Zigma Level 1 of the Dungeon [Shop] Qearifig's Book Emporium a book of Blood (280 gold) the Treatise on Grisly Immolation (420 gold) Spells Type Level a - Sublimation of Blood Necromancy 2 b - Animate Dead Necromancy 4 c - Fireball Conjuration/Fire 5 d - Simulacrum Ice/Necromancy 6 a book of Storms (260 gold) a book of Annihilations (600 gold) a book of Necromancy (240 gold) a book of Callings (200 gold) a book of the Hunter (260 gold) [Shop] Itra's Assorted Antiques a potion of brilliance (100 gold) the +3 falchion of Glory {venom, Int+3} (797 gold) Int+3: It affects your intelligence (+3). a +0 dagger (50 gold) a scroll of summoning (237 gold) a scroll of amnesia (100 gold) a +1 leather armour of cold resistance (350 gold) a potion of ambrosia (200 gold) a ring of flight (437 gold) a scroll of enchant armour (187 gold) a +0 dagger (50 gold) [Shop] Typraime's Weapon Emporium a +0 dagger (28 gold) a +0 dagger (28 gold) 3 boomerangs (84 gold) a +0 dagger (28 gold) a stone (1 gold) a throwing net (42 gold) a +4 flail of draining (396 gold) the +1 dire flail "Asapliag" {elec, *Rage rC++ Dex+5} (670 gold) Dex+5: It affects your dexterity (+5). rC++: It greatly protects you from cold. *Rage: It berserks you when you make melee attacks (+20% chance). the +5 great sword of the Fifty Artisans {venom, rElec rPois Str+3} (802 gold) Str+3: It affects your strength (+3). rElec: It insulates you from electricity. rPois: It protects you from poison [Shop] Tuhyluj's Antique Armour Boutique a +0 chain mail (135 gold) a +0 ring mail (120 gold) a +0 pair of gloves (135 gold) a +0 scale mail (120 gold) a +0 robe (21 gold) a +0 robe of cold resistance (231 gold) a +3 chain mail of fire resistance (795 gold) the +1 fire dragon scales of Qeefuamn {Rampage rF++ rC- rN+} (2286 gold) rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Rampage: It bestows one free step when moving towards enemies. (13, 9, D:1) a +0 club 2 stones (14, 49, D:1) a +0 spear (43, 12, D:1) a +0 ring mail (49, 14, D:1) 2 poisoned darts (54, 26, D:1) 4 stones (57, 42, D:1) a +0 club (60, 10, D:1) an orb of light (64, 10, D:1) a +0 sling Level 2 of the Dungeon (9, 10, D:2) a +0 whip (13, -21, D:2) a staff of air (17, -10, D:2) a +0 club (19, 1, D:2) 6 stones (27, -20, D:2) a +0 leather armour (30, -22, D:2) 2 stones (31, 13, D:2) a +0 club (34, -8, D:2) 5 stones (44, 6, D:2) a +0 dagger (51, -8, D:2) a -2 dagger Level 3 of the Dungeon (0, 0, D:3) an adder corpse (skeletalised by now) (1, 1, D:3) a quokka corpse (skeletalised by now) (6, 16, D:3) a +0 scale mail a +0 club (6, 17, D:3) a +0 war axe a +0 ring mail a +0 falchion a +0 club (7, 17, D:3) a +0 hand axe (8, 17, D:3) a +0 heavy mace (15, -1, D:3) a +0 short sword (23, 2, D:3) a +0 mace (27, 8, D:3) 6 atropa-tipped darts (34, 2, D:3) a ball python corpse (skeletalised by now) (41, 7, D:3) a potion of degeneration Level 4 of the Dungeon (3, 10, D:4) a jackal corpse (14, -1, D:4) a +0 club a stone a kobold corpse (17, -3, D:4) a +0 pair of boots