Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (7, 27, D:1) a +0 spear 3 stones (8, 28, D:1) a +0 leather armour (9, 23, D:1) a +0 dagger (11, 5, D:1) 2 stones (22, 14, D:1) a +0 robe (22, 29, D:1) a +0 whip (27, 18, D:1) a beast talisman (29, -6, D:1) a +0 club (29, 16, D:1) a +0 robe (43, 22, D:1) a +0 leather armour (51, 7, D:1) a +0 dagger 3 stones Level 2 of the Dungeon [Shop] Qeesujod's Distillery a potion of haste (110 gold) a potion of heal wounds (55 gold) a potion of curing (33 gold) a potion of might (44 gold) a potion of invisibility (88 gold) a potion of curing (33 gold) a potion of heal wounds (55 gold) [Shop] Jowi's Book Shop a book of Cantrips (144 gold) a book of Vapours (312 gold) a book of the Senses (384 gold) the Unrestrained Analects (552 gold) Piguh's Precepts of Inconstant Translocation (360 gold) Spells Type Level a - Blink Translocation 2 b - Summon Forest Summoning/Translocation 5 c - Alistair's Intoxication Transmutation/Poison 5 a book of Changes (216 gold) a book of Minor Magic (216 gold) The Last Handbook of the Archmage (384 gold) Spells Type Level a - Ozocubu's Refrigeration Ice 7 b - Haunt Necromancy/Summoning 7 Maxwell's Memoranda (480 gold) a book of Necromancy (288 gold) (0, 0, D:2) a +0 spear (1, 1, D:2) a +0 club a gnoll corpse (15, -4, D:2) a +0 ring mail (16, 9, D:2) a +0 barding (17, 9, D:2) a rat corpse (17, 10, D:2) a +0 dagger a stone (17, 43, D:2) a +0 club a +0 club (21, 33, D:2) 3 curare-tipped darts (22, 7, D:2) a giant cockroach corpse (25, -3, D:2) a +0 ring mail (26, 30, D:2) a +0 club (33, 42, D:2) a bat corpse (skeletalised by now) (39, 29, D:2) a +0 club 3 stones an adder corpse (skeletalised by now) (40, 18, D:2) a bat corpse (skeletalised by now)