Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (5, -1, D:1) a +0 dagger (5, 8, D:1) a +0 ring mail (14, -16, D:1) a +0 dagger (14, -9, D:1) 6 stones (23, -2, D:1) a +0 ring mail (27, -21, D:1) a +0 dagger (38, 1, D:1) 5 large rocks Level 2 of the Dungeon (0, 0, D:2) a +0 short sword (9, -6, D:2) a +0 giant spiked club (17, 16, D:2) a +0 spear (22, 12, D:2) 2 stones (22, 16, D:2) a +0 robe (28, -10, D:2) a +0 plate armour (29, -17, D:2) 5 stones a +0 short sword (30, -20, D:2) 2 stones a +0 short sword (43, 8, D:2) a +0 robe (44, 10, D:2) a +0 club 3 stones Level 3 of the Dungeon [Shop] Vys Dibb's Armour Shop a +0 robe (9 gold) a +0 chain mail (58 gold) a +2 robe of willpower (230 gold) a +0 crystal plate armour (1040 gold) a +1 scale mail of willpower (208 gold) a +0 pair of gloves (58 gold) a +0 robe (9 gold) the +1 pair of boots "Itiwk" {Drain rF- Will+++ rCorr} (487 gold) rF: It makes you vulnerable to fire. rCorr: It protects you from acid and corrosion. Drain: It drains your maximum health when unequipped. Will: It greatly increases your willpower. [Shop] Xedoron's Jewellery Shoppe a +4 ring of protection (432 gold) a ring of see invisible (180 gold) an amulet of faith (480 gold) an amulet of faith (480 gold) a +4 ring of slaying (936 gold) an amulet of guardian spirit (360 gold) an amulet of guardian spirit (360 gold) the amulet of Vanity {Faith rCorr} (631 gold) [amulet of faith] It allows you to gain divine favour quickly. rCorr: It protects you from acid and corrosion. [Shop] Goxu's Weapon Shop a +0 club (13 gold) a +0 falchion (39 gold) a +0 hand axe (39 gold) a +0 dagger (26 gold) a +0 mace (39 gold) a +0 whip (32 gold) a +0 war axe (45 gold) [Shop] Jotoh's Weapon Shop a +1 quarterstaff of draining (170 gold) a +0 club (12 gold) a +0 longbow (78 gold) a +0 sling (18 gold) a +0 club (12 gold) a +0 whip (30 gold) the +5 broad axe of Yredelemnul's Hope {spect, *Corrode *Slow rPois Stlth+} (453 gold) rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. Stlth: It makes you more stealthy. a +0 short sword (36 gold) 3 stones (3 gold) (3, -7, D:3) a +0 dagger (7, 0, D:3) a +0 dagger 8 stones (8, 1, D:3) a +0 club (12, 30, D:3) a +0 dagger a +0 robe (13, 30, D:3) a +0 flail (13, 31, D:3) a +0 dagger (14, 27, D:3) a +0 dagger (14, 29, D:3) a +0 dagger a +0 robe (16, -5, D:3) a +0 mace (31, 3, D:3) a +0 whip 3 stones (35, 22, D:3) a +0 falchion (36, 19, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +0 club (3, -14, D:4) a +0 dagger a +0 sling (3, 6, D:4) a +0 flail (11, 4, D:4) a +0 short sword (14, -9, D:4) a staff of earth (20, -26, D:4) 8 stones (21, -23, D:4) a +0 trident (27, 4, D:4) a +0 club 2 stones (27, 24, D:4) 3 stones (29, -20, D:4) a +0 chain mail (32, -15, D:4) a +0 robe (33, -37, D:4) a stone (40, 6, D:4) a +0 chain mail (64, -5, D:4) a +0 dagger Level 5 of the Dungeon (0, 0, D:5) a +0 club (4, -6, D:5) a +0 ring mail (6, 32, D:5) a +0 sling (8, 3, D:5) a +0 dagger (12, -1, D:5) a +4 club a +0 whip (13, -1, D:5) a +0 spear (16, -4, D:5) a +0 whip a +0 robe (16, -3, D:5) a +0 club a +0 club (17, 15, D:5) a +0 scimitar (20, -5, D:5) a +0 club (21, -6, D:5) a +0 war axe (21, -5, D:5) a +0 dagger a +0 robe (22, -5, D:5) a +2 dagger of holy wrath (24, 4, D:5) 4 stones (27, 21, D:5) 3 boomerangs (31, -5, D:5) a +0 giant spiked club (39, 25, D:5) a +0 hand axe a +0 dagger a +1 robe of fire resistance (39, 26, D:5) a +0 hand axe a +0 hand axe (42, 0, D:5) a +0 short sword Level 6 of the Dungeon (0, 0, D:6) a +0 leather armour (2, 22, D:6) 7 stones (14, 19, D:6) a +0 shortbow (20, -23, D:6) a +0 quarterstaff (25, -18, D:6) a +3 spear a +0 robe (25, -17, D:6) a +0 flail a +0 falchion a +0 robe (25, -4, D:6) a +0 long sword a +2 robe of positive energy a +3 hand axe a +0 robe (39, 0, D:6) a +0 hand axe (39, 3, D:6) 4 stones (39, 32, D:6) a +0 giant club (42, -1, D:6) a +0 dagger of draining a curare-tipped dart a +0 short sword a stone (42, 0, D:6) a +0 club 2 stones (49, 30, D:6) 4 stones Level 7 of the Dungeon (0, 0, D:7) a +0 hand axe (8, -24, D:7) 6 stones (13, -21, D:7) a +0 dagger a +0 robe (13, -20, D:7) a +0 long sword a +0 plate armour (15, -1, D:7) a +0 short sword (15, 4, D:7) a +0 whip a +0 short sword a +0 short sword a +0 chain mail (16, -22, D:7) a +0 dagger (19, -15, D:7) a +0 pair of boots (21, -32, D:7) a +0 flail (22, 11, D:7) 7 stones (23, -34, D:7) a +0 spear a +0 spear (23, -33, D:7) a +0 club a +0 trident a +0 scale mail a +0 spear (24, -35, D:7) a +0 spear (24, -34, D:7) a +0 spear (24, -33, D:7) a +0 halberd (24, -32, D:7) a +0 halberd (29, 0, D:7) a +0 dagger (34, 11, D:7) a +0 morningstar (39, 21, D:7) a +0 robe (41, -27, D:7) a +0 pair of gloves (47, -33, D:7) a +0 leather armour Level 8 of the Dungeon (0, 0, D:8) 6 stones (7, -1, D:8) 5 stones (11, 13, D:8) a +0 robe (12, 13, D:8) a +0 ring mail (16, 12, D:8) a +0 short sword a curare-tipped dart (18, -24, D:8) a +0 kite shield (18, 13, D:8) a +0 club 5 poisoned darts (19, 3, D:8) a +0 pair of boots (20, -27, D:8) a +0 scale mail (21, -26, D:8) a +1 vampiric battleaxe a +0 plate armour (21, -24, D:8) a +0 hand axe (21, -21, D:8) a +3 dagger of distortion a +0 robe (22, -26, D:8) a +0 club (22, -25, D:8) a +0 flail a +0 club (31, 7, D:8) a +0 shortbow (39, -27, D:8) a +0 club a +0 hand axe a +0 leather armour (39, -11, D:8) a +0 short sword a +0 cloak (43, 19, D:8) a +0 robe (45, 10, D:8) a +0 flail (46, -12, D:8) 2 stones (46, 11, D:8) a +0 club a +0 club (46, 16, D:8) a +2 spear of flaming (47, 11, D:8) a +1 whip of venom a +5 spear of flaming a +0 ring mail a +0 buckler (48, 11, D:8) a +2 vampiric war axe a +0 leather armour a +0 club (54, 21, D:8) a +1 whip of freezing a +0 robe Level 9 of the Dungeon [Shop] Mynwuura's Merry Market a book of the Moon (440 gold) a book of Minor Magic (198 gold) a manual of Maces & Flails (880 gold) a +0 morningstar (44 gold) a +0 mace (33 gold) a book of Misfortune (396 gold) a ring of magical power (220 gold) (0, 0, D:9) a +0 orcbow (3, 22, D:9) the +1 trident "Kupi" {drain, rElec rF+ Dex+2} Dex: It affects your dexterity (+2). rF: It protects you from fire. rElec: It insulates you from electricity. (unseen) (5, 8, D:9) a +1 dagger of protection (8, 2, D:9) a +0 shortbow (34, 3, D:9) a +0 flail the Ecumenical Temple