Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (3, 20, D:1) a +0 cloak (8, -21, D:1) a +4 hand axe (8, 0, D:1) a +0 robe (10, -10, D:1) a +0 trident (13, -20, D:1) 2 poisoned darts (16, -10, D:1) a +0 robe (21, 2, D:1) a +0 dagger (35, 15, D:1) a +0 club (38, -2, D:1) a +0 short sword 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 dagger 4 stones (8, -19, D:2) a +0 dagger a stone (8, -9, D:2) a +0 dagger (13, -19, D:2) 4 stones (20, -3, D:2) a +0 hand axe (22, -19, D:2) 6 stones (24, -10, D:2) a +0 short sword a +0 mace a +0 scale mail (27, 10, D:2) a +0 robe (30, 7, D:2) a +0 short sword 3 stones (34, -11, D:2) a +0 flail (35, -24, D:2) a +0 short sword (37, -13, D:2) 3 boomerangs (37, -4, D:2) a +2 vampiric short sword (40, -1, D:2) a +0 club (40, 2, D:2) a +0 ring mail (41, 0, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 dagger (9, 8, D:3) the +5 flail "Bexeurch" {freeze, rF- Int+4 Dex+5} Int: It affects your intelligence (+4). Dex: It affects your dexterity (+5). rF: It makes you vulnerable to fire. a +0 robe (16, 6, D:3) a +0 whip (24, 42, D:3) a +0 flail a +0 whip a +0 club a +0 whip (25, 39, D:3) 3 stones (30, 44, D:3) a +0 mace (45, 10, D:3) a +0 dagger (46, 1, D:3) 5 boomerangs (49, 10, D:3) a +0 dagger 6 poisoned darts (50, 43, D:3) a +0 ring mail (50, 57, D:3) a +0 dagger 5 poisoned darts (54, 57, D:3) a +0 club a +0 mace a +0 animal skin a +1 helmet (55, 36, D:3) a +0 scale mail (55, 54, D:3) a +0 dagger (56, 56, D:3) a +0 dagger a +0 dagger a +0 club a +0 sling (60, 10, D:3) a +0 helmet (63, 17, D:3) a +0 mace Level 4 of the Dungeon (0, 0, D:4) a scorpion corpse (11, -1, D:4) a scroll of vulnerability