Zigma Level 1 of the Dungeon (0, 0, D:1) 5 stones (1, 8, D:1) 2 large rocks (1, 34, D:1) a +0 spear (1, 35, D:1) a +0 sling (2, 54, D:1) a +0 ring mail (11, 12, D:1) 4 stones (16, 30, D:1) a +0 ring mail (18, 11, D:1) a +0 club (22, 7, D:1) a +0 dagger (28, 13, D:1) a +0 short sword (28, 19, D:1) a +0 club 2 stones (34, -6, D:1) a +0 whip (36, 8, D:1) a +0 glaive (36, 17, D:1) a +0 leather armour (44, 10, D:1) a +0 scale mail (49, 3, D:1) 6 stones (50, -6, D:1) a +0 spear Level 2 of the Dungeon [Shop] Jyefu's Antique Weapon Boutique a +0 flail (80 gold) a +2 heavy spear (400 gold) a +1 dagger of venom (216 gold) a +0 long sword (80 gold) a +0 scimitar (92 gold) a +0 whip (57 gold) a +0 long sword (80 gold) a +0 flail (80 gold) the +8 longbow "Zephyr" {speed, Dex+3 SInv} (1771 gold) Dex: It affects your dexterity (+3). SInv: It lets you see invisible. a +0 broad axe (92 gold) (0, 0, D:2) 4 stones (5, 6, D:2) a +0 club (12, -10, D:2) a +0 dagger a +0 sling (24, 3, D:2) a +0 chain mail (26, -14, D:2) a +0 ring mail (37, 5, D:2) a +0 dagger a +0 robe (39, -11, D:2) a +0 bardiche (54, -14, D:2) a +0 leather armour Level 3 of the Dungeon (10, -13, D:3) 5 poisoned darts (10, -3, D:3) a +0 club a +0 sling (19, -1, D:3) 6 stones (23, 5, D:3) a stone a +0 club (38, -13, D:3) a +0 hand axe (41, 4, D:3) a +0 spear (41, 5, D:3) a +0 club a +0 club a +0 leather armour a +0 club (46, -10, D:3) a +0 mace (48, 30, D:3) a +0 dagger (52, -11, D:3) a +0 leather armour (59, 36, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 club (1, 1, D:4) a +0 club (3, 26, D:4) 4 boomerangs (12, -2, D:4) a +0 dagger (14, 20, D:4) a +0 dagger (15, 27, D:4) a +0 robe (21, 14, D:4) 2 stones a +0 whip a +0 dagger (24, 19, D:4) a +0 leather armour (33, 22, D:4) 4 stones (37, -12, D:4) 4 poisoned darts Level 5 of the Dungeon (0, 0, D:5) a +0 spear (1, -1, D:5) a +0 spear (1, 0, D:5) a +0 whip a +0 leather armour a +0 club a +1 vampiric whip (10, 12, D:5) 6 boomerangs (11, -21, D:5) a +0 dagger (12, 11, D:5) a +0 robe (18, -12, D:5) a +0 war axe (19, -4, D:5) a +0 spear (21, 15, D:5) a +0 flail (22, 17, D:5) a +0 flail (23, 17, D:5) a +0 flail (24, 17, D:5) a +0 club a +0 leather armour (25, 16, D:5) a +0 hand axe a +0 leather armour (25, 17, D:5) a +0 spear (32, -20, D:5) a +0 leather armour (45, 3, D:5) a +0 flail (45, 4, D:5) a +0 club (46, 1, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (0, 1, D:6) a +0 hand axe (1, 27, D:6) a +0 war axe (3, -1, D:6) a +0 falchion (6, 12, D:6) a +0 mace (7, -8, D:6) 4 poisoned darts (8, -11, D:6) a +0 short sword a curare-tipped dart a +0 mace a +0 dagger a +0 robe a +0 dire flail a +0 chain mail a +0 giant spiked club a +0 giant club a +0 club a +0 leather armour (9, -10, D:6) a +0 scimitar a +0 plate armour (11, -11, D:6) a +0 club a +0 leather armour (12, -11, D:6) a +0 hand axe a +0 leather armour (16, 25, D:6) a +0 leather armour (27, 31, D:6) 5 javelins (28, -2, D:6) 6 stones (30, 28, D:6) a +0 flail (33, 8, D:6) a +0 leather armour (36, 21, D:6) a +0 pair of gloves Level 7 of the Dungeon [Shop] Entop's Antique Armour Shoppe a +0 cloak (121 gold) the +1 leather armour of the Thistle {+Blink rN++ Will+ Int-3} (831 gold) Int: It affects your intelligence (-3). rN: It greatly protects you from negative energy. +Blink: It lets you blink. Will: It increases your willpower. a +0 scale mail (108 gold) a +0 pair of gloves (121 gold) the +2 ring mail "Niosinid" {rN+} (680 gold) rN: It protects you from negative energy. a +2 leather armour of poison resistance (432 gold) the +2 pair of slick slippers {slick, slippery, EV+4} (1034 gold) Slick: Its wearer cannot be constricted, engulfed, netted or webbed. Slippery: Its wearer slips away from damaging melee attacks, pulling the attacker onward. EV: It affects your evasion (+4). a +0 pair of boots (121 gold) a +2 scale mail of willpower (567 gold) (6, -7, D:7) a +0 rapier (16, -2, D:7) a +0 whip (23, -38, D:7) a +0 ring mail a +0 dagger (23, -8, D:7) a +0 chain mail (24, -37, D:7) a +0 dagger (24, -23, D:7) a +2 heavy flail (25, -39, D:7) a +0 leather armour a +0 whip (26, -42, D:7) 3 scrolls of noise a +0 shortbow (30, -18, D:7) a +0 short sword (37, 9, D:7) a +0 ring mail (43, -19, D:7) a +0 shortbow (43, -6, D:7) a +0 short sword a +0 leather armour (43, -5, D:7) a +0 dagger (43, -4, D:7) a +0 dagger a +0 robe (44, -14, D:7) a +0 leather armour (44, -6, D:7) a +0 hand axe a +0 ring mail (52, -29, D:7) 4 stones (54, -31, D:7) a +0 sling (57, -38, D:7) 9 stones Level 8 of the Dungeon [Shop] Vuqeumi's Armour Emporium a +0 ring mail (44 gold) a +0 helmet of intelligence (126 gold) a +0 ring mail (44 gold) a +0 chain mail (49 gold) an orb of light (176 gold) a +2 pair of boots of rampaging (236 gold) the +0 robe of the Gate {-Cast Harm Str+3} (77 gold) Str: It affects your strength (+3). -Cast: It prevents spellcasting. Harm: It increases damage dealt and taken. the +2 leather armour of Bedevilment {Rampage} (209 gold) Rampage: It bestows one free step when moving towards enemies. the +1 fire dragon scales of Makhleb's Supremacy {+Inv rF++ rC- Dex+2} (915 gold) Dex: It affects your dexterity (+2). rF: It greatly protects you from fire. rC: It makes you vulnerable to cold. +Inv: It lets you turn invisible. (11, -39, D:8) a +0 short sword (11, -38, D:8) a +0 flail (16, -45, D:8) a +2 pair of gloves (17, -12, D:8) a +0 battleaxe a +0 plate armour (18, -15, D:8) 8 stones (20, 2, D:8) a +0 trident (24, 1, D:8) a +0 short sword 5 stones a +0 leather armour (26, -24, D:8) a +0 shortbow a +0 giant club a +0 giant club a +0 giant club a +0 giant club (26, -21, D:8) a +6 bardiche of venom a +0 shortbow (27, -15, D:8) a +1 heavy long sword a lightning rod (4/4) the +6 whip "Wunapt Jufud" {heavy, Str+2 Int+3} Str: It affects your strength (+2). Int: It affects your intelligence (+3). a staff of earth the +3 leather armour of Dim Light {rC+ rN+ Dex+3} Dex: It affects your dexterity (+3). rC: It protects you from cold. rN: It protects you from negative energy. (28, -19, D:8) a +0 dagger 2 boomerangs a +0 dagger a +0 robe (35, 5, D:8) a +2 morningstar a +0 robe a +1 scimitar a +0 robe (35, 6, D:8) a +0 halberd a +0 robe (41, 4, D:8) a +0 dagger a +0 robe a +2 great sword a +0 robe (49, -12, D:8) a +0 executioner's axe (50, -24, D:8) a +0 hand axe a +0 robe a +3 great sword a +0 robe (50, -23, D:8) a +4 dire flail a +0 robe (51, -24, D:8) a +0 dire flail a +0 robe (53, -24, D:8) a +0 plate armour (55, -18, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a piece from Xom's chessboard (15/15) (11, 48, D:9) a +0 spear (12, 48, D:9) a +0 spear (14, 45, D:9) a +2 spear of venom a +0 scale mail a +0 buckler (14, 46, D:9) a +0 club a +0 flail (14, 47, D:9) a +0 spear (15, 29, D:9) a +1 vampiric short sword (15, 30, D:9) a +0 flail (16, 30, D:9) a +0 club a +0 leather armour (16, 31, D:9) a +0 trident a +0 leather armour (17, 30, D:9) a +2 dagger of venom a +0 robe (20, 38, D:9) a +0 dagger a +0 robe (20, 39, D:9) a +0 dagger (21, 37, D:9) a +0 club (21, 39, D:9) a +0 halberd 3 boomerangs a +0 plate armour (27, -2, D:9) a +0 chain mail (34, 13, D:9) 8 stones (35, 1, D:9) the +10 plate armour of Classification {rN+ Int+5} Int: It affects your intelligence (+5). rN: It protects you from negative energy. (38, 1, D:9) a +0 giant spiked club a +0 giant club (49, 16, D:9) 3 large rocks (50, 16, D:9) a +0 spear (50, 47, D:9) 2 potions of degeneration (51, 15, D:9) a +0 halberd (51, 16, D:9) a +0 spear (51, 17, D:9) a +0 spear a +0 ring mail (53, 17, D:9) a +0 whip Level 10 of the Dungeon [Shop] Tyefitink's Magic Scroll Shop 2 scrolls of fear (128 gold) a scroll of enchant weapon (120 gold) a scroll of enchant armour (120 gold) a scroll of identify (32 gold) a scroll of enchant armour (120 gold) a scroll of immolation (64 gold) a scroll of identify (32 gold) a scroll of identify (32 gold) 3 scrolls of vulnerability (192 gold) (0, 0, D:10) a +0 dagger (12, 16, D:10) a +0 ring mail a +0 falchion (13, 16, D:10) a potion of degeneration a +0 leather armour a +0 falchion a +0 robe a +0 dagger (27, 7, D:10) a +0 chain mail (34, -4, D:10) a +0 whip (38, 3, D:10) 2 stones (49, 41, D:10) a +0 ring mail Level 11 of the Dungeon (0, 28, D:11) a +0 leather armour (3, 18, D:11) a +1 hat (29, 21, D:11) a +0 shortbow (31, 37, D:11) a +0 leather armour (33, 4, D:11) a +0 leather armour (42, 40, D:11) an amulet of reflection (48, 40, D:11) 3 large rocks (52, 44, D:11) a book of Callings (55, 18, D:11) a +0 robe Level 12 of the Dungeon (0, 0, D:12) 3 large rocks (5, -6, D:12) a +0 short sword (7, 27, D:12) a +0 giant club a +0 giant club (7, 33, D:12) a +0 flail (18, 19, D:12) a +0 robe (23, -9, D:12) a +0 leather armour (26, 13, D:12) 6 large rocks (30, -6, D:12) a +0 shortbow (30, -5, D:12) a +0 shortbow (30, -4, D:12) a +2 shortbow of draining a +0 shortbow (30, -3, D:12) a +0 shortbow (32, -19, D:12) 9 stones Level 13 of the Dungeon (0, 0, D:13) a +0 hand axe (3, -10, D:13) 5 stones (13, -45, D:13) 3 large rocks (18, -30, D:13) a +0 scale mail (22, -32, D:13) a +0 flail (37, -29, D:13) 7 stones the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 bardiche (4, 2, Lair:1) 4 stones (11, 29, Lair:1) 3 stones (30, -9, Lair:1) a +0 halberd Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 plate armour (17, -3, Lair:2) 2 poisoned darts (24, 27, Lair:2) a staff of cold a +2 robe of cold resistance (27, 7, Lair:2) 2 stones (27, 31, Lair:2) a book of Callings (29, 13, Lair:2) a +0 plate armour (40, 28, Lair:2) 3 stones (49, 6, Lair:2) a potion of degeneration Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 dire flail (3, -2, Lair:3) 3 stones (33, -16, Lair:3) 9 stones (33, -14, Lair:3) 5 stones (34, -16, Lair:3) a potion of curing (34, -14, Lair:3) 13 gold pieces (35, -15, Lair:3) a potion of might (50, -28, Lair:3) 6 stones