Zigma Level 1 of the Dungeon (14, 33, D:1) a bat corpse (skeletalised by now) (17, -21, D:1) a +0 rapier (21, 14, D:1) a +0 plate armour (22, 27, D:1) a +0 club (23, 11, D:1) a +0 robe (32, -14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (35, -14, D:1) a frilled lizard corpse (skeletalised by now) (37, 13, D:1) a +0 whip (41, 9, D:1) a +0 robe (51, -5, D:1) a +0 ring mail (51, -3, D:1) a bat corpse (skeletalised by now) (55, 23, D:1) 2 stones (57, 21, D:1) 2 stones Level 2 of the Dungeon (0, 0, D:2) a +1 pair of gloves (6, -26, D:2) a hobgoblin skeleton (8, -28, D:2) a +0 dagger a +0 sling a goblin skeleton a hobgoblin skeleton (18, -27, D:2) an adder skeleton (23, -3, D:2) a quokka corpse (skeletalised by now) (24, -7, D:2) a +0 club (25, -1, D:2) 2 stones (27, 12, D:2) a hobgoblin corpse (skeletalised by now) (36, -10, D:2) a jackal skeleton (37, -8, D:2) a hobgoblin skeleton (51, -25, D:2) a +0 club a goblin skeleton (54, -32, D:2) a ball python skeleton (59, -38, D:2) 5 stones Level 3 of the Dungeon (0, 0, D:3) 5 stones (0, 26, D:3) a +0 flail a +0 leather armour a +0 club a +0 hand axe 2 boomerangs a +0 dagger a +0 robe an orc corpse