Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 short sword (5, 36, D:1) a +2 helmet (7, 29, D:1) a +0 dagger (11, 7, D:1) a +0 scale mail (13, 27, D:1) a +0 leather armour (15, 7, D:1) a +0 short sword (19, 21, D:1) a +0 leather armour (24, 1, D:1) a rat skeleton (25, 36, D:1) a +0 short sword 3 stones (26, 34, D:1) 6 boomerangs (30, 0, D:1) a +0 mace (30, 21, D:1) a rat skeleton (33, 5, D:1) a hobgoblin corpse (skeletalised by now) (33, 45, D:1) a +0 dagger (40, 23, D:1) a jackal corpse (skeletalised by now) (41, 44, D:1) a +0 club a stone (50, 25, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 quarterstaff (6, -9, D:2) a potion of degeneration (10, -5, D:2) a throwing net (12, 2, D:2) a +0 flail