Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 club (8, 22, D:1) 5 stones (13, -6, D:1) a +0 robe (26, 26, D:1) a +0 flail (27, 7, D:1) a +0 club (59, 8, D:1) a +0 club a stone Level 2 of the Dungeon [Shop] Cetoq's Armour Boutique a +0 robe (8 gold) a +1 robe of positive energy (116 gold) a +1 plate armour of willpower (420 gold) a +0 robe (8 gold) a +0 chain mail (54 gold) a +3 leather armour of positive energy (252 gold) a +0 helmet (54 gold) (0, 0, D:2) a +0 leather armour (13, -20, D:2) a +0 whip 4 stones (20, -8, D:2) 7 stones (23, -35, D:2) a +1 dagger a +0 ring mail (24, -32, D:2) a +0 scythe a +0 robe (30, -46, D:2) a +0 robe (30, -27, D:2) a +1 morningstar of protection a +0 scale mail (33, -6, D:2) a +0 ring mail (35, -8, D:2) a +0 whip (46, -29, D:2) a +0 plate armour (59, -10, D:2) a staff of poison Level 3 of the Dungeon [Shop] Daupn's Antique Armour Shop a +0 helmet (112 gold) a +0 chain mail (112 gold) a +0 ring mail (100 gold) a +2 pair of gloves of hurling (537 gold) a +0 chain mail (112 gold) a +0 chain mail (112 gold) a +1 ring mail of poison resistance (325 gold) (0, 0, D:3) a +0 short sword (7, 7, D:3) a +0 dagger (9, 26, D:3) 9 stones (17, -16, D:3) a +0 ring mail (19, -7, D:3) a +0 club (20, -7, D:3) a +0 dagger a +0 club a +0 club (21, -7, D:3) a +0 club a +2 dagger of draining a +0 club (22, -6, D:3) a +0 club a +1 animal skin (22, 18, D:3) 7 stones (27, 16, D:3) a +0 ring mail a +0 club (32, -16, D:3) 2 stones (42, 0, D:3) a +0 short sword Level 4 of the Dungeon (1, -9, D:4) a +0 rapier (20, 0, D:4) a +0 short sword a +0 ring mail (20, 14, D:4) a +0 spear a +0 flail a +0 whip a +0 whip a +0 leather armour (21, 14, D:4) a +0 whip (22, 16, D:4) a +0 spear (28, -17, D:4) a +0 chain mail Level 5 of the Dungeon (0, 0, D:5) a +0 short sword a +0 leather armour (0, 29, D:5) a ring of poison resistance (3, 1, D:5) a +0 dagger a +0 robe (3, 19, D:5) a +1 flail of protection (3, 20, D:5) a +0 dagger a +0 leather armour (3, 21, D:5) a +2 dagger of venom a +0 robe (4, 21, D:5) a +0 dagger a +0 leather armour a +0 dagger a +0 leather armour (19, -13, D:5) a +0 quarterstaff (21, 4, D:5) a +0 shortbow (23, -12, D:5) a +1 robe of willpower Level 6 of the Dungeon (0, 0, D:6) a stone (1, 14, D:6) a +0 hammer (2, 15, D:6) a +4 quarterstaff of chaos (2, 16, D:6) a +0 hammer (2, 18, D:6) a +0 hammer (3, 20, D:6) a +1 hammer of protection (4, -3, D:6) a +0 club a +0 leather armour a +1 scimitar of draining +0 steam dragon scales a +0 dagger (4, -2, D:6) a +0 dagger (4, -1, D:6) a +3 short sword a +0 chain mail a +0 short sword (4, 23, D:6) a +0 hammer (11, 28, D:6) a +1 falchion of draining (13, 26, D:6) 2 boomerangs (22, 24, D:6) the +10 orcbow of Miedash {freeze, rC+ rCorr MP-9} rC: It protects you from cold. MP: It affects your magic capacity (-9). rCorr: It protects you from acid and corrosion. (27, -5, D:6) a +0 leather armour (35, 3, D:6) a +0 ring mail (49, 17, D:6) a +0 flail (53, 19, D:6) a +0 club a +0 halberd Level 7 of the Dungeon (0, 0, D:7) a ring of wizardry (1, 3, D:7) a +0 club a +0 leather armour (9, 36, D:7) a +0 robe (13, 22, D:7) a +0 sling (14, 23, D:7) 7 stones (20, 30, D:7) a +0 chain mail (43, 1, D:7) a +0 short sword a +0 leather armour (48, 33, D:7) a +2 heavy quarterstaff (52, 52, D:7) a +0 orcbow (54, 39, D:7) a +0 whip Level 8 of the Dungeon (0, 0, D:8) a +0 short sword a +0 ring mail (0, 1, D:8) a +0 flail a +0 mace a +0 chain mail (0, 2, D:8) a +0 club a +0 chain mail (13, 17, D:8) 8 stones (15, 8, D:8) a +0 whip a +0 flail (15, 44, D:8) a boomerang (16, 19, D:8) a +0 ring mail (16, 44, D:8) 3 boomerangs (16, 45, D:8) the ring "Oconwato" {*Corrode *Slow rPois rN+++ SInv} [ring of see invisible] rPois: It protects you from poison. rN: It renders you almost immune to negative energy. SInv: It lets you see invisible. *Corrode: It may corrode you when you take damage. *Slow: It may slow you when you take damage. (17, 44, D:8) 2 boomerangs (18, 12, D:8) the +3 Mad Mage's Maulers {Infuse+∞ VampMP -Cast} Infuse+∞: It empowers its wearer's blows with all of their magic. VampMP: Blows struck in melee replenish the wearer's magic. -Cast: It prevents spellcasting. (20, 8, D:8) a +0 helmet (26, -7, D:8) a +0 dagger (28, -7, D:8) a +0 club 2 stones (28, -5, D:8) a +0 dagger 5 stones (29, -7, D:8) a +0 short sword a stone (31, 10, D:8) a +0 ring mail (32, 21, D:8) a +0 mace a +0 ring mail (50, 34, D:8) 3 stones (51, 32, D:8) a scroll of teleportation (56, 38, D:8) a +0 dagger (56, 42, D:8) a +0 short sword a +0 robe (56, 44, D:8) a +0 short sword a +0 robe (58, 45, D:8) a +4 halberd a +0 robe (59, 47, D:8) a +5 dagger of freezing a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 hand axe (5, 13, D:9) a +0 war axe a +0 animal skin (14, 2, D:9) a +0 troll leather armour (14, 39, D:9) a +0 leather armour a +0 flail a +0 hand axe (15, 39, D:9) a +0 ring mail a +0 falchion a +0 robe a +0 dagger of draining (18, 42, D:9) a +0 long sword (20, 9, D:9) a +0 robe (20, 20, D:9) 2 javelins (22, 5, D:9) a +0 shortbow (23, 27, D:9) a +0 scale mail (40, 25, D:9) a +6 ring of strength (41, 27, D:9) the +1 dagger "Nuvauck" {heavy, Dex+5} Dex: It affects your dexterity (+5). (43, 26, D:9) a -1 demon whip of venom (49, 10, D:9) a +0 robe (57, 1, D:9) a +0 dagger a +0 robe (59, 1, D:9) a +0 dagger a +0 robe (60, 0, D:9) a +0 dagger a +0 robe (61, 0, D:9) a +0 dagger a +0 robe (64, 0, D:9) a +0 dagger of venom a +0 robe Level 10 of the Dungeon (15, -18, D:10) a +0 club (20, 8, D:10) 5 stones (25, 5, D:10) 6 stones (26, 0, D:10) a +0 troll leather armour (33, -25, D:10) 6 stones (39, -24, D:10) a +0 ring mail (43, -29, D:10) a +0 dagger (47, -12, D:10) a +0 dagger a +0 club (47, -11, D:10) 3 stones a +0 short sword (48, -12, D:10) a +0 short sword Level 11 of the Dungeon (0, 0, D:11) a +0 barding (2, 5, D:11) 20 gold pieces (3, 6, D:11) 18 gold pieces (7, 3, D:11) 15 gold pieces (35, 6, D:11) 11 gold pieces the Ecumenical Temple a Gauntlet (3, 9, Gauntlet) a +0 long sword a +0 ring mail a +0 buckler (3, 10, Gauntlet) a tengu corpse (4, 9, Gauntlet) a +0 buckler (8, -2, Gauntlet) a +0 helmet of intelligence (unseen) (8, -1, Gauntlet) 2 scrolls of summoning (8, 9, Gauntlet) a +1 heavy hand axe (15, 3, Gauntlet) a +0 dagger a +0 robe (20, -2, Gauntlet) a +1 helmet of see invisible (20, 8, Gauntlet) 2 potions of might (20, 9, Gauntlet) a scroll of enchant weapon (31, 7, Gauntlet) the +1 helmet of Dogma {Will+ Str+6 Int-3 Slay+3} Str: It affects your strength (+6). Int: It affects your intelligence (-3). Slay: It affects your accuracy & damage with ranged weapons and melee (+3). Will: It increases your willpower. (unseen) (32, -1, Gauntlet) a +0 cloak (32, 1, Gauntlet) a scroll of fog (32, 2, Gauntlet) a +2 hat of stealth (unseen) (32, 7, Gauntlet) a scroll of blinking (32, 13, Gauntlet) a lightning rod (4/4)