Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 club (4, -5, D:1) a +0 whip 3 stones (9, -25, D:1) a +0 trident (12, -12, D:1) a +0 whip (16, -18, D:1) 6 stones (23, 4, D:1) 8 stones (27, -8, D:1) a +0 club (36, 9, D:1) a +0 dagger (37, 10, D:1) a +0 dagger (38, -24, D:1) a +0 leather armour (43, -17, D:1) a +0 club (45, -2, D:1) a +0 hand axe (47, -32, D:1) a frilled lizard corpse (skeletalised by now) (49, -23, D:1) a +2 leather armour of positive energy (61, 9, D:1) a +0 rapier Level 2 of the Dungeon (0, 0, D:2) a rat corpse (10, -3, D:2) a +0 club 2 stones a frilled lizard corpse (11, -4, D:2) a jackal corpse (11, 2, D:2) a staff of poison (14, -8, D:2) a +0 leather armour (14, 3, D:2) a +0 short sword a kobold corpse (15, -5, D:2) a +0 dagger (15, -3, D:2) a +0 club (16, -7, D:2) a +0 trident (18, -8, D:2) a ball python corpse (20, 21, D:2) 2 datura-tipped darts (30, 0, D:2) a +0 spear