Zigma Level 1 of the Dungeon (1, -13, D:1) a +0 hand axe (3, -6, D:1) a +0 short sword (5, -38, D:1) a +0 short sword 2 stones (10, -20, D:1) a staff of fire (12, -32, D:1) a +0 short sword of venom a +0 dagger (13, -19, D:1) a +0 quarterstaff (19, -30, D:1) a +0 dagger (23, 1, D:1) 5 stones (30, -23, D:1) a +0 dagger (31, -21, D:1) a +0 ring mail (39, -28, D:1) 7 stones (39, -25, D:1) a +0 club (48, -33, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 ring mail (0, 35, D:2) a +0 club (2, 42, D:2) a +0 ring mail (5, -5, D:2) a +0 hand axe (6, 30, D:2) a +0 dagger (13, 46, D:2) a +0 short sword (14, 17, D:2) a +0 rapier (18, 42, D:2) a +0 short sword (20, 53, D:2) a +0 club (24, 9, D:2) a +0 short sword 2 stones a +0 dagger (25, -3, D:2) a +2 dagger of venom (31, 21, D:2) a +0 ring mail (40, 53, D:2) a +0 leather armour (48, 31, D:2) 7 stones (51, 54, D:2) a +0 scale mail Level 3 of the Dungeon (0, 0, D:3) a +0 war axe (2, 3, D:3) 7 stones (10, 13, D:3) 7 stones (13, -9, D:3) a +2 dagger of venom a stone (14, 18, D:3) a +0 short sword a +0 scale mail (19, -11, D:3) a +0 ring mail (23, 28, D:3) a +0 club a +0 leather armour (28, -17, D:3) a +0 short sword a +0 mace a +0 dagger (28, -16, D:3) a +0 club a +0 leather armour (28, -15, D:3) a +0 war axe (31, -5, D:3) a +0 club (37, 0, D:3) a +0 sling (38, -2, D:3) a +0 hand axe (43, -2, D:3) a +0 helmet (47, -8, D:3) 2 stones (47, -4, D:3) a +0 short sword Level 4 of the Dungeon [Shop] Juley's Weapon Boutique 3 stones (3 gold) a +0 flail (35 gold) 9 stones (9 gold) 3 stones (3 gold) a +0 dagger (20 gold) a +0 falchion (30 gold) a +0 whip (25 gold) a +0 dagger (20 gold) 4 large rocks (60 gold) a +0 flail (35 gold) the +4 dagger of the Thirsty Stars {freeze, rCorr Int+10 Dex-2} (530 gold) Int+10: It affects your intelligence (+10). Dex-2: It affects your dexterity (-2). rCorr: It protects you from acid and corrosion. (0, 0, D:4) a +0 halberd a +0 robe (3, 0, D:4) a +0 ring mail (9, 29, D:4) a +0 sling (10, 17, D:4) a +0 giant club (16, -3, D:4) a +0 short sword a +0 scale mail (29, 29, D:4) a +2 heavy flail (35, 33, D:4) a +0 club (39, 36, D:4) a +0 short sword (40, 3, D:4) 2 boomerangs (43, 22, D:4) a +0 war axe (44, 27, D:4) a +0 dagger (46, 16, D:4) 5 poisoned darts (49, -7, D:4) a +0 helmet (52, 6, D:4) a +0 whip 5 poisoned darts Level 5 of the Dungeon (0, 0, D:5) 6 stones (12, -13, D:5) a +0 ring mail (13, -3, D:5) a +0 short sword of protection (17, -14, D:5) a +0 falchion (17, 14, D:5) a +0 hand axe a +0 chain mail (21, 14, D:5) a +0 hand axe a +0 flail (32, 16, D:5) a +0 giant spiked club (48, 30, D:5) a +0 hand axe (51, 19, D:5) a stone (55, 19, D:5) 5 stones (60, -17, D:5) 2 scrolls of noise a +3 dagger a +0 ring mail (66, 32, D:5) a +0 ring mail Level 6 of the Dungeon (7, 8, D:6) 3 silver javelins (17, -23, D:6) a +0 battleaxe (21, 2, D:6) a +0 club (21, 3, D:6) 2 boomerangs a +0 club (22, 2, D:6) a +0 robe a +0 dagger (24, 2, D:6) a +0 chain mail a +0 hand axe (25, 0, D:6) a +0 trident (27, 4, D:6) a +0 robe (33, 7, D:6) a +0 hand axe a +0 leather armour (38, -11, D:6) 4 stones (41, -3, D:6) a +0 chain mail (45, 14, D:6) a +0 giant club (51, -11, D:6) 5 stones (52, -31, D:6) 3 poisoned darts Level 7 of the Dungeon (0, 0, D:7) a +0 trident (2, -13, D:7) a +2 leather armour of cold resistance a +0 flail (14, -9, D:7) a +0 robe a +0 dagger (15, -9, D:7) a +0 leather armour a +0 club a +0 dagger (15, -8, D:7) a +0 dagger (15, -7, D:7) a +0 short sword a +0 short sword 6 poisoned darts (16, -8, D:7) a +0 trident (17, 2, D:7) a +0 club (18, -7, D:7) a +0 flail a boomerang (24, -21, D:7) 8 stones (39, -14, D:7) 3 stones (40, -32, D:7) a +0 rapier (44, -27, D:7) a +0 hand axe Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (6, -11, D:8) 2 curare-tipped darts (12, -48, D:8) the +6 sling of the Priest {flame, rC++ Stlth+} rC++: It greatly protects you from cold. Stlth+: It makes you more stealthy. (12, -19, D:8) a +0 flail a +0 orcbow a +0 plate armour a +0 mace a +0 chain mail a +1 dagger of draining a +1 robe of willpower (21, 5, D:8) a +0 chain mail (29, -34, D:8) a +0 heavy hand axe (30, -38, D:8) 3 large rocks (49, -47, D:8) a +0 dagger (53, -13, D:8) a potion of degeneration Level 9 of the Dungeon (0, 0, D:9) a +0 great sword a +0 robe (1, 10, D:9) a +0 battleaxe a +0 robe (1, 13, D:9) a +0 robe (3, 10, D:9) 3 stones (4, -32, D:9) a +0 spear a +0 ring mail a +0 kite shield (4, -31, D:9) a +0 halberd a +0 whip (5, -32, D:9) a +0 halberd (5, -30, D:9) a +0 spear (13, 7, D:9) a +0 dagger a +0 robe a +4 war axe a +0 robe a +4 falchion a +0 robe (17, -13, D:9) a +0 giant spiked club a +0 giant spiked club (19, -3, D:9) a +0 heavy flail (36, 10, D:9) 6 poisoned darts (38, -22, D:9) a +0 ring mail (40, -23, D:9) a +5 great sword a +0 robe a +0 dire flail a +0 robe a +3 falchion a +0 robe (41, -23, D:9) a +0 spear a +0 robe (43, -33, D:9) a +0 hand axe a +0 robe (43, -32, D:9) a +0 trident a +0 ring mail a +0 buckler (43, -31, D:9) a +0 flail (43, -30, D:9) a +0 flail (43, 10, D:9) the +0 war axe of Destiny {flame, rC+ Str+7} Str+7: It affects your strength (+7). rC+: It protects you from cold. (45, -23, D:9) a +1 dagger (56, -37, D:9) a +2 halberd of protection Level 10 of the Dungeon (0, 0, D:10) a +0 cloak (3, -10, D:10) a +0 heavy halberd +0 swamp dragon scales (6, 2, D:10) a +0 helmet (6, 3, D:10) a +0 short sword 5 stones (7, 2, D:10) a +0 short sword 4 stones a +0 chain mail (7, 3, D:10) a +0 short sword a curare-tipped dart (8, 3, D:10) a +0 dagger a +0 dagger 2 stones (9, 4, D:10) a +0 whip (19, -1, D:10) a +0 broad axe (19, 1, D:10) a +0 giant club a +2 robe of willpower (32, -5, D:10) a +0 club a +0 club a +0 leather armour (32, -4, D:10) a +0 dagger a +0 robe (33, -4, D:10) a +0 club (35, -13, D:10) 4 stones (51, 21, D:10) a +0 dagger Level 11 of the Dungeon (0, 0, D:11) a potion of degeneration (0, 1, D:11) a potion of degeneration (0, 2, D:11) a potion of degeneration (2, 2, D:11) a potion of degeneration (5, -19, D:11) a +0 quarterstaff (6, -3, D:11) a potion of degeneration (7, 2, D:11) a potion of degeneration (8, -30, D:11) a +0 troll leather armour (12, -2, D:11) a +0 dagger (14, -23, D:11) a +0 shortbow (16, 1, D:11) a +0 robe a +0 dagger (19, -8, D:11) a +0 short sword a +0 leather armour (21, -3, D:11) a +0 chain mail a +0 halberd (22, -1, D:11) a +0 club (23, -3, D:11) a potion of degeneration (24, -1, D:11) a +0 chain mail a +0 mace (24, 8, D:11) a +0 falchion a +0 ring mail (26, -1, D:11) a +0 chain mail a +0 mace (26, 11, D:11) a staff of fire (27, -3, D:11) a +0 chain mail a +0 club (27, -2, D:11) a +0 leather armour a +0 dagger (29, -1, D:11) a +0 robe a +0 dagger a +0 robe a +0 dagger (34, -12, D:11) a +0 flail (39, -29, D:11) a +0 dagger a +0 robe (39, -11, D:11) a +0 dagger (40, -13, D:11) a +0 ring mail a +0 flail (40, -12, D:11) a +0 club a +0 ring mail a +0 hand axe a +0 mace Level 12 of the Dungeon (0, 0, D:12) a +0 ring mail (5, -1, D:12) 7 stones (6, 6, D:12) a wand of acid (5) (10, 22, D:12) a scroll of teleportation (11, 5, D:12) 22 gold pieces (11, 22, D:12) a blade talisman (13, 22, D:12) a throwing net (16, 9, D:12) a scroll of identify (18, 21, D:12) a +0 orcbow the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) 14 gold pieces (2, -2, Lair:1) a scroll of identify (38, 4, Lair:1) a +0 ring mail (47, 22, Lair:1) a +0 ring mail (50, -12, Lair:1) a scroll of enchant weapon (56, 15, Lair:1) a wolf corpse (56, 16, Lair:1) a wolf corpse