Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 whip (0, 3, D:1) 7 stones (1, 5, D:1) a ball python corpse (skeletalised by now) (5, -16, D:1) a +0 leather armour (5, -11, D:1) a +0 robe (6, -7, D:1) a +0 mace (10, 23, D:1) a bat corpse (skeletalised by now) (21, 7, D:1) a +0 dagger (22, 1, D:1) a +0 spear (32, 5, D:1) a +0 short sword (44, 0, D:1) a bat corpse (skeletalised by now) (45, -5, D:1) a frilled lizard corpse (skeletalised by now) (47, -2, D:1) a +0 club (47, 7, D:1) a rat corpse (skeletalised by now) (52, 5, D:1) a hobgoblin corpse a frilled lizard corpse Level 2 of the Dungeon (0, 0, D:2) 5 stones (2, -5, D:2) a jackal corpse a ball python corpse a jackal corpse a jackal corpse a jackal corpse (2, -4, D:2) a worm corpse (4, 9, D:2) a scroll of immolation (10, 8, D:2) a potion of curing