Zigma Level 1 of the Dungeon [Shop] Hunikhla's Book Shoppe a book of Frost (280 gold) a book of Conjurations (280 gold) Sif Muna's Textbook on the Traveller and Immolation (392 gold) Spells Type Level a - Volatile Blastmotes Fire/Translocation 3 b - Fire Storm Conjuration/Fire 9 a manual of Earth Magic (1120 gold) Maxwell's Memoranda (532 gold) a book of Conjurations (280 gold) (0, 0, D:1) a +0 sling (15, 0, D:1) 5 stones (22, 8, D:1) a +0 dagger (24, -3, D:1) a +0 dagger (25, -3, D:1) a +0 club (31, 11, D:1) a +0 club (33, 18, D:1) a +1 dagger (41, -4, D:1) a +0 short sword (45, 5, D:1) 5 stones Level 2 of the Dungeon (0, 0, D:2) a +0 robe (8, 7, D:2) 2 large rocks (11, -12, D:2) a +0 short sword (11, -6, D:2) a +0 long sword (13, -22, D:2) a +0 club 2 stones (13, -7, D:2) a +0 dagger (18, 16, D:2) a +0 dagger (25, -22, D:2) a +0 dagger (43, -4, D:2) a +0 dagger (43, 3, D:2) a +0 robe (51, 12, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 2, D:3) a +0 chain mail (2, 2, D:3) a +0 club (3, 6, D:3) a +0 club a stone (4, 0, D:3) a +0 flail (5, -3, D:3) a +0 robe (5, 5, D:3) a +0 long sword (5, 10, D:3) a +0 dagger a stone (14, -20, D:3) a +0 short sword 4 stones (15, 8, D:3) a +0 robe (22, -13, D:3) a +0 long sword (25, 17, D:3) a +0 ring mail (33, -21, D:3) a +0 dagger (38, -34, D:3) a +0 club (40, -36, D:3) a +0 club (41, -36, D:3) a +0 short sword (41, -35, D:3) a +0 trident (51, -28, D:3) a stone (56, -13, D:3) a potion of lignification (57, -4, D:3) a +0 robe Level 4 of the Dungeon (0, 0, D:4) a +3 dagger 3 stones (3, -7, D:4) a +0 chain mail (3, 4, D:4) a +0 leather armour (6, -12, D:4) a +2 dagger of freezing (8, -26, D:4) a +0 dagger (9, -21, D:4) a +0 robe (9, -18, D:4) a +0 hand axe (10, 5, D:4) a +0 mace 8 stones a +0 ring mail (11, 17, D:4) a +0 dagger (20, -30, D:4) a +0 club a +0 leather armour (20, -29, D:4) a +0 club a +0 scale mail a +0 hand axe of freezing a +0 leather armour (20, 10, D:4) a +0 cloak a +0 robe a +3 quarterstaff of chaos (21, 10, D:4) a +0 hammer (26, -19, D:4) 6 stones (26, -18, D:4) a +0 trident a +0 ring mail (27, 0, D:4) a +1 mace of protection a +0 scale mail (27, 1, D:4) a +0 dagger a +0 leather armour (27, 2, D:4) a +0 dagger a +0 robe a +0 flail a +0 leather armour (28, 21, D:4) a +0 dagger (41, 1, D:4) 4 stones (42, 5, D:4) 7 stones (52, 11, D:4) 6 stones Level 5 of the Dungeon [Shop] Laof's Armour Shoppe a +0 robe (8 gold) a +0 leather armour (24 gold) a +0 robe (8 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) (3, -8, D:5) a +0 leather armour (9, 27, D:5) a stone (11, -17, D:5) 4 stones (29, 14, D:5) a +0 club (38, 1, D:5) a +0 dagger (39, -26, D:5) a +0 giant club (48, -3, D:5) a +0 leather armour a +0 dagger a +0 leather armour a +0 hand axe (49, -3, D:5) a +0 falchion (52, 19, D:5) a +0 hand axe a +0 leather armour (53, 19, D:5) a +0 flail (54, 18, D:5) a +0 dagger (54, 19, D:5) a +0 dagger a +0 robe Level 6 of the Dungeon [Shop] Irumi's General Store a scroll of fog (44 gold) 8 stones (8 gold) 5 poisoned darts (33 gold) a scroll of identify (22 gold) a +0 leather armour (22 gold) a wand of iceblast (2) (52 gold) the +2 ratskin cloak {*Rats rPois rN+ Str-1 Int-1 Dex+1} (305 gold) *Rats: When the wearer is hurt, rats may emerge from it to assist them. Str: It affects your strength (-1). Int: It affects your intelligence (-1). Dex: It affects your dexterity (+1). rPois: It protects you from poison. rN: It protects you from negative energy. a tin of tremorstones (2/2) (440 gold) [Shop] Iroeful's Assorted Antiques (Shop contents are unknown) [Shop] Gizac's Antique Armour Boutique a +0 ring mail (128 gold) a +0 ring mail (128 gold) the +2 ring mail of Puskya Mamof {Stlth+} (761 gold) Stlth: It makes you more stealthy. a +0 robe (22 gold) a +1 leather armour of poison resistance (352 gold) a +0 buckler (144 gold) a +1 robe of cold resistance (406 gold) a +0 chain mail (144 gold) [Shop] Jepeipp's Weapon Shoppe the +1 hand axe "Ceplaick" {heavy, rCorr SInv} (353 gold) SInv: It lets you see invisible. rCorr: It protects you from acid and corrosion. a +0 sling (19 gold) a +2 scimitar of draining (249 gold) a +0 halberd (52 gold) a +4 vampiric short sword (403 gold) a +0 club (13 gold) a +0 trident (45 gold) a +0 rapier (52 gold) a +0 mace (39 gold) a +0 falchion (39 gold) (0, 0, D:6) a +1 whip of electrocution a +0 robe (2, 29, D:6) a +0 cloak (8, -3, D:6) a +0 robe (10, 5, D:6) a +0 robe (13, -2, D:6) 4 stones (17, 31, D:6) a +0 morningstar (25, 31, D:6) a +0 giant club (27, 26, D:6) a +0 ring mail (28, 33, D:6) a +0 halberd (28, 37, D:6) a +0 whip a +0 flail Level 7 of the Dungeon [Shop] Lukizawn's Armour Emporium a +0 scale mail (60 gold) a +0 scale mail (60 gold) a +0 robe (10 gold) a +0 ring mail (60 gold) a +0 ring mail (60 gold) a +0 ring mail (60 gold) a +0 leather armour (30 gold) a +0 scale mail (60 gold) (3, 19, D:7) a +0 trident (4, 19, D:7) a +0 robe (8, -2, D:7) a +0 quarterstaff (12, 2, D:7) a +0 trident (30, 29, D:7) a +0 flail (31, 29, D:7) a +0 club (32, 21, D:7) the +2 robe of Baldness {-Cast rElec rF+} rF: It protects you from fire. rElec: It insulates you from electricity. -Cast: It prevents spellcasting. (32, 29, D:7) a +0 leather armour a +0 whip (33, 29, D:7) a +0 flail a +0 spear (34, 30, D:7) a +0 halberd (41, 25, D:7) a +0 falchion Level 8 of the Dungeon (6, -52, D:8) a +0 spear (7, -53, D:8) a +0 whip (8, -54, D:8) a +0 spear (8, -53, D:8) a +0 scale mail a +0 club a +0 whip (14, -13, D:8) a +0 rapier (33, -58, D:8) a +0 orcbow (34, -41, D:8) a +0 dagger a +0 short sword 5 stones (34, -40, D:8) a +0 short sword 4 stones a +0 dagger (34, -39, D:8) a +0 short sword a +0 short sword (38, -57, D:8) 5 stones (46, -1, D:8) a +0 flail (46, 1, D:8) a +0 short sword (47, -49, D:8) a +0 flail (47, -1, D:8) a +0 whip (49, -1, D:8) a +0 flail of holy wrath a +0 hand axe a +0 chain mail (53, -24, D:8) a +0 ring mail Level 9 of the Dungeon (0, 0, D:9) a +2 halberd (0, 2, D:9) a +0 trident (1, 2, D:9) a +0 robe (2, 2, D:9) a +0 robe (3, 0, D:9) a +0 robe a +0 halberd (6, 26, D:9) a +0 short sword (7, 26, D:9) a +0 flail a +0 short sword (8, 26, D:9) a +0 dagger (9, 42, D:9) a +0 plate armour (10, -2, D:9) a +0 dagger (11, 37, D:9) a +0 short sword (21, 32, D:9) a +0 robe (22, 33, D:9) a +2 dire flail a +4 hand axe of freezing a +0 robe a +0 morningstar a +0 robe a +3 battleaxe of freezing a +0 robe (25, -5, D:9) a +0 club a +0 flail (26, -5, D:9) a +0 spear (27, -4, D:9) a +0 club (27, -3, D:9) a +0 club (27, -2, D:9) a +0 leather armour a +0 club (27, 9, D:9) 9 stones Level 10 of the Dungeon (15, -8, D:10) a +0 leather armour (19, 1, D:10) 2 stones (29, -6, D:10) a +0 club (33, -8, D:10) a +0 hand axe (33, 26, D:10) a +0 scimitar (35, 20, D:10) a +0 dagger (35, 21, D:10) a +0 mace of draining (36, 19, D:10) a +0 whip (36, 20, D:10) a +0 short sword (36, 21, D:10) a +0 battleaxe (37, 19, D:10) a +0 club (37, 20, D:10) 4 stones a +0 short sword a +0 chain mail (38, 20, D:10) a +0 dagger (38, 22, D:10) a +0 short sword (55, -28, D:10) a +0 barding (60, -22, D:10) a +0 club (62, -23, D:10) a +0 dagger a +0 robe (62, -22, D:10) a +2 mace of protection (64, -23, D:10) a +0 mace Level 11 of the Dungeon (0, 0, D:11) a +0 club (11, -37, D:11) a +0 short sword (16, -5, D:11) a +0 ring mail Level 13 of the Dungeon (0, 0, D:13) a potion of might Level 14 of the Dungeon (0, 0, D:14) a +0 robe (9, 0, D:14) a +0 shortbow (10, 0, D:14) a +0 orcbow (10, 1, D:14) a +0 shortbow (10, 2, D:14) a +0 shortbow (11, -28, D:14) a +0 orcbow (12, -20, D:14) a +0 scale mail (15, -10, D:14) a scroll of identify (23, -26, D:14) a potion of degeneration (23, -13, D:14) a +0 giant club (33, -32, D:14) a +0 dagger (36, -48, D:14) 4 stones (38, 2, D:14) a +0 leather armour (40, -30, D:14) 6 stones (40, 3, D:14) a +0 shortbow (41, -1, D:14) a scroll of identify (42, -47, D:14) 3 stones (46, -45, D:14) a +0 whip Level 15 of the Dungeon (0, 0, D:15) 4 stones (0, 14, D:15) a +0 glaive (1, 13, D:15) a +0 war axe (2, 13, D:15) a +0 battleaxe (5, 14, D:15) a +0 spear (7, -9, D:15) a +3 dagger of freezing a +0 robe a human corpse (skeletalised by now) (7, -2, D:15) a basilisk corpse (10, -24, D:15) a +0 rapier (10, -12, D:15) a +0 rapier a +0 chain mail an elf skeleton (10, -5, D:15) a +0 short sword (10, 1, D:15) the +2 ring mail of Kleptomania {Contam Harm rElec rPois} rElec: It insulates you from electricity. rPois: It protects you from poison. Contam: It causes magical contamination when unequipped. Harm: It increases damage dealt and taken. (10, 13, D:15) a +0 mace (11, -9, D:15) a +0 dagger a +0 robe a human corpse (11, -2, D:15) a +0 orcbow (13, -9, D:15) a +0 spear (21, -18, D:15) a +1 flail of protection a +0 arbalest (45, -2, D:15) a +1 longbow of flaming a +2 barding (50, 1, D:15) 2 large rocks the Ecumenical Temple