Zigma Level 1 of the Dungeon [Shop] Cuucimim's Book Shop a book of Frost (200 gold) a manual of Summonings (800 gold) a book of Changes (180 gold) a Young Poisoner's Handbook (200 gold) (10, -3, D:1) a +0 short sword (23, 35, D:1) a +0 dagger (27, -15, D:1) 7 stones (28, -20, D:1) 6 stones (28, 9, D:1) a +0 mace (29, -13, D:1) 4 large rocks (32, 8, D:1) a +0 hand axe (33, 30, D:1) a +0 short sword of speed (36, -18, D:1) a +0 club (45, -12, D:1) a +0 dagger (52, 28, D:1) a +0 club (54, 3, D:1) a +0 leather armour (56, 5, D:1) an amulet of magic regeneration (58, -14, D:1) 5 atropa-tipped darts (61, -15, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (8, -6, D:2) 4 stones (16, -15, D:2) a +0 ring mail (29, 9, D:2) a +0 club (39, 0, D:2) 4 stones (43, 2, D:2) a +0 spear (45, 4, D:2) a +0 hand axe (46, 9, D:2) a +0 short sword a +0 short sword 9 stones a +0 whip a +0 flail (48, -13, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (16, -5, D:3) a +0 club (17, 15, D:3) a ring of poison resistance (18, 2, D:3) a +0 dagger (26, -8, D:3) a +0 dagger (30, -4, D:3) a +0 club (36, 33, D:3) a +0 dagger (42, -1, D:3) 3 stones (52, 4, D:3) a +0 ring mail (55, -10, D:3) a +1 war axe of flaming (57, -21, D:3) a +0 dagger a +0 sling (58, -16, D:3) the +2 chain mail "Seam" {+Blink rPois Str-2} Str: It affects your strength (-2). rPois: It protects you from poison. +Blink: It lets you blink. (66, -12, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 club (19, -12, D:4) a +0 dagger (19, -3, D:4) 5 poisoned darts (20, -15, D:4) a +0 helmet (24, 23, D:4) a +0 whip a +0 whip a +0 club a +0 whip (26, -18, D:4) 5 stones (29, -6, D:4) a +0 club (35, 30, D:4) 7 stones (47, -2, D:4) 2 stones (47, 8, D:4) a +0 leather armour (50, 12, D:4) a +0 vampiric hand axe a +0 leather armour (51, 11, D:4) a +0 short sword (51, 12, D:4) a +0 falchion a +0 chain mail a +0 mace a +0 leather armour (52, 13, D:4) a +0 club a +0 leather armour Level 5 of the Dungeon [Shop] Kidun's Neck Hole a +1 cloak (115 gold) a +0 cloak (45 gold) a scarf of harm (90 gold) a scarf of repulsion (120 gold) an amulet of guardian spirit (300 gold) the amulet of Ympapoin {Reflect rC+ rCorr Int+4 SH+5} (580 gold) [amulet of reflection] It reflects blocked missile attacks. Int: It affects your intelligence (+4). rC: It protects you from cold. rCorr: It protects you from acid and corrosion. SH: It affects your SH (+5). an amulet of faith (400 gold) (4, 0, D:5) a +0 giant club (8, 14, D:5) a +0 spear (8, 15, D:5) a +0 spear (9, 14, D:5) a +0 club (10, 14, D:5) a +0 club a +0 leather armour (11, 15, D:5) a +1 whip of pain (15, 15, D:5) 4 boomerangs (27, -5, D:5) a +0 dagger (45, 15, D:5) a +0 club (56, 14, D:5) a +0 ring mail Level 6 of the Dungeon (0, 0, D:6) a +0 whip (0, 1, D:6) a +0 spear (0, 2, D:6) a +0 leather armour a +0 whip (1, 0, D:6) a +0 spear (2, -10, D:6) a +0 whip (3, -10, D:6) a +0 whip (3, 4, D:6) 3 stones a +0 leather armour a +0 hand axe (3, 6, D:6) a +0 ring mail a +0 club a +0 robe a +0 dagger (4, -11, D:6) a boomerang a +0 hand axe (9, 16, D:6) a +1 heavy hand axe (14, -17, D:6) a +0 giant club (14, 28, D:6) 6 boomerangs (23, 8, D:6) a +3 scale mail (25, -16, D:6) 3 stones (26, 31, D:6) a +0 ring mail (28, -17, D:6) a +0 giant club (31, 20, D:6) a +0 giant club (38, 23, D:6) a +0 falchion (40, 6, D:6) a +0 giant spiked club (42, 11, D:6) a +0 leather armour (44, 10, D:6) a +0 robe a +5 halberd (49, -8, D:6) a +0 quarterstaff Level 7 of the Dungeon [Shop] Mekkorr's General Store 4 stones (5 gold) the +3 quarterstaff of Yesterday {pain, rElec rF+++ rC- Int-5} (791 gold) Int: It affects your intelligence (-5). rF: It renders you almost immune to fire. rC: It makes you vulnerable to cold. rElec: It insulates you from electricity. 4 curare-tipped darts (67 gold) the +6 trident "Viurranokk" {spect, rC+ Will- Int+6} (855 gold) Int: It affects your intelligence (+6). rC: It protects you from cold. Will: It decreases your willpower. (0, 0, D:7) a staff of death (1, 23, D:7) a +3 dagger 5 stones (2, 23, D:7) a +0 whip 3 poisoned darts a +0 dagger a +0 dagger 2 stones (7, -33, D:7) a +0 trident (15, 23, D:7) a +0 hand axe (19, 17, D:7) a +0 robe a +0 great sword (19, 18, D:7) a +0 robe a +0 morningstar (20, 17, D:7) a +0 robe a +0 falchion (21, 18, D:7) a +0 robe a +3 spear (22, 7, D:7) a +0 club a +0 chain mail a +0 whip (23, 5, D:7) a +0 robe a +0 dagger (23, 6, D:7) a +0 mace (25, 3, D:7) a +0 short sword (26, -14, D:7) a +0 hammer (26, 1, D:7) 5 stones (29, -13, D:7) a +0 cloak a +2 quarterstaff of chaos (34, 23, D:7) 2 stones (38, 14, D:7) a +0 leather armour (58, -19, D:7) a +5 great sword a +0 robe (58, -18, D:7) a +4 antimagic mace a +0 robe (58, -17, D:7) a +0 war axe a +0 robe (61, -4, D:7) a +0 spear (62, 14, D:7) a +0 short sword (63, 13, D:7) a +0 flail a +0 leather armour (63, 14, D:7) a +0 flail a +0 chain mail (64, 14, D:7) a +0 dagger a +0 robe (65, -12, D:7) a +0 falchion of holy wrath (70, -9, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (6, -18, D:8) a +0 chain mail (21, -19, D:8) a +0 dagger (23, -29, D:8) a +0 chain mail (24, -20, D:8) a +1 scimitar of flaming a +0 robe (27, -19, D:8) a +0 dagger a +0 ring mail (29, -11, D:8) a +0 dagger (41, -10, D:8) a +0 dagger a +0 robe (42, -12, D:8) a +0 animal skin a -2 spear (42, -11, D:8) a +0 great sword of electrocution a +0 club a +0 robe (42, -10, D:8) a +0 short sword a +0 flail (47, 5, D:8) a +0 short sword (49, -6, D:8) a +0 club Level 9 of the Dungeon (0, 0, D:9) 4 stones (19, -3, D:9) a +0 short sword (25, -20, D:9) a +0 leather armour a +0 dagger (25, -10, D:9) a +0 scale mail (26, -24, D:9) a +0 robe a +0 dagger 6 poisoned darts a +0 club (26, -23, D:9) a boomerang a +0 club 3 stones a +0 dagger 8 poisoned darts a +0 club (27, -24, D:9) a +0 dagger (27, -23, D:9) a +0 flail a +0 robe a +0 dagger (27, -21, D:9) a +0 ring mail (38, -46, D:9) a +0 robe (42, -47, D:9) a +0 dagger 5 stones (42, -46, D:9) a +0 whip 3 poisoned darts (42, -45, D:9) a +0 dagger (43, -47, D:9) a +0 club (43, -45, D:9) a +0 dagger a stone (44, -45, D:9) a +0 short sword 3 stones (45, -45, D:9) a +0 whip 4 stones (60, -23, D:9) a +0 quarterstaff (60, -11, D:9) a +0 short sword (60, -9, D:9) a +0 dagger (60, -1, D:9) a +0 cloak (61, -34, D:9) a staff of cold (61, -14, D:9) a +0 dagger a +0 dagger 3 poisoned darts (61, -13, D:9) a +0 short sword 5 poisoned darts (61, -12, D:9) a +0 dagger Level 10 of the Dungeon [Shop] Omilum's Jewellery Boutique the ring of Zeppenep {EV+5 Int+3} (690 gold) [ring of evasion] EV: It affects your evasion (+5). Int: It affects your intelligence (+3). a +4 ring of protection (504 gold) a ring of protection from cold (350 gold) a ring of positive energy (280 gold) the ring "Rausathru" {Contam rPois Int+7 Stlth+} (544 gold) [ring of poison resistance] Int: It affects your intelligence (+7). rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. Stlth: It makes you more stealthy. a ring of wizardry (420 gold) a +5 ring of evasion (504 gold) a ring of protection from cold (350 gold) a ring of ice (350 gold) a ring of fire (350 gold) (0, 0, D:10) 6 stones (3, -18, D:10) a +0 war axe (10, -25, D:10) 2 stones (12, -18, D:10) a +0 shortbow (14, -17, D:10) a +0 dagger a +0 robe (15, -20, D:10) a +0 leather armour (16, -21, D:10) a +0 sling (16, -19, D:10) a +0 leather armour (17, -24, D:10) a +0 ring mail (22, -8, D:10) a +0 falchion (23, 5, D:10) a +0 spear (32, -8, D:10) a +0 war axe (39, -9, D:10) 3 stones (39, 7, D:10) a +0 war axe a +0 chain mail a +0 short sword (39, 8, D:10) a +0 flail (40, 8, D:10) a +0 short sword (41, 9, D:10) a +0 falchion a +0 ring mail Level 11 of the Dungeon (0, 0, D:11) a +0 scale mail (7, 7, D:11) 4 stones (9, 15, D:11) a +0 longbow (12, 17, D:11) a +0 leather armour (13, 22, D:11) a +0 club (13, 26, D:11) a +0 short sword (16, 37, D:11) a +0 club (17, 37, D:11) a +0 whip 4 poisoned darts (18, 38, D:11) a +0 short sword a +0 whip 7 poisoned darts a +0 dagger of venom 2 stones (19, 38, D:11) a +0 robe a +0 dagger (21, 22, D:11) a +0 club (24, 18, D:11) a +0 halberd (26, 18, D:11) a +0 scimitar (26, 23, D:11) a +3 heavy halberd a +0 chain mail (27, 23, D:11) a +0 short sword (27, 24, D:11) a +0 flail a +0 leather armour (28, 22, D:11) a +0 whip (28, 23, D:11) a +0 heavy hand axe 3 boomerangs (28, 24, D:11) a +0 hand axe a boomerang (30, 22, D:11) a +0 hand axe a +0 scale mail (31, 30, D:11) 2 stones (31, 33, D:11) 3 stones (32, 14, D:11) 3 stones (32, 15, D:11) a +0 glaive a +0 plate armour (32, 25, D:11) a +0 whip (32, 38, D:11) a +0 robe a +0 dagger (33, 21, D:11) a +0 trident (34, 18, D:11) a +0 club a +0 chain mail (35, 16, D:11) a +0 dagger a +0 robe (35, 24, D:11) a +1 trident of protection a +0 ring mail a +0 whip a +0 scale mail (36, 24, D:11) a +0 long sword a +0 ring mail (37, 22, D:11) a +1 dagger of venom a +0 ring mail (37, 27, D:11) a +0 dagger a +0 robe (38, 22, D:11) a +0 hand axe a +0 chain mail (41, 27, D:11) a +0 hand axe of electrocution (53, 17, D:11) a +0 club Level 12 of the Dungeon (0, 0, D:12) a +0 shortbow (6, 5, D:12) a +0 ring mail (18, -11, D:12) a book of Vapours (19, -17, D:12) a +0 flail (28, -16, D:12) a +0 giant spiked club a +0 giant spiked club the Ecumenical Temple Level 1 of the Lair of Beasts (6, -10, Lair:1) a +0 mace (7, 6, Lair:1) 5 stones (8, 4, Lair:1) a +0 leather armour (11, -13, Lair:1) a +0 leather armour (30, -9, Lair:1) a +0 trident (36, 15, Lair:1) a +0 quarterstaff Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 rapier (14, 43, Lair:2) a +0 scale mail (25, 27, Lair:2) a +0 dagger (29, -3, Lair:2) a +0 long sword (31, 17, Lair:2) a +0 helmet (42, 3, Lair:2) a +0 long sword (42, 4, Lair:2) a +0 trident (43, 4, Lair:2) a +0 robe a +0 halberd Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 halberd (6, 10, Lair:3) a staff of air (12, 10, Lair:3) the +7 rapier "Imouheid" {flame, Will+} Will: It increases your willpower. (12, 11, Lair:3) a stone (16, 5, Lair:3) a +0 ring mail (26, 1, Lair:3) a potion of curing