Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 robe (7, -24, D:1) a +0 club 4 stones (11, 5, D:1) a +0 sling (17, -17, D:1) a +0 leather armour (20, -29, D:1) a +0 robe (23, -15, D:1) a +0 dagger a stone (26, -21, D:1) a +0 robe (27, 1, D:1) a +0 mace (38, 10, D:1) a +0 ring mail (41, -7, D:1) a +0 club (41, -5, D:1) a +0 whip 2 stones (42, -6, D:1) 3 stones (45, -9, D:1) a +0 spear (52, 13, D:1) a +0 dagger (53, -3, D:1) a +0 short sword (55, -3, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +2 short sword of speed (3, 29, D:2) a scroll of noise (6, -9, D:2) 3 stones (6, 13, D:2) a +0 dagger (6, 21, D:2) 2 boomerangs (15, -11, D:2) a +0 sling (16, -21, D:2) 4 stones (25, 22, D:2) 2 javelins (39, 4, D:2) a +0 dagger 5 stones Level 3 of the Dungeon (1, -8, D:3) a +0 trident (2, 5, D:3) a +0 club (4, -15, D:3) 4 curare-tipped darts (9, -25, D:3) a +0 hammer (10, -28, D:3) a +4 quarterstaff of chaos (25, -33, D:3) a +0 scythe a +0 robe (38, -4, D:3) a +0 spear (41, -11, D:3) a +0 ring mail (41, -7, D:3) a +0 whip 3 stones (47, -6, D:3) a +0 spear (47, -4, D:3) a +0 halberd (48, -9, D:3) a +0 dagger 3 poisoned darts (58, 4, D:3) a +0 robe Level 4 of the Dungeon [Shop] Fofruh's Weapon Shop a +0 sling (19 gold) a +0 hand axe (39 gold) a +0 quarterstaff (52 gold) 2 stones (2 gold) 2 large rocks (39 gold) a +0 falchion (39 gold) a +0 quarterstaff (52 gold) a +0 dagger (26 gold) the +2 broad axe of Slime {antimagic, rC++} (604 gold) rC: It greatly protects you from cold. a +1 dagger of speed (169 gold) (0, 0, D:4) 6 stones (7, 1, D:4) a +0 helmet (16, -1, D:4) a +0 spear (32, 25, D:4) a +0 dagger (33, 20, D:4) a +0 ring mail a +0 short sword (36, 15, D:4) a +2 flail of holy wrath (36, 16, D:4) 6 stones a +0 whip a +0 hand axe (37, 16, D:4) a +0 whip (37, 17, D:4) a +0 spear (38, 15, D:4) a +0 club (42, 29, D:4) a +0 short sword 4 stones Level 5 of the Dungeon (15, 35, D:5) a +0 hand axe (16, 5, D:5) 4 stones 5 boomerangs (22, -1, D:5) a +0 giant club (27, 38, D:5) a +0 chain mail (32, 18, D:5) a +0 dagger a +0 leather armour (33, 25, D:5) a +0 scale mail (34, 5, D:5) a +0 rapier (34, 6, D:5) a +0 giant spiked club (35, -17, D:5) a +0 whip (35, 36, D:5) a +0 rapier (36, -17, D:5) a +0 falchion (38, -17, D:5) a +0 vampiric hand axe (38, 32, D:5) a stone (39, -17, D:5) a +0 war axe a +0 chain mail (41, 29, D:5) a +0 robe Level 6 of the Dungeon (0, 0, D:6) a +0 hand axe a +0 whip a +0 club a +0 halberd (1, 0, D:6) a +0 leather armour a +0 club (1, 1, D:6) a +0 ring mail a +0 war axe a +0 leather armour a +0 club (1, 2, D:6) a +0 leather armour a +0 flail (15, -19, D:6) 5 stones (23, -15, D:6) a +0 dagger a +0 robe a +0 mace (23, -14, D:6) a +0 flail a +0 chain mail (23, 9, D:6) a +0 club (24, 8, D:6) a +0 spear (24, 9, D:6) a +0 flail (26, -10, D:6) a +0 club (27, -9, D:6) 2 potions of degeneration (27, 20, D:6) 7 stones (33, -7, D:6) a staff of earth (37, -18, D:6) a +0 ring mail (37, -13, D:6) 6 curare-tipped darts (38, 17, D:6) a +0 shortbow (40, -20, D:6) a +0 club (42, -17, D:6) 5 stones (46, -4, D:6) a +0 club a +0 ring mail (47, -12, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 dagger (11, -8, D:7) a +0 falchion (12, -16, D:7) a +0 rapier a +0 leather armour (13, -15, D:7) a +0 dagger of venom a +0 robe (14, -10, D:7) a +0 dagger a +0 leather armour a +0 dagger a +0 robe a +0 dagger a +0 robe (14, -9, D:7) a +0 whip a +0 scale mail (15, -7, D:7) a +0 whip (17, -10, D:7) 6 stones (18, -6, D:7) a +0 hand axe a +0 robe (28, -16, D:7) 5 boomerangs (28, -1, D:7) a +0 dagger a +0 robe (29, -1, D:7) a +2 battleaxe a +0 robe a +1 morningstar a +0 robe (30, -2, D:7) a +0 trident (30, -1, D:7) a +0 war axe a +0 leather armour (31, -31, D:7) a +0 trident (31, -3, D:7) a +0 whip (31, 12, D:7) a +0 club (32, -3, D:7) a +0 quarterstaff (35, 22, D:7) an amulet of faith (36, 5, D:7) a +0 short sword a +0 short sword 4 stones (36, 7, D:7) a +0 whip 5 stones (37, 5, D:7) a +0 short sword 5 stones (37, 7, D:7) a +0 short sword 3 poisoned darts (40, -23, D:7) a +0 club (40, -21, D:7) a +1 spear of distortion (40, -1, D:7) a +0 ring mail (41, -21, D:7) a +0 whip (42, -29, D:7) a +0 spear (42, -28, D:7) a +0 spear a +0 robe (42, -26, D:7) a +4 spear of freezing a +0 scale mail a +0 buckler (42, -25, D:7) a +0 club (45, -21, D:7) 5 stones (49, -19, D:7) a +0 mace (49, -18, D:7) a +0 whip a +0 leather armour (49, -17, D:7) a +0 falchion (50, -19, D:7) a +0 club (55, -20, D:7) a +0 robe Level 8 of the Dungeon (0, 0, D:8) a +0 whip (1, -26, D:8) a +0 short sword a +0 scale mail (1, -17, D:8) a +3 war axe of freezing a +0 robe (1, -2, D:8) a +0 whip a +0 leather armour a +0 mace a +0 chain mail (2, -26, D:8) a +0 club (2, -25, D:8) a +4 dagger a +0 robe (2, -18, D:8) a +0 dagger a +0 robe (2, -17, D:8) a +0 hand axe a +0 robe (3, -26, D:8) a +0 short sword a +0 scale mail (3, -25, D:8) a +0 flail (3, -16, D:8) a +0 short sword a +0 short sword a +0 chain mail (7, -18, D:8) a +6 dagger a +0 robe (7, -17, D:8) a +0 hand axe a +0 leather armour (7, 4, D:8) a +0 club (9, 4, D:8) a +0 leather armour a +0 hand axe (9, 5, D:8) a +0 mace (11, 2, D:8) a +0 rapier (32, 5, D:8) a +0 ring mail a +0 club a +0 robe a +0 dagger (33, 5, D:8) a +0 whip (33, 6, D:8) a +0 hand axe a +0 hand axe (34, 4, D:8) a +0 flail (34, 7, D:8) a +0 hand axe a +0 hand axe (36, -14, D:8) 5 stones Level 9 of the Dungeon (0, 0, D:9) 5 poisoned darts (1, -24, D:9) a +0 spear a +0 flail (1, -23, D:9) a +5 trident a +0 scale mail a +0 spear (1, -22, D:9) a +0 spear (2, -24, D:9) a +0 flail (6, -22, D:9) a +3 long sword a +0 robe (7, -22, D:9) a +0 halberd a +0 robe (7, -21, D:9) a +5 halberd of freezing a +0 robe (7, 11, D:9) a +0 shortbow (8, 2, D:9) a +0 dagger (8, 14, D:9) a +2 heavy war axe (9, -21, D:9) a +3 battleaxe of freezing a +0 robe (10, -20, D:9) a +0 dire flail a +0 robe (12, -14, D:9) the +0 ring mail of Reason {rF+ rN+++ Dex-5} Dex: It affects your dexterity (-5). rF: It protects you from fire. rN: It renders you almost immune to negative energy. (15, 20, D:9) a +0 hand axe (19, -9, D:9) a +0 falchion (21, -21, D:9) 7 stones (25, 16, D:9) a +0 shortbow (25, 27, D:9) a +3 ring mail Level 10 of the Dungeon [Shop] Chalied's Commerce Corner a +0 club (12 gold) a manual of Conjurations (960 gold) a book of Conjurations (240 gold) a book of Callings (240 gold) a +0 crystal plate armour (960 gold) a book of Cantrips (144 gold) (0, 0, D:10) the +7 rapier "Jonuimm" {holy, rElec rPois rF- rN+++} rF: It makes you vulnerable to fire. rElec: It insulates you from electricity. rPois: It protects you from poison. rN: It renders you almost immune to negative energy. Yredelemnul disapproves of the use of such an item. (6, -23, D:10) a +0 shortbow (7, -8, D:10) a +1 scimitar a +0 robe (7, -7, D:10) a +4 short sword a +0 robe a +3 great sword a +0 robe (8, -8, D:10) a +2 halberd a +0 robe (9, 11, D:10) a +0 war axe (11, 7, D:10) a +0 flail (13, -16, D:10) a +0 robe (13, 15, D:10) 6 stones (26, -8, D:10) a +0 flail (27, -12, D:10) a +0 mace a +0 leather armour (27, -11, D:10) a +0 hand axe a +0 leather armour (27, -10, D:10) a +0 giant club a +0 giant club (27, -9, D:10) a +0 dagger a +0 robe (28, 16, D:10) a +0 dagger (33, -13, D:10) a +0 dire flail a +0 giant club (38, 17, D:10) 2 silver boomerangs (45, 21, D:10) a +0 whip a +0 ring mail a +0 dagger a +0 war axe of electrocution a +0 dagger a +0 robe Level 11 of the Dungeon (0, 0, D:11) a +0 chain mail (1, -6, D:11) a wand of mindburst (6) (1, 5, D:11) 19 gold pieces the Ecumenical Temple