Zigma Level 1 of the Dungeon (0, 0, D:1) a staff of death (3, -17, D:1) a +0 short sword (7, -13, D:1) a +0 club (9, -24, D:1) a +0 short sword (10, -37, D:1) 2 stones (16, -1, D:1) 3 boomerangs (19, -37, D:1) 7 stones (21, -1, D:1) a +0 chain mail (33, -30, D:1) 6 stones (34, -10, D:1) a +0 dagger 5 stones (51, -40, D:1) a +0 club (55, -47, D:1) a +0 broad axe (56, -38, D:1) a +0 club Level 2 of the Dungeon [Shop] Saigil's Jewellery Shop a ring of willpower (250 gold) a ring of positive energy (200 gold) a +6 ring of intelligence (360 gold) the ring "Udghohuqyo" {Will- EV+5 Int+3} (451 gold) [ring of evasion] EV: It affects your evasion (+5). Int: It affects your intelligence (+3). Will: It decreases your willpower. an amulet of faith (400 gold) an amulet of faith (400 gold) an amulet of the acrobat (300 gold) a ring of the Octopus King {Fly HP+2 AC+2 EV+2 SH+2} (539 gold) [ring of flight] AC: It affects your AC (+2). EV: It affects your evasion (+2). HP: It affects your health (+2). Fly: It grants you flight. SH: It affects your SH (+2). (0, 0, D:2) a +0 cloak (8, -26, D:2) a +0 ring mail (10, 3, D:2) the +0 leather armour of Sonitseett {Harm rElec Will- Str+2 Dex+6} Str: It affects your strength (+2). Dex: It affects your dexterity (+6). rElec: It insulates you from electricity. Harm: It increases damage dealt and taken. Will: It decreases your willpower. (12, -14, D:2) a +0 robe (12, -9, D:2) a +0 dagger (15, -1, D:2) a staff of conjuration (21, -19, D:2) a +0 spear (26, -26, D:2) a +0 flail (27, -25, D:2) a +0 whip (28, 5, D:2) a staff of conjuration (29, -24, D:2) a +0 spear (30, 4, D:2) a +0 club (31, -24, D:2) a +0 plate armour Level 3 of the Dungeon (14, 8, D:3) 5 stones (19, -4, D:3) a +0 leather armour (20, 1, D:3) 7 stones (21, 32, D:3) a +0 dagger a stone (25, 29, D:3) a +0 whip (30, 3, D:3) a +0 whip (32, 3, D:3) a +0 dagger (44, 10, D:3) a +0 ring mail (45, -10, D:3) a +0 scale mail (50, -5, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +0 whip (5, -20, D:4) a +0 mace (11, -2, D:4) a +1 dagger (22, -17, D:4) a +0 mace (22, 0, D:4) a +0 club (24, -12, D:4) a +0 robe (24, -8, D:4) 6 stones (26, 21, D:4) a +0 ring mail of fire resistance (27, 6, D:4) a +0 leather armour (33, 7, D:4) 7 stones (45, -18, D:4) a +0 whip Level 5 of the Dungeon [Shop] Cuastre's Armour Boutique a +3 chain mail of poison resistance (258 gold) a +0 chain mail (49 gold) a +0 robe (7 gold) a +1 helmet of see invisible (181 gold) a +0 robe (7 gold) a +2 robe of resistance (414 gold) the +1 scale mail of Liberty {rF+ rC- rN+ Stlth+} (253 gold) rF: It protects you from fire. rC: It makes you vulnerable to cold. rN: It protects you from negative energy. Stlth: It makes you more stealthy. a +0 robe (7 gold) a +2 scale mail of cold resistance (231 gold) [Shop] Usinwen's Antique Weapon Emporium the +8 orcbow "Zigma's Curse" {antimagic, rN++ Dex+3 Stlth-} (1822 gold) Dex: It affects your dexterity (+3). rN: It greatly protects you from negative energy. Stlth: It makes you less stealthy. the +8 trishula "Condemnation" {holy, anguish, *Noise Fly rN+} (2145 gold) rN: It protects you from negative energy. Fly: It grants you flight. *Noise: It may make noises in combat. a +0 hand axe (75 gold) the +8 mace "Hoavuabb" {flame, Str+2 Int+3 Dex-3} (1415 gold) Str: It affects your strength (+2). Int: It affects your intelligence (+3). Dex: It affects your dexterity (-3). a +4 glaive of venom (745 gold) a +0 whip (62 gold) [Shop] Fodid's Antique Weapon Emporium the +8 lajatang of Musuj {speed, *Corrode rPois Str+4} (2871 gold) Str: It affects your strength (+4). rPois: It protects you from poison. *Corrode: It may corrode you when you take damage. a +4 flail of protection (759 gold) a +0 glaive (188 gold) a +0 sling (43 gold) a +0 rapier (116 gold) a +0 long sword (101 gold) a +2 whip of electrocution (527 gold) a +3 heavy mace (649 gold) [Shop] Milosyul's General Store a scroll of noise (14 gold) a +0 falchion (42 gold) a scroll of blinking (105 gold) a scroll of amnesia (56 gold) a book of the Senses (448 gold) 7 stones (9 gold) a +0 war axe (49 gold) 4 stones (5 gold) a +0 flail (49 gold) a +0 spear (42 gold) (0, 0, D:5) a +0 trident (1, -3, D:5) a +0 quarterstaff (5, -30, D:5) a +0 robe (5, -27, D:5) a +2 battleaxe of freezing a +0 robe (5, -25, D:5) a +0 dagger a +0 leather armour (6, -29, D:5) a +4 mace of freezing (8, -17, D:5) a +1 dire flail a +0 robe (9, -26, D:5) a +0 shortbow (12, -22, D:5) a +2 cloak (12, -2, D:5) a +0 mace a +0 leather armour (18, -43, D:5) a +0 short sword (18, 0, D:5) a +0 short sword (22, 1, D:5) 5 stones (25, -23, D:5) a +0 club (28, -13, D:5) a +0 spear (29, -11, D:5) a +0 club a +0 flail (29, -1, D:5) a +0 whip (38, -12, D:5) a +0 flail (39, -35, D:5) a +0 dagger a +0 leather armour (40, -12, D:5) a +0 trident a +0 ring mail a +0 buckler Level 6 of the Dungeon (0, 0, D:6) a +0 war axe 2 boomerangs a +0 chain mail (1, 0, D:6) a +0 dagger a +0 flail a +0 orcbow a +0 chain mail a +0 short sword a +0 hand axe a +0 hand axe (7, 38, D:6) 6 stones (8, 8, D:6) a +0 leather armour (16, 48, D:6) 5 stones (18, 50, D:6) a +0 heavy sling (43, 20, D:6) a +0 dagger (47, 22, D:6) a +0 whip a +0 ring mail (47, 23, D:6) a +0 dagger a +0 dagger Level 7 of the Dungeon (0, 0, D:7) a +0 war axe (3, 6, D:7) a staff of poison (3, 13, D:7) a +0 falchion (14, 11, D:7) a +0 short sword the Ecumenical Temple