32, D:15) a +0 long sword a +0 scale mail a +0 dagger a +0 robe (60, -31, D:15) 6 stones the Ecumenical Temple Level 1 of the Orcish Mines (0, 0, Orc:1) a +0 trident (1, 0, Orc:1) a +0 chain mail a +0 halberd (2, 1, Orc:1) a +0 dagger (10, 7, Orc:1) a +0 chain mail a +0 hand axe a +0 arbalest (10, 8, Orc:1) a +0 giant club (11, 6, Orc:1) a +0 dagger a +0 leather armour 3 boomerangs a +0 club a +0 flail (11, 7, Orc:1) a +0 giant spiked club (12, 7, Orc:1) a +0 plate armour a +0 war axe (13, 9, Orc:1) a +0 short sword (13, 10, Orc:1) a +0 plate armour a +0 bardiche (14, 3, Orc:1) a +0 short sword (14, 4, Orc:1) a +0 flail (14, 9, Orc:1) a +0 flail (15, 10, Orc:1) a +0 leather armour a +0 mace a +0 plate armour a +0 long sword (15, 11, Orc:1) a +0 scale mail a +0 whip a +0 plate armour a boomerang a +0 glaive (16, 12, Orc:1) a +0 club (17, 13, Orc:1) a +0 robe a +0 dagger (22, 11, Orc:1) a +0 ring mail a +0 club Level 2 of the Orcish Mines [Shop] Aneenepy's Jewellery Boutique a ring of see invisible (240 gold) a ring of willpower (400 gold) a ring of protection from cold (400 gold) a +4 ring of slaying (1248 gold) a ring of magical power (320 gold) an amulet of the acrobat (480 gold) an amulet of the acrobat (480 gold) a +4 ring of protection (576 gold) a +5 ring of evasion (576 gold) [Shop] Wuryum's Jewellery Boutique a ring of protection from fire (400 gold) the brooch of Shielding {Spirit SH+8} (1040 gold) [amulet of guardian spirit] It causes incoming damage to be divided between your reserves of health and magic. SH: It affects your SH (+8). a +6 ring of dexterity (576 gold) a +5 ring of evasion (576 gold) a ring of positive energy (320 gold) a ring of protection from fire (400 gold) a +6 ring of dexterity (576 gold) a ring of ice (400 gold) a +6 ring of intelligence (576 gold) [Shop] Kuevow's Armour Shoppe a +0 robe (12 gold) a +0 scale mail (72 gold) a +0 pair of gloves (81 gold) a +0 robe (12 gold) a +0 helmet (81 gold) a +0 plate armour (414 gold) a +0 scale mail (72 gold) a +2 scale mail of cold resistance (378 gold) a +0 plate armour of fire resistance (540 gold) [Shop] Vavadgh's Book Shoppe a book of Callings (260 gold) an Everburning Encyclopedia (468 gold) a book of Iron (468 gold) a Young Poisoner's Handbook (260 gold) a book of Unlife (468 gold) a book of Unlife (468 gold) a book of Decay (390 gold) a book of the Warp (546 gold) (4, -33, Orc:2) a +0 glaive a +0 plate armour (5, -34, Orc:2) a +0 flail (5, -33, Orc:2) a +0 trident (6, -31, Orc:2) a +0 club a +0 leather armour (6, 13, Orc:2) a +7 falchion a +0 scale mail (7, -40, Orc:2) a +0 whip of venom a +0 leather armour (7, -39, Orc:2) a +0 dagger a +0 ring mail (8, -40, Orc:2) a +0 short sword of flaming a +0 plate armour (8, 15, Orc:2) a +0 hand axe a +0 plate armour of fire resistance (8, 16, Orc:2) a +0 mace a +0 scale mail a +4 dagger a +1 robe of positive energy (9, -40, Orc:2) a +0 hand axe a +0 ring mail (9, 15, Orc:2) a +0 mace a +0 leather armour a +0 short sword a +0 chain mail (9, 16, Orc:2) a +0 flail (14, 7, Orc:2) a +0 troll leather armour (14, 9, Orc:2) a +0 giant club (26, -20, Orc:2) a +4 great sword 6 javelins a +0 ring mail (30, -12, Orc:2) a +0 battleaxe a +0 leather armour a +0 hand axe a +0 leather armour (32, -13, Orc:2) a +3 battleaxe a +0 plate armour (33, -14, Orc:2) a +0 club a +0 dagger a +0 robe (33, -13, Orc:2) a +0 mace a +0 chain mail a +0 halberd a +0 plate armour (33, -12, Orc:2) a +0 club (35, -13, Orc:2) a +2 broad axe of electrocution a +0 plate armour a +0 dagger a +0 robe (38, -13, Orc:2) a +0 dire flail a +0 chain mail a +0 dagger a +0 robe (38, -4, Orc:2) a +0 robe a +0 dagger (40, -6, Orc:2) a +0 chain mail a +0 whip a +0 plate armour of poison resistance a +0 war axe (40, -5, Orc:2) a +0 leather armour a +0 trident (41, -8, Orc:2) a +0 robe a +0 dagger a +0 leather armour a +0 glaive (41, -6, Orc:2) a +0 chain mail a +0 short sword (41, -5, Orc:2) a +0 robe a +0 dagger (42, -8, Orc:2) a +0 chain mail a +0 war axe a +0 plate armour a +3 bardiche a +0 plate armour a +0 great sword a +0 robe a +0 dagger (42, -7, Orc:2) a +0 robe a +0 dagger (45, -7, Orc:2) a ring of positive energy Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 club (4, 26, Lair:1) a +0 falchion (21, 4, Lair:1) a +0 chain mail (30, -7, Lair:1) 4 stones (35, 2, Lair:1) a scroll of identify (44, 14, Lair:1) 3 stones (45, -17, Lair:1) a scroll of identify (51, -18, Lair:1) 6 stones Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 leather armour (9, 15, Lair:2) 5 stones (13, 10, Lair:2) 2 potions of degeneration (15, 25, Lair:2) a +0 hand axe (17, 20, Lair:2) a +0 halberd (23, 7, Lair:2) a +0 falchion (28, 4, Lair:2) a scroll of identify (31, 21, Lair:2) a potion of degeneration (35, 25, Lair:2) a +4 heavy spear (36, 25, Lair:2) a staff of conjuration (37, 14, Lair:2) a +0 club (39, 51, Lair:2) a +0 scale mail (45, 14, Lair:2) a +1 pair of boots of stealth (46, 48, Lair:2) a scroll of noise (47, 52, Lair:2) 4 poisoned darts (51, 29, Lair:2) a staff of poison (53, 25, Lair:2) 2 potions of degeneration Level 3 of the Lair of Beasts (0, 0, Lair:3) 2 stones (4, 0, Lair:3) a scroll of identify (18, -18, Lair:3) a ring of magical power (18, -8, Lair:3) a +0 trident (19, 2, Lair:3) a +0 long sword (21, -16, Lair:3) 4 stones (23, -4, Lair:3) a +0 ring mail (23, 15, Lair:3) a +0 short sword (30, -5, Lair:3) a +0 demon whip of venom (48, 2, Lair:3) an amulet of the acrobat a ring of ice a ring of protection from cold (53, -26, Lair:3) a +0 kite shield (57, -36, Lair:3) a scroll of identify (59, -40, Lair:3) 3 stones Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 flail (0, 17, Lair:4) a +2 great mace of holy wrath 7 stones a +4 chain mail a potion of degeneration 2 scrolls of identify (1, 28, Lair:4) 6 poisoned darts (10, 7, Lair:4) 4 poisoned darts (11, -18, Lair:4) a scroll of noise (14, -6, Lair:4) a +0 barding a +3 longbow of flaming (19, 17, Lair:4) a +0 robe (20, 26, Lair:4) a book of Touch (21, 11, Lair:4) the +9 war axe of a bazaar {flame, *Noise MP+9 Str+5} Str: It affects your strength (+5). MP: It affects your magic capacity (+9). *Noise: It may make noises in combat. (28, 11, Lair:4) a scroll of noise (28, 23, Lair:4) a +0 leather armour (31, -5, Lair:4) 4 poisoned darts (38, 21, Lair:4) a +0 longbow (42, 21, Lair:4) a scroll of identify (44, -11, Lair:4) a +1 spear of venom Level 5 of the Lair of Beasts (0, 0, Lair:5) 3 stones (5, -18, Lair:5) a +0 trident of venom (15, -16, Lair:5) a +0 plate armour (22, 18, Lair:5) a +0 robe (30, 28, Lair:5) a +0 dagger (34, 28, Lair:5) 2 javelins (38, 7, Lair:5) an amulet of regeneration (44, 35, Lair:5) a +0 glaive (49, 39, Lair:5) 3 stones (62, -5, Lair:5) a +0 war axe (72, -4, Lair:5) a +0 sling (72, 44, Lair:5) an amulet of reflection Level 1 of the Swamp (0, 0, Swamp:1) a +0 quarterstaff (8, -7, Swamp:1) a +0 falchion (10, -8, Swamp:1) a +0 shortbow (11, 11, Swamp:1) a +0 robe (11, 17, Swamp:1) a book of Spatial Translocations (13, -12, Swamp:1) a +0 quarterstaff a +0 robe (14, -13, Swamp:1) a +0 spear (20, -6, Swamp:1) a +0 spear (20, -4, Swamp:1) a +0 quarterstaff a +0 robe (22, -25, Swamp:1) 6 stones (23, -2, Swamp:1) a +0 spear a +0 buckler (33, 7, Swamp:1) a staff of air (37, 20, Swamp:1) a scroll of identify Level 2 of the Swamp (0, 0, Swamp:2) a +0 club (4, -26, Swamp:2) a vampire mosquito corpse a vampire mosquito corpse (4, -25, Swamp:2) a vampire mosquito corpse (4, 7, Swamp:2) a +0 ring mail (6, 17, Swamp:2) an orb of wrath (unseen) (8, -6, Swamp:2) a swamp worm corpse (9, 8, Swamp:2) a +0 ring mail (10, -23, Swamp:2) a hydra corpse (14, -23, Swamp:2) a +0 rapier a +0 robe a +0 dagger a +0 robe a spriggan corpse (16, -23, Swamp:2) a +0 quarterstaff a +0 robe a spriggan corpse (19, 20, Swamp:2) an amulet of reflection (20, -15, Swamp:2) a +0 quarterstaff a +0 robe a spriggan corpse (23, 18, Swamp:2) 4 stones