Zigma Level 1 of the Dungeon [Shop] Cyinyili's Antique Weapon Boutique a +0 short sword (48 gold) a +0 rapier (64 gold) the +5 demon trident of the Doomed Warrior {freeze, Str+3} (1044 gold) Str+3: It affects your strength (+3). a +0 mace (48 gold) a +0 whip (40 gold) a +0 falchion (48 gold) a +0 spear (48 gold) a +0 club (16 gold) a +2 hand axe of venom (249 gold) a +0 hand axe (48 gold) (0, 0, D:1) a +0 dagger 2 stones (18, 6, D:1) a +0 dagger (23, 11, D:1) a +0 whip (25, 10, D:1) a +0 club (26, -24, D:1) a +0 club (27, 22, D:1) a +0 dagger (28, -22, D:1) a +0 whip (33, 11, D:1) a +0 short sword (35, 8, D:1) a +0 leather armour (35, 22, D:1) a +0 ring mail (46, -12, D:1) a +0 short sword (55, -15, D:1) 7 stones Level 2 of the Dungeon (0, 0, D:2) a stone (13, -41, D:2) a +0 club a +0 club (14, -44, D:2) a +0 spear (14, -34, D:2) a +0 club (16, -15, D:2) a +0 dagger (23, -22, D:2) a +0 dagger (24, 6, D:2) 4 stones (29, -39, D:2) a +0 short sword 3 stones (36, -13, D:2) 6 stones (46, 1, D:2) 4 poisoned darts (49, -40, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a +0 hand axe (1, -2, D:3) a +0 leather armour (4, 10, D:3) a +0 hand axe (4, 17, D:3) a +0 dagger (5, 12, D:3) 5 stones (6, 5, D:3) a +0 club (6, 19, D:3) a +0 flail (7, -6, D:3) 4 stones (10, -4, D:3) a +0 scale mail (10, 16, D:3) a +0 robe (14, 23, D:3) a +0 dagger a +0 leather armour (19, 4, D:3) a +0 flail a +0 club a +0 dagger a +0 hand axe a +0 club (21, 28, D:3) a +0 long sword (24, 6, D:3) 4 stones (27, 22, D:3) a +0 dagger (31, 1, D:3) a +0 short sword (35, 7, D:3) 4 poisoned darts (39, -4, D:3) a +0 dagger (40, 26, D:3) a +0 dagger (43, 7, D:3) a +0 scale mail (44, 27, D:3) a +0 leather armour (47, 7, D:3) 6 boomerangs Level 4 of the Dungeon (0, 0, D:4) a +0 club a +0 sling (4, 1, D:4) a +0 club (6, -7, D:4) 7 stones (10, -35, D:4) an amulet of guardian spirit an amulet of magic regeneration (10, -8, D:4) a +0 whip (12, -6, D:4) a +0 ring mail (21, -3, D:4) a +0 whip (22, -29, D:4) the +0 robe of the Eternal Void {Harm rN+ MP+9} rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). Harm: It increases damage dealt and taken. (34, -16, D:4) a +0 ring mail (40, 0, D:4) 4 stones Level 5 of the Dungeon (0, 0, D:5) a +0 club (0, 1, D:5) a +0 halberd (1, 1, D:5) a +0 flail (4, 30, D:5) a +0 short sword a +0 leather armour (4, 31, D:5) a +0 club a +0 ring mail (4, 34, D:5) a +0 scale mail (5, 30, D:5) a +0 dagger a +0 robe (6, 29, D:5) a +0 dagger a +0 ring mail a +0 club a +0 chain mail (10, 15, D:5) a +0 dagger (10, 16, D:5) a +0 club (11, 16, D:5) a +0 dagger (16, 15, D:5) a +0 flail a +0 scale mail (19, 51, D:5) a +0 dire flail of holy wrath a +0 scale mail (31, 8, D:5) a +2 whip of electrocution a +0 robe (48, 29, D:5) a +0 leather armour (50, 11, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 dagger a +0 robe (1, 1, D:6) a +0 scimitar a +0 robe (11, -44, D:6) 4 poisoned darts (29, -32, D:6) 6 stones (32, -7, D:6) an amulet of magic regeneration the Ecumenical Temple