Zigma Level 1 of the Dungeon (0, 0, D:1) 7 stones (8, -18, D:1) a +0 dagger (15, -20, D:1) 5 datura-tipped darts (15, 8, D:1) a +0 club (25, -10, D:1) 5 poisoned darts a +0 leather armour of positive energy (27, -20, D:1) a +0 robe (33, -15, D:1) a +0 short sword 5 stones (34, -2, D:1) a +0 club (47, -18, D:1) a +0 mace (50, -10, D:1) a staff of conjuration Level 2 of the Dungeon (3, 24, D:2) a +0 dagger (12, 37, D:2) a +0 dagger (18, -8, D:2) a +0 falchion (18, 38, D:2) a +0 robe (21, 2, D:2) a +0 dagger (22, 13, D:2) a +0 club 3 stones (28, 16, D:2) a +0 leather armour (28, 37, D:2) a +0 ring mail (33, 6, D:2) a +0 ring mail (48, -10, D:2) a +0 ring mail Level 3 of the Dungeon (2, -38, D:3) a +0 dagger (18, -23, D:3) a +0 whip (37, -41, D:3) a potion of attraction (37, -36, D:3) a book of Fire (39, -40, D:3) 17 gold pieces (45, 6, D:3) a frilled lizard corpse (skeletalised by now) (46, 8, D:3) a +0 quarterstaff (48, -51, D:3) a +0 sling (58, -49, D:3) a +0 scale mail