Dungeon Crawl Stone Soup version 0.31-a0-79-g9ec6622867 (webtiles) character file. Game seed: 9232683029035664358 3 Zigma the Vexing (level 1, 0/13 HPs) Began as a Vampire Enchanter on May 24, 2023. Slain by a hobgoblin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:00:14 (195 turns). Zigma the Vexing (Vampire Enchanter) Turns: 195, Time: 00:00:14 Health: 0/13 AC: 2 Str: 7 XL: 1 Next: 41% Magic: 3/3 EV: 12 Int: 17 God: Gold: 8 SH: 0 Dex: 14 Spells: 4/4 levels left rFire . . . a - +1 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.42/turn (no ring) MPRegen 0.08/turn %: no passive effects @: healing quickly A: alive, fangs 3, see invisible, vampiric 1 a: Exsanguinate You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 8 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Jewellery d - a ring of willpower Scrolls e - a scroll of teleportation {unknown} Potions c - 2 potions of invisibility Skills: + Level 1.1 Short Blades + Level 2.1 Dodging + Level 4.4 Stealth + Level 2.0 Spellcasting * Level 4.8 Hexes You had 4 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 18% N/A 9% 3 Tukima's Dance Hex 18% N/A 9% 3 Ensorcelled Hibernation Hex/Ice 18% N/A 12% 2 Dazzling Flash Conj/Hex 18% N/A 24% 3 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism. Message History An endoplasm is nearby! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit the endoplasm. You kill the endoplasm! HP restored. A bat comes into view. The helpless bat fails to defend itself. You impale the bat!! You kill the bat! No target in view! You now have 8 gold pieces. You see here a +0 scale mail. d - a ring of willpower Key pressed, stopping explore. No target in view! No target in view! e - a scroll labelled GUPYAT TEI A hobgoblin and an endoplasm come into view. There are monsters nearby! The hobgoblin shouts! The endoplasm quivers. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin closely misses you. You hit the hobgoblin. The hobgoblin is almost dead. The endoplasm freezes you. You are frozen. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! The hobgoblin attacks as you move away! The hobgoblin hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin attacks as you move away! The hobgoblin hits you. You die... #. #.#.####.##.# ##.#####............ #.......##.####.##.# #.......# #........ #.......# ##.#.##.# #.......# #.#.##.# ##.......# #.#.##.# #..gJ# #.#.##.# ####...@# #.#.##.# ...?....# #.#.##.# ###.....##### #.#.##.# #)..........# #.#.##.# #.......###.# #.#.##.# #.......###.#####.#.##.. #.##..............#.#### .. ########.#######..... ##### #.## ###### You could see an endoplasm and a hobgoblin. Vanquished Creatures 2 bats (D:1) An endoplasm (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 195 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_tiny_e, layout_basic, serial_shops, shop Action || total ---------------------------++------- Melee: Dagger || 7 Stab: Sleeping || 1 Armour: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 194 | 194 | 0 | 0 | 168 | 1 | 194.0 | Dungeon | 194 | 194 | 0 | 0 | 168 | 1 | 194.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 194 daAuts