Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 club a stone (1, 30, D:1) a +0 dagger (2, -14, D:1) a +0 dagger (3, -8, D:1) a +0 club (3, 22, D:1) a +1 sling of freezing (11, 13, D:1) a +0 dagger (24, 12, D:1) 3 stones (24, 42, D:1) a +0 club (32, 39, D:1) a +0 chain mail (34, 2, D:1) 7 stones (36, 10, D:1) a +0 short sword (43, 4, D:1) a +0 leather armour (47, 35, D:1) a +0 short sword (52, -8, D:1) a +0 short sword (56, 36, D:1) a +0 spear Level 2 of the Dungeon (0, 0, D:2) a +0 dagger (5, -13, D:2) a +0 club a +0 sling of draining (17, -20, D:2) a +0 club (25, -13, D:2) 6 stones (28, -24, D:2) a +0 leather armour (36, -49, D:2) 4 poisoned darts (38, -28, D:2) 3 stones (46, -22, D:2) a +0 dagger (51, -8, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 sling (2, 10, D:3) a +0 ring mail (13, 36, D:3) a +0 leather armour (15, 42, D:3) 3 stones (20, 42, D:3) a +0 dagger (26, 30, D:3) a +0 whip (30, 17, D:3) a +0 club (31, 18, D:3) a +0 dagger a +0 sling a +0 robe (33, 22, D:3) a +0 mace (39, 24, D:3) a +0 dagger Level 4 of the Dungeon (0, 0, D:4) a +0 sling (3, -4, D:4) a +0 club a +0 chain mail (6, -30, D:4) 6 curare-tipped darts (10, -19, D:4) the +0 ring mail of Insecurity {Str+3} Str: It affects your strength (+3). (11, 12, D:4) 7 stones (15, 1, D:4) a +0 dagger (15, 5, D:4) a +4 falchion a +0 robe (22, 11, D:4) a +0 dagger (23, 7, D:4) a +0 dagger a +0 leather armour (23, 26, D:4) a +0 rapier (24, 3, D:4) a staff of earth (25, -7, D:4) a +0 scale mail (29, -11, D:4) a +2 tower shield (30, -11, D:4) 4 stones (32, 6, D:4) 5 stones (43, -7, D:4) a +0 ring mail Level 5 of the Dungeon (0, 0, D:5) a +2 dagger of freezing (1, 17, D:5) a +0 sling (3, 20, D:5) a +0 hand axe (6, -1, D:5) 5 stones (6, 7, D:5) a +0 ring mail (13, 9, D:5) 4 stones (18, -7, D:5) a +0 morningstar (20, 29, D:5) a +0 giant spiked club a +0 dire flail (21, 8, D:5) a +0 robe a +0 hand axe (21, 19, D:5) 5 stones (33, 3, D:5) a +0 plate armour (37, 3, D:5) a +0 robe (39, 18, D:5) a +0 giant club Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 ring mail (2, -3, D:6) a +1 flail of distortion (3, -4, D:6) a +0 scimitar a +0 chain mail (4, -4, D:6) a +0 club (12, 2, D:6) a +0 robe (14, 33, D:6) a +0 quarterstaff (15, -18, D:6) 9 stones (21, -12, D:6) a +0 giant spiked club (21, 21, D:6) a +0 flail (41, 28, D:6) a +0 dagger (42, -28, D:6) a +0 robe (43, 2, D:6) a +0 spear (43, 3, D:6) a +0 club a +0 leather armour (44, 2, D:6) a +0 halberd (44, 4, D:6) a +0 club (44, 6, D:6) a +0 spear a +0 spear (52, -9, D:6) a +0 whip (53, -11, D:6) a +0 halberd (53, -10, D:6) a +0 whip (54, -9, D:6) a +0 flail (59, -8, D:6) a +0 short sword (60, -6, D:6) a +0 dagger a +0 robe (60, 7, D:6) 3 stones (61, -6, D:6) a +0 hand axe Level 7 of the Dungeon (0, 0, D:7) a +0 chain mail (3, 15, D:7) a +0 mace (13, 6, D:7) an amulet of reflection (17, 6, D:7) a scarf of harm (21, -14, D:7) a +0 quarterstaff (26, -15, D:7) 7 stones (30, 1, D:7) a +0 club (30, 2, D:7) a +0 club (31, 1, D:7) a +0 war axe a +0 scale mail a +0 dagger (32, 1, D:7) a +0 hand axe (32, 9, D:7) a +0 dagger (33, 11, D:7) a +0 halberd of pain +0 steam dragon scales (39, -12, D:7) a +0 leather armour (52, 11, D:7) a scarf of harm (54, 15, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 scale mail (5, 6, D:8) 3 stones (6, 12, D:8) a +0 cloak a +0 dagger (14, -9, D:8) a +0 quarterstaff a +0 sling a +0 leather armour (23, -10, D:8) a +0 trident (23, -9, D:8) a +0 short sword a +0 club (24, -9, D:8) a +0 dagger a +0 robe (25, -9, D:8) a +0 whip (25, 38, D:8) a +0 dagger 4 stones (26, 36, D:8) a +0 club a stone (26, 40, D:8) a +0 dagger a +0 short sword 2 poisoned darts (27, 40, D:8) a +3 dagger of speed 7 poisoned darts (42, 11, D:8) a ring of resist corrosion (54, 9, D:8) a staff of cold Level 9 of the Dungeon (3, 2, D:9) a +0 club a +0 leather armour a +0 club (3, 3, D:9) a +3 spear of venom a +0 scale mail (4, 3, D:9) a +0 flail a +0 dagger a +0 scale mail (5, 2, D:9) a +0 spear (still there?) a +0 flail of protection (still there?) a +0 spear (still there?) (5, 4, D:9) a +0 club (5, 6, D:9) a throwing net (10, 8, D:9) the +5 flail of Midsummer {elec, rElec SInv} rElec: It insulates you from electricity. SInv: It lets you see invisible. (14, -22, D:9) a +0 whip (15, -23, D:9) a +0 whip (15, -22, D:9) a +0 dagger a stone a +0 whip (16, -22, D:9) a +0 short sword 5 poisoned darts the Ecumenical Temple