Zigma Level 1 of the Dungeon [Shop] Ycaffeen's Jewellery Shop a ring of poison resistance (220 gold) a ring of magical power (220 gold) a +6 ring of dexterity (396 gold) a ring of poison resistance (220 gold) a ring of poison resistance (220 gold) a ring of wizardry (330 gold) a ring of ice (275 gold) a ring of wizardry (330 gold) (0, 0, D:1) a +0 short sword (1, 1, D:1) a +0 dagger (5, -13, D:1) a +1 heavy sling (5, -11, D:1) an orb of light (7, -17, D:1) a +0 sling (33, -18, D:1) 8 stones (51, -5, D:1) a stone a +0 whip (52, 29, D:1) a +0 ring mail (53, 21, D:1) a +0 robe (55, 12, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a +0 plate armour (8, 5, D:2) a +0 club (8, 26, D:2) a +0 dagger (12, 28, D:2) a +0 hand axe (13, 5, D:2) a +0 dagger (48, -17, D:2) 5 stones (49, -12, D:2) a +1 dagger of venom 5 stones (51, 24, D:2) a +0 hand axe a +0 chain mail (53, -12, D:2) 11 gold pieces (54, -13, D:2) 12 gold pieces (55, -14, D:2) 7 gold pieces (56, 19, D:2) a +0 short sword Level 3 of the Dungeon (0, 0, D:3) a +0 leather armour (1, -6, D:3) a +0 hand axe (6, -4, D:3) a +0 mace 2 silver boomerangs (7, -2, D:3) 4 poisoned darts (12, 25, D:3) 3 boomerangs a +0 whip (13, 30, D:3) a +0 leather armour (15, 14, D:3) 3 boomerangs a +0 trident (16, 13, D:3) a +0 dagger a +0 robe a +0 dagger a +0 leather armour 2 boomerangs a +0 short sword a +0 short sword (31, 35, D:3) a +0 ring mail (36, 23, D:3) a +0 whip 5 poisoned darts (38, 23, D:3) a +0 club (39, 17, D:3) a +0 plate armour (45, 35, D:3) a +0 leather armour (46, 21, D:3) a +0 dagger (48, 21, D:3) a +0 whip (51, 6, D:3) a +1 scythe of venom a +2 robe of willpower Level 4 of the Dungeon (1, -5, D:4) a +0 dagger 6 poisoned darts (1, -2, D:4) a +0 dagger a +0 robe (1, -1, D:4) a +0 dagger (1, 0, D:4) a +0 dagger (2, 0, D:4) a +0 dagger a +0 ring mail (8, -11, D:4) a +0 dagger 5 stones (16, -41, D:4) a +0 hand axe (21, -7, D:4) a +0 short sword (22, -37, D:4) a +0 falchion 2 poisoned darts (22, -36, D:4) a +0 short sword a +3 ring mail (23, -35, D:4) a +0 falchion a +0 leather armour (23, -20, D:4) 6 poisoned darts (25, -31, D:4) a +0 club (33, -30, D:4) a +0 dagger a +0 leather armour (38, -6, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) 6 stones (1, -16, D:5) the +5 scale mail of Boredom {+Inv Will+ Int+3 Stlth+} Int: It affects your intelligence (+3). +Inv: It lets you turn invisible. Will: It increases your willpower. Stlth: It makes you more stealthy. (4, 2, D:5) 5 stones (20, -22, D:5) a +0 shortbow (27, -34, D:5) 6 stones (31, -6, D:5) a +0 leather armour (31, -2, D:5) a +0 war axe (32, -2, D:5) a +0 club a +0 leather armour a +0 dagger (32, -1, D:5) a +0 club a +0 leather armour a +0 whip a +0 leather armour (32, 0, D:5) a +0 short sword a +0 ring mail (37, -6, D:5) a +4 battleaxe a +0 robe a +2 falchion a +0 robe a +0 short sword of freezing a +0 robe a +0 hand axe a +0 robe (38, -15, D:5) a +0 ring mail (49, -3, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (1, 0, D:6) a +0 chain mail (4, 5, D:6) 8 stones (8, -14, D:6) a +0 leather armour (10, -9, D:6) a +0 robe a +0 war axe (18, -22, D:6) a +0 giant club (20, -21, D:6) a +0 sling (24, -23, D:6) a +0 robe a +0 dagger a +0 hand axe a +0 plate armour a +0 flail (24, -8, D:6) a +0 falchion (29, -22, D:6) a +0 club (31, -23, D:6) a +0 chain mail a +1 heavy flail (31, -22, D:6) a +0 dagger (31, -21, D:6) a +0 hand axe (32, -22, D:6) a scroll of noise (32, -21, D:6) a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 trident (0, 11, D:7) 3 poisoned darts (4, 2, D:7) a +0 hand axe (4, 3, D:7) a +0 ring mail a +0 flail a +0 ring mail a +0 club (7, 11, D:7) a +0 leather armour (11, 9, D:7) a +0 short sword (12, 9, D:7) a +0 hand axe a +0 leather armour a +0 dagger (12, 24, D:7) a +0 spear (13, 24, D:7) a +0 flail (14, -1, D:7) 5 stones (14, 24, D:7) a +0 spear (15, 24, D:7) a +0 whip a +0 spear (16, 24, D:7) a +0 club a +0 leather armour (17, -9, D:7) a +0 leather armour (19, -7, D:7) 4 stones Level 8 of the Dungeon [Shop] Jeeshe's General Store (Shop contents are unknown) (0, 0, D:8) a +0 quarterstaff (11, 23, D:8) 5 stones (17, -1, D:8) a stone a +0 whip (17, 0, D:8) a potion of degeneration a stone a +0 short sword (17, 1, D:8) a +0 whip 4 stones a +0 dagger a +0 spear (18, -1, D:8) a curare-tipped dart a +0 short sword a +0 club (18, 0, D:8) a +2 dagger of venom a +0 dagger (18, 1, D:8) a +0 spear a +0 leather armour a +0 club (18, 2, D:8) a +3 flail (19, 1, D:8) a +0 dagger (37, -11, D:8) a +0 rapier (37, -4, D:8) a +2 hand axe of draining (38, -2, D:8) a +0 club a stone (39, -4, D:8) a +0 hand axe (39, -3, D:8) a +1 dagger of protection a +0 dagger 5 poisoned darts a +0 dagger (39, -2, D:8) a +0 club a +0 shortbow a curare-tipped dart a +0 ring mail (39, -1, D:8) a +0 short sword a +0 dagger (44, -11, D:8) 4 large rocks Level 9 of the Dungeon (0, 0, D:9) a +0 short sword (3, -4, D:9) a +0 dagger 7 poisoned darts (5, -10, D:9) a +0 club 4 stones (5, -9, D:9) a +0 club 2 stones (5, -8, D:9) a +0 dagger a curare-tipped dart (5, -7, D:9) a +0 dagger (5, -6, D:9) a +0 dagger 7 poisoned darts (5, -5, D:9) a +1 dagger of protection 7 poisoned darts (5, 9, D:9) a book of Changes (6, 16, D:9) a +0 giant club a +0 giant spiked club a +2 flail of protection a +0 ring mail (7, 16, D:9) a +0 mace a +0 chain mail (8, 18, D:9) a +0 dagger a +0 robe (12, 25, D:9) an amulet of magic regeneration (18, 47, D:9) an orb of mayhem (23, 40, D:9) a +0 short sword (25, 40, D:9) a +2 dagger of protection a +0 short sword 6 poisoned darts (26, 34, D:9) a +3 dagger of speed 4 stones (26, 40, D:9) a +0 dagger a +0 club (27, 16, D:9) a +0 shortbow (27, 33, D:9) a +0 club a +0 scale mail (27, 34, D:9) a +0 whip a +0 dagger a +0 robe (27, 35, D:9) a +0 short sword a +0 short sword 3 boomerangs a +0 shortbow a +0 dagger 4 stones (27, 37, D:9) a +0 short sword a +0 short sword a +0 club a curare-tipped dart (27, 39, D:9) a +0 dagger 4 stones a +0 short sword (28, 33, D:9) a +0 hand axe (28, 34, D:9) a +0 whip a +0 whip 2 poisoned darts (36, -4, D:9) a +0 buckler (41, 21, D:9) a curare-tipped dart a +0 club (41, 22, D:9) a +0 short sword a +0 club (41, 23, D:9) a +0 club (57, 43, D:9) a +0 pair of gloves Level 10 of the Dungeon [Shop] Himylakk's Distillery a potion of curing (39 gold) a potion of attraction (39 gold) a potion of might (52 gold) a potion of mutation (104 gold) a potion of cancellation (104 gold) a potion of flight (39 gold) a potion of degeneration (13 gold) a potion of ambrosia (104 gold) a potion of degeneration (13 gold) (3, -5, D:10) a +0 shortbow (3, 2, D:10) 5 stones (30, -15, D:10) a +0 long sword (37, -15, D:10) a +0 robe a +0 club (42, 16, D:10) 14 gold pieces (51, -8, D:10) a +0 war axe a +0 longbow a +0 ring mail the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 war axe (17, -12, Lair:1) 4 stones (19, 2, Lair:1) a +0 trident (44, -7, Lair:1) a +0 robe Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 club Level 3 of the Lair of Beasts (13, 23, Lair:3) a +0 leather armour (15, -11, Lair:3) 4 stones (19, -26, Lair:3) a +0 rapier (37, 24, Lair:3) 6 stones (59, -9, Lair:3) 5 curare-tipped darts Level 4 of the Lair of Beasts (0, 0, Lair:4) an amulet of the acrobat (13, 4, Lair:4) the +8 flail of the Madman {flame, rElec} rElec: It insulates you from electricity. (18, -9, Lair:4) a +0 ring mail (28, 0, Lair:4) a ring of willpower a +4 ring of protection (31, 18, Lair:4) 9 stones (37, -14, Lair:4) 6 stones (38, -24, Lair:4) a +0 chain mail (42, -35, Lair:4) a +0 leather armour (49, -10, Lair:4) a +0 dagger a +0 robe (54, -13, Lair:4) a +0 robe (54, 9, Lair:4) a +0 tower shield (54, 17, Lair:4) a +0 robe (58, 2, Lair:4) a +0 ring mail