Zigma Level 1 of the Dungeon (0, 0, D:1) 2 silver javelins (1, -41, D:1) a +0 short sword (2, -37, D:1) a +0 dagger (2, -22, D:1) a +0 short sword (3, -4, D:1) a +0 hand axe (6, 0, D:1) a +0 ring mail (7, -6, D:1) 9 stones (8, -12, D:1) a +1 dagger (11, -35, D:1) a +0 robe (11, 11, D:1) a +0 short sword (20, -3, D:1) a +0 robe (33, 9, D:1) a +0 dagger (42, -33, D:1) a +0 short sword (42, -26, D:1) a +0 chain mail (42, -15, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (12, 9, D:2) a +0 sling (16, -29, D:2) a +0 trident (21, -22, D:2) a +0 dagger (22, -4, D:2) a +0 dagger a +0 sling a +0 dagger (22, -3, D:2) a +0 club (22, -2, D:2) a +0 dagger a +0 dagger a +0 club a +0 dagger a +0 animal skin a +0 short sword (22, -1, D:2) a +1 short sword of venom (23, 0, D:2) 5 stones a +0 whip a +0 dagger (25, -27, D:2) a +0 sling (38, -33, D:2) a +0 mace (40, 14, D:2) a +0 club (44, -22, D:2) 4 stones Level 3 of the Dungeon (0, 18, D:3) a +0 robe (7, 19, D:3) a +0 whip (8, 19, D:3) a +0 short sword (12, 8, D:3) a +0 dagger (14, 29, D:3) a +3 heavy mace (23, 11, D:3) a +0 leather armour (31, 13, D:3) a +0 flail (32, 20, D:3) a +0 quarterstaff (34, 16, D:3) a +0 whip (37, 21, D:3) a +0 hand axe (44, -13, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 helmet (12, -2, D:4) a +0 short sword (21, -4, D:4) a +0 robe (21, 3, D:4) a +0 leather armour (22, 12, D:4) 2 stones (24, -12, D:4) a +6 ring of strength a +0 robe (26, -6, D:4) a +0 dagger (26, 13, D:4) a staff of death (28, -15, D:4) a +0 spear (33, -1, D:4) a +0 sling (36, -1, D:4) a +0 ring mail (36, 13, D:4) a +0 whip 4 stones (49, 7, D:4) a +0 short sword Level 5 of the Dungeon [Shop] Korutite's Weapon Boutique the +5 rapier "Bineave" {elec, rC- rN++ Will+ Dex-2} (656 gold) Dex: It affects your dexterity (-2). rC: It makes you vulnerable to cold. rN: It greatly protects you from negative energy. Will: It increases your willpower. 3 stones (4 gold) a +5 arbalest of draining (491 gold) a +0 whip (35 gold) a +0 dagger (28 gold) a +0 dagger (28 gold) a +0 spear (42 gold) a +0 whip (35 gold) 3 boomerangs (84 gold) a +0 long sword (49 gold) a +1 quarterstaff of speed (266 gold) (0, 0, D:5) a +0 spear (0, 1, D:5) a +0 flail (1, 1, D:5) a +0 club (35, -37, D:5) a +0 trident (38, -27, D:5) a +0 dagger of venom a +0 robe a +0 dagger (38, -19, D:5) a +0 robe a +0 dagger (38, -14, D:5) a +0 morningstar (41, -16, D:5) a +0 morningstar (49, 7, D:5) a +2 dagger of draining (51, 5, D:5) a +0 whip a +0 ring mail (53, 6, D:5) a +0 club (57, -25, D:5) 3 stones (58, -19, D:5) a +0 falchion (64, -27, D:5) a +0 pair of boots Level 6 of the Dungeon (6, 5, D:6) a +0 dagger a +0 robe a +0 club a +0 hand axe a +0 dagger a +0 ring mail (18, -13, D:6) a +0 spear (18, 7, D:6) a +0 club (19, -14, D:6) a +0 leather armour (21, -14, D:6) a +0 spear a +0 robe a +0 spear (22, -14, D:6) a +0 whip a +0 ring mail (22, -4, D:6) a +0 leather armour (23, -15, D:6) a +0 spear (27, -5, D:6) a +0 short sword (28, -5, D:6) a +0 whip a +0 whip 8 stones (29, 13, D:6) a +0 club (34, 11, D:6) a +0 whip (38, -21, D:6) 5 stones (40, 7, D:6) a +0 robe Level 7 of the Dungeon [Shop] Kijy's Jewellery Shop a ring of protection from fire (350 gold) a +6 ring of intelligence (504 gold) a ring of willpower (350 gold) a +4 ring of protection (504 gold) a +6 ring of strength (504 gold) (0, 0, D:7) a +1 heavy war axe (5, 1, D:7) a +0 club a +0 leather armour (6, 0, D:7) a +0 trident (6, 1, D:7) a +0 mace (6, 10, D:7) a +0 dagger (13, 7, D:7) a +0 war axe (14, 34, D:7) a +0 dagger of venom a +0 robe (14, 36, D:7) a +0 dagger a +0 robe a +0 dagger a +0 robe (20, 25, D:7) a +0 robe a +0 dagger (20, 27, D:7) a scroll of identify (21, 6, D:7) a +4 quarterstaff of chaos (22, 6, D:7) the +3 hammer "Luff" {venom, Fly rElec Dex+4} Dex: It affects your dexterity (+4). rElec: It insulates you from electricity. Fly: It grants you flight. (22, 28, D:7) a +0 robe (35, 30, D:7) a +0 giant club (40, 14, D:7) a +0 ring mail a +1 heavy sling (41, 14, D:7) a +4 quarterstaff (42, 5, D:7) 6 stones (51, -11, D:7) a +0 mace (58, 12, D:7) a +0 robe Level 8 of the Dungeon (1, -24, D:8) a scroll of identify (5, -17, D:8) a +0 short sword (5, 5, D:8) 3 boomerangs of dispersal (6, -7, D:8) a +0 dagger a +0 robe (6, -6, D:8) a +0 dagger a +0 leather armour (6, -4, D:8) a +0 dagger a +0 robe (6, 6, D:8) a +0 leather armour (7, -18, D:8) a +0 war axe (7, -14, D:8) a +0 club (7, -10, D:8) a +0 short sword (7, 0, D:8) a +0 short sword (8, -17, D:8) a +0 short sword (8, -16, D:8) a +0 leather armour a +0 short sword (8, -4, D:8) a +0 dagger (9, 8, D:8) a +0 dagger a +0 dagger a +0 robe a +1 mace of venom a +0 scale mail (9, 9, D:8) a +0 hand axe a +0 flail a +0 scale mail (10, -17, D:8) a +0 robe a +0 dagger (11, -19, D:8) a +0 morningstar (13, 16, D:8) a +0 leather armour (23, 11, D:8) a staff of air (24, 8, D:8) a +0 spear (27, 4, D:8) a +0 buckler (30, 9, D:8) a +0 trident 2 stones (32, -24, D:8) a +0 chain mail (33, 16, D:8) a +0 club a +0 ring mail a +0 dagger a +0 robe (35, -21, D:8) a +0 spear Level 9 of the Dungeon (0, 0, D:9) a +0 robe (9, -7, D:9) a +0 spear a +0 orcbow a +0 short sword a +0 flail a +0 leather armour (9, -6, D:9) a +0 robe (10, -7, D:9) a +0 mace a +0 flail a +0 whip 17 stones (11, -5, D:9) a +0 halberd (20, -6, D:9) a +0 club (25, -29, D:9) a +0 giant club (26, -29, D:9) a +0 giant club (26, -26, D:9) a +0 giant spiked club a +0 giant spiked club (28, -7, D:9) a scarf of invisibility (29, -26, D:9) a +0 spear (33, -25, D:9) a +0 whip (39, -31, D:9) a +0 halberd (41, -31, D:9) a +0 leather armour a +0 club a +0 short sword (41, -28, D:9) a +0 spear (42, -31, D:9) a +0 whip a +0 club (42, -28, D:9) 5 stones a +0 short sword (46, -36, D:9) a +0 dagger (46, -26, D:9) a +0 club (47, -26, D:9) a scroll of noise a +0 robe a +0 dagger a +0 robe a +0 dagger (48, -27, D:9) a +0 mace a +0 ring mail of positive energy (49, -33, D:9) a +0 hand axe Level 10 of the Dungeon (0, 0, D:10) a +0 short sword a +0 whip (1, 0, D:10) a +0 whip a +0 dagger a +0 dagger 3 stones a +0 short sword a +2 short sword of venom (2, 0, D:10) a +0 whip 4 stones (2, 15, D:10) a +0 scale mail (2, 16, D:10) 5 stones (3, 14, D:10) a +5 war axe of electrocution (12, 2, D:10) a +0 falchion (13, 4, D:10) a +0 trident (14, 15, D:10) a +0 dagger a +0 robe (14, 16, D:10) a +0 hand axe 3 boomerangs a +0 ring mail (15, 6, D:10) a +0 orcbow (15, 15, D:10) a +0 short sword (15, 16, D:10) a +0 club (16, 15, D:10) a +0 long sword a +0 leather armour (17, 9, D:10) a staff of cold (22, 16, D:10) a scroll of identify (34, -10, D:10) a +0 dagger (34, 5, D:10) a +5 dire flail a +0 robe (36, -2, D:10) a +0 broad axe a +0 plate armour (37, -4, D:10) a +0 dagger a +0 robe (37, -2, D:10) a +0 whip a +0 dagger a +0 dagger of flaming a +0 robe (37, -1, D:10) a +0 club a boomerang of dispersal (38, -3, D:10) a +0 trident a +0 robe (41, 1, D:10) a scroll of identify (44, 10, D:10) a +0 leather armour (50, -19, D:10) 4 stones (51, -11, D:10) a +0 dagger a +0 robe (52, -11, D:10) a +0 whip a +0 whip a +0 club (53, -11, D:10) a +0 whip a +0 short sword a +0 short sword Level 11 of the Dungeon (0, 1, D:11) a scroll of identify (10, -19, D:11) a +0 spear (12, -26, D:11) 4 large rocks (14, 1, D:11) a +0 short sword (15, 1, D:11) a +0 leather armour (16, 1, D:11) a +0 trident (37, -4, D:11) a +0 dagger a +0 robe (37, -3, D:11) a +0 short sword a +0 chain mail (39, -4, D:11) 4 stones (40, -18, D:11) a +0 rapier (51, 18, D:11) a +0 shortbow (55, 11, D:11) a +0 giant club (56, 11, D:11) a +0 giant club (58, -5, D:11) a +0 leather armour Level 12 of the Dungeon (0, 0, D:12) a staff of fire (unseen) (1, -1, D:12) a book of Flames (1, 1, D:12) the +6 demon whip of Poverty {flame, rElec rC+ Int+3} Int: It affects your intelligence (+3). rC: It protects you from cold. rElec: It insulates you from electricity. (unseen) (2, 0, D:12) a book of Fire (7, 16, D:12) 5 stones (23, 1, D:12) 5 stones (24, 2, D:12) a +2 great sword of venom (27, -19, D:12) a +0 giant spiked club (27, -17, D:12) a hydra corpse (skeletalised by now) (28, -19, D:12) a +0 giant spiked club a +0 club a +0 leather armour a two-headed ogre corpse (skeletalised by now) an orc corpse (skeletalised by now) (29, -19, D:12) a +2 falchion of freezing a +0 scale mail a +0 dagger a +0 robe a +0 morningstar a +0 whip (29, 0, D:12) 5 large rocks (29, 3, D:12) a +0 orcbow the Ecumenical Temple