Zigma Level 1 of the Dungeon (15, -32, D:1) a +0 ring mail (39, -17, D:1) a +0 short sword 4 stones Level 2 of the Dungeon (5, -23, D:2) a +0 club (37, -6, D:2) a +0 falchion a +0 heavy hand axe a +0 leather armour (37, -5, D:2) a +0 club a +0 ring mail a +0 dagger of draining a +0 robe a +0 whip (40, 0, D:2) a +0 helmet (42, 16, D:2) a +0 short sword 3 stones (52, -17, D:2) a +0 quarterstaff (62, -15, D:2) a +0 short sword (62, 5, D:2) a +0 club (64, 17, D:2) a stone a +0 dagger (66, -2, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 16, D:3) 3 stones (1, 18, D:3) a scroll of blinking (1, 24, D:3) a +0 chain mail (2, 21, D:3) a potion of heal wounds (10, 9, D:3) a stone (11, 52, D:3) a +0 robe (13, 3, D:3) 4 stones (13, 14, D:3) a +0 club (25, 24, D:3) a +0 hand axe (28, 25, D:3) a +0 club a +0 leather armour a +0 club a +0 leather armour a +0 short sword (43, 11, D:3) a +0 short sword (44, 37, D:3) a +0 short sword (44, 42, D:3) a +0 hand axe (45, 38, D:3) a +0 flail (47, 39, D:3) a +0 club (52, 42, D:3) a +0 chain mail Level 4 of the Dungeon (0, 0, D:4) a +0 spear (0, 1, D:4) a +0 spear (0, 2, D:4) a +0 flail a +6 heavy flail a +0 ring mail (6, 28, D:4) a +0 short sword (13, -11, D:4) a +0 cloak a +3 quarterstaff of chaos (14, 28, D:4) a +0 whip (17, -23, D:4) 3 stones (17, 29, D:4) a +0 falchion 6 stones (29, 36, D:4) a +1 vampiric spear (30, 32, D:4) a +0 great sword (30, 36, D:4) a +0 whip a +0 spear (31, 36, D:4) a +0 club a +0 whip (34, 34, D:4) a +0 whip a +0 ring mail (36, -3, D:4) a +0 spear (42, 34, D:4) a +1 antimagic dagger a +0 leather armour (45, -6, D:4) a +2 heavy long sword a +0 robe (48, 2, D:4) a +0 club (50, 5, D:4) a +0 club (50, 6, D:4) a +0 club a +0 halberd (52, 15, D:4) a +0 dagger a +0 robe (52, 22, D:4) a +0 sling (53, 16, D:4) a +0 short sword a +0 leather armour Level 5 of the Dungeon [Shop] Arucw's Firing Range the +11 triple crossbow "Votisee" {drain, rC+ Int+2} (1368 gold) Int+2: It affects your intelligence (+2). rC+: It protects you from cold. 3 boomerangs (90 gold) a +0 shortbow (45 gold) 2 boomerangs (60 gold) 6 poisoned darts (54 gold) (0, 0, D:5) a +0 war axe (6, -1, D:5) a +0 short sword (6, 1, D:5) a +0 halberd a +0 halberd (6, 6, D:5) a stone (7, 0, D:5) a +0 short sword (7, 1, D:5) a +0 halberd (9, 0, D:5) a +0 short sword (11, 19, D:5) a serpent talisman (12, 1, D:5) a +0 dagger a +0 robe (12, 2, D:5) a +0 short sword (14, 42, D:5) a +0 ring mail (15, 9, D:5) a +0 sling (22, 51, D:5) a +0 club (26, 40, D:5) a stone (26, 41, D:5) a boomerang (26, 42, D:5) a throwing net (27, 34, D:5) a +0 ring mail (27, 42, D:5) a stone a stone (28, 39, D:5) a stone (28, 42, D:5) a stone (39, 42, D:5) a +0 falchion (43, 9, D:5) a scroll of noise (45, 17, D:5) a +0 giant club (58, 29, D:5) a +0 trident (60, 9, D:5) a +0 robe (61, 7, D:5) a +0 chain mail Level 6 of the Dungeon (0, 0, D:6) the +1 leather armour of the Platytaur {rPois} rPois: It protects you from poison (9, 16, D:6) a +0 flail (21, 17, D:6) a +3 spear of venom (24, 14, D:6) 5 datura-tipped darts 13 poisoned darts a curare-tipped dart (30, 22, D:6) 6 stones (35, -14, D:6) a +0 long sword (56, -33, D:6) a +0 flail Level 7 of the Dungeon (0, 0, D:7) a +0 short sword (1, 16, D:7) a +0 mace (3, 11, D:7) a +0 trident (3, 16, D:7) a +0 club (4, 16, D:7) a +0 short sword (6, 15, D:7) a +0 whip (11, -1, D:7) a +0 club a +0 leather armour (24, -4, D:7) a +2 hat (28, 5, D:7) a +0 hand axe a +0 club (29, 5, D:7) a +0 club (33, 5, D:7) a +0 short sword of venom the Ecumenical Temple