Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 pair of gloves (1, -16, D:1) a +0 dagger (3, -13, D:1) a +0 ring mail (7, -20, D:1) a +0 robe (12, -5, D:1) a +0 club (15, -13, D:1) a +0 leather armour (24, -19, D:1) a +0 whip (25, -19, D:1) a +0 club a +0 short sword (32, -8, D:1) 4 poisoned darts (44, 20, D:1) 5 stones (46, 20, D:1) a +0 dagger (50, 17, D:1) 4 stones (60, -14, D:1) a +0 robe Level 2 of the Dungeon [Shop] Merugest's General Store 4 stones (5 gold) a ring of protection from cold (325 gold) a scroll of immolation (52 gold) a scroll of blinking (97 gold) a scroll of poison (52 gold) a potion of brilliance (52 gold) a +6 ring of strength (468 gold) a +0 sling (19 gold) a scroll of poison (52 gold) a +0 short sword (39 gold) a +0 quarterstaff (52 gold) (0, 0, D:2) a +0 club (18, 0, D:2) a +0 dagger (22, 21, D:2) a +0 mace (23, 3, D:2) 6 silver javelins (27, -14, D:2) a +0 leather armour (27, 7, D:2) a +0 dagger (27, 27, D:2) a staff of air (30, 7, D:2) a +0 club (31, -15, D:2) a +0 dagger a +0 robe (31, -14, D:2) a +0 dagger a +0 robe a +0 hand axe (31, -13, D:2) a +0 dagger (31, -10, D:2) a +0 leather armour (32, -12, D:2) a +0 club (33, 15, D:2) a +0 dagger (34, 24, D:2) 3 javelins (35, 19, D:2) a +0 club 5 stones (36, 28, D:2) 5 stones (48, 5, D:2) a +0 sling (52, 0, D:2) a +0 dagger Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 leather armour (7, 6, D:3) a +0 club (8, 6, D:3) a +0 club (10, 0, D:3) 4 stones (15, 24, D:3) a staff of fire (15, 29, D:3) a +0 scale mail (16, -9, D:3) a +0 robe (25, -2, D:3) 6 javelins (30, -13, D:3) a +0 morningstar a +0 club (33, -13, D:3) 6 poisoned darts (38, -1, D:3) a +0 flail the +15 plate armour "Feetunti" {Harm +Inv rF++ Str-4} Str-4: It affects your strength (-4). rF++: It greatly protects you from fire. +Inv: It lets you turn invisible. Harm: It increases damage dealt and taken. (38, 0, D:3) a +0 dagger a +0 robe (39, -1, D:3) a +0 club a +0 ring mail (49, 6, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) 5 curare-tipped darts (0, 33, D:4) a +0 whip a +0 chain mail (2, 10, D:4) 4 poisoned darts a +0 short sword (11, 23, D:4) a +0 dagger (12, 4, D:4) a +0 flail (21, 3, D:4) 5 atropa-tipped darts (32, 19, D:4) a +0 scale mail (35, -8, D:4) 4 stones (45, 4, D:4) a +0 hand axe (46, 2, D:4) a +0 trident (49, 42, D:4) a staff of cold (50, 4, D:4) a +0 trident of venom (51, 4, D:4) a +0 dagger a +0 dagger a +0 robe a +0 dagger a +0 robe (52, 4, D:4) a +0 hand axe 2 boomerangs (56, 22, D:4) a +0 ring mail (58, 10, D:4) a +0 dagger Level 5 of the Dungeon (5, -7, D:5) a +0 pair of gloves (7, -34, D:5) a +0 halberd (21, -14, D:5) a staff of air (28, -31, D:5) a +0 dagger a +0 robe a +0 flail a +2 leather armour of willpower (28, -25, D:5) a +0 hand axe (29, -31, D:5) a +0 whip a +0 flail 3 boomerangs a +0 dagger a +0 robe (30, -25, D:5) 7 stones (33, -10, D:5) a +0 halberd (33, -9, D:5) a +0 flail a +0 flail a +0 club a +0 leather armour (33, -7, D:5) a +0 flail Level 6 of the Dungeon (0, 0, D:6) a +0 ring mail (11, -12, D:6) 4 stones (18, -17, D:6) a +0 dagger (18, 2, D:6) a flux talisman (22, 9, D:6) a +0 trident (23, -31, D:6) a +0 war axe (30, -5, D:6) a +0 dagger a +0 short sword a +0 dagger a stone (31, -6, D:6) a +0 dagger 7 poisoned darts (31, -5, D:6) a +0 club a stone a +0 club 5 poisoned darts (31, -4, D:6) a +0 club a stone (32, -5, D:6) a +0 whip 5 stones (34, 3, D:6) an amulet of magic regeneration (47, -5, D:6) a +0 ring mail (51, -11, D:6) a +0 scale mail (60, -29, D:6) a +0 whip a +0 leather armour a +0 spear (61, -29, D:6) a +0 whip a +0 club (62, -28, D:6) a +0 spear Level 7 of the Dungeon (0, 0, D:7) a throwing net (0, 1, D:7) a +0 club a +0 robe (0, 2, D:7) a +0 flail a +0 club (0, 3, D:7) a +0 halberd the Ecumenical Temple