Zigma Level 1 of the Dungeon [Shop] Sirch's Antique Armour Boutique a +0 cloak (117 gold) a +0 robe (18 gold) a +0 robe (18 gold) the +5 scale mail of the Neverending Suns {-Tele Fly rElec Will++} (1354 gold) rElec: It insulates you from electricity. Will++: It greatly increases your willpower. Fly: It grants you flight. -Tele: It prevents most forms of teleportation. a +0 robe (18 gold) a +0 ring mail (104 gold) an orb of energy (416 gold) a +3 plate armour of cold resistance (1170 gold) (0, 0, D:1) a +0 leather armour (1, -6, D:1) a +0 leather armour (7, 25, D:1) a +0 dagger (8, 27, D:1) a quokka corpse (skeletalised by now) (9, 8, D:1) a hobgoblin corpse (skeletalised by now) (9, 25, D:1) a +0 leather armour (10, 34, D:1) a +0 club a kobold corpse (skeletalised by now) (15, 18, D:1) 4 stones (16, 16, D:1) a hobgoblin corpse (skeletalised by now) (17, 20, D:1) a rat corpse (skeletalised by now) (18, -15, D:1) 4 poisoned darts (18, 21, D:1) a rat corpse (skeletalised by now) a rat corpse (skeletalised by now) (19, 16, D:1) a hobgoblin corpse (skeletalised by now) (24, -5, D:1) a ball python skeleton (30, 26, D:1) a -3 buckler (30, 28, D:1) a -2 leather armour (31, 12, D:1) a hobgoblin skeleton (32, 26, D:1) a -3 buckler (32, 28, D:1) a -2 robe (35, 0, D:1) a +0 club (37, -5, D:1) a +0 dagger (43, -16, D:1) a ball python skeleton (47, 31, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 club (4, 11, D:2) 9 stones (6, 13, D:2) a rat corpse (skeletalised by now) (7, 25, D:2) a frilled lizard skeleton (7, 26, D:2) a +0 chain mail a +0 dagger (8, 24, D:2) a rat skeleton (12, 23, D:2) a +0 hand axe (12, 39, D:2) a frilled lizard corpse (skeletalised by now) (18, 4, D:2) a quokka skeleton (21, 6, D:2) a +0 club (21, 13, D:2) a ball python skeleton (21, 43, D:2) 3 stones (22, -5, D:2) 4 stones (24, 37, D:2) a bat corpse (skeletalised by now) (30, 36, D:2) a +0 dagger a goblin corpse (skeletalised by now) (30, 44, D:2) a rat skeleton (35, 2, D:2) a +0 leather armour (35, 37, D:2) a rat corpse (skeletalised by now) (36, 37, D:2) 6 stones (42, 2, D:2) a frilled lizard corpse (skeletalised by now) (49, 16, D:2) a +0 dagger (56, 21, D:2) a +4 quarterstaff of chaos the gnoll corpse of Crazy Yiuf (skeletalised by now) (57, 33, D:2) a +0 hammer Level 3 of the Dungeon (0, 0, D:3) a +0 short sword of speed a +0 leather armour a +0 dagger an orc corpse (skeletalised by now) (0, 1, D:3) a +0 short sword a +0 mace a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (4, 0, D:3) a +0 short sword a ball python skeleton (14, -2, D:3) 7 stones (14, 0, D:3) a +0 robe (16, -8, D:3) a hobgoblin skeleton (19, 8, D:3) a +0 robe (26, -6, D:3) a +0 dagger a +0 sling a goblin skeleton (26, -3, D:3) a frilled lizard skeleton (28, -16, D:3) a +0 dagger (28, -1, D:3) a rat skeleton (31, -16, D:3) a +0 short sword a +0 leather armour (33, 1, D:3) 6 stones Level 4 of the Dungeon (0, 0, D:4) 6 stones (11, 15, D:4) 9 stones (13, -10, D:4) a hobgoblin skeleton (23, 14, D:4) a +2 flail of holy wrath (53, -9, D:4) 5 stones a +2 short sword of venom (53, 9, D:4) Sif Muna's Secrets of Sidekicks Spells Type Level a - Summon Small Mammal Summoning 1 (unseen) (54, 9, D:4) Sif Muna's Disquisition on Lightning Spells Type Level a - Shock Conjuration/Air 1 (unseen) (55, 9, D:4) Sif Muna's Treatise on the Tropics Spells Type Level a - Foxfire Conjuration/Fire 1 (unseen) (59, -6, D:4) a +0 club (60, -14, D:4) a +0 short sword a kobold skeleton Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (2, -39, D:5) a +0 whip (2, -3, D:5) a +0 ring mail (21, 1, D:5) a +0 whip (27, -45, D:5) 6 stones (31, 0, D:5) a +0 ring mail (43, -36, D:5) 3 stones Level 6 of the Dungeon (0, 0, D:6) 7 stones (2, -10, D:6) 4 stones (8, 0, D:6) a +3 trident of draining a +0 robe an orb of mayhem (17, -11, D:6) a +0 robe (18, 1, D:6) a +0 plate armour (26, 19, D:6) 6 stones (30, 4, D:6) a +0 bardiche (30, 29, D:6) a +0 sling (42, 10, D:6) a +0 short sword (43, 10, D:6) a +0 dagger a +0 robe (44, 10, D:6) a +0 trident a +0 chain mail (52, 32, D:6) a +0 quarterstaff Level 7 of the Dungeon (0, 0, D:7) a +0 club 3 poisoned darts (1, -1, D:7) a +1 short sword of speed a stone (3, 1, D:7) a ring of magical power a +0 club (8, 9, D:7) a +0 leather armour (10, -21, D:7) a +0 whip (36, -36, D:7) a +0 trident (36, -8, D:7) 2 boomerangs (44, -33, D:7) a +0 dagger of holy wrath (45, -17, D:7) a +0 whip (46, -24, D:7) a +2 dagger a +0 robe (46, -21, D:7) a +0 short sword a +0 robe (46, -20, D:7) a +0 falchion a +0 robe a +0 halberd a +0 robe (46, -19, D:7) a +0 club a +0 spear a +0 robe (46, -18, D:7) a +0 club (46, -17, D:7) a +0 spear Level 8 of the Dungeon [Shop] Vegeuria's Distillery a potion of enlightenment (50 gold) a potion of brilliance (40 gold) a potion of curing (30 gold) a potion of degeneration (10 gold) a potion of degeneration (10 gold) a potion of attraction (30 gold) a potion of attraction (30 gold) a potion of haste (100 gold) a potion of heal wounds (50 gold) a potion of berserk rage (50 gold) (0, 0, D:8) a +0 club a +0 hand axe (1, 1, D:8) a +0 club (2, -16, D:8) 2 poisoned darts (14, 6, D:8) a +0 short sword (14, 9, D:8) a +0 club (14, 27, D:8) a stone (15, 9, D:8) a +0 dagger a +0 leather armour (18, -27, D:8) a +0 trident a +0 orcbow a +0 plate armour a +0 short sword a +0 leather armour a +0 hand axe a +1 leather armour of poison resistance (19, -27, D:8) a +0 trident a +0 plate armour (20, -26, D:8) a +0 short sword (29, -15, D:8) 2 javelins (33, -21, D:8) a +0 short sword (33, -5, D:8) a +0 whip a +0 ring mail (33, -3, D:8) a +0 morningstar (34, -21, D:8) a +0 trident a +0 leather armour (34, -5, D:8) a +0 dagger a +0 leather armour (34, -4, D:8) a +0 dagger a +0 dagger a +0 robe (34, -3, D:8) a +0 whip a +0 chain mail (34, -2, D:8) a +0 dagger a +0 ring mail a +0 halberd a +0 chain mail (34, -1, D:8) a +0 dagger (35, -20, D:8) a +0 dagger a +0 robe (35, -19, D:8) a +0 halberd a +0 chain mail Level 9 of the Dungeon (0, 0, D:9) a +0 leather armour (2, -1, D:9) an amulet of magic regeneration (18, 8, D:9) a +0 hand axe a +0 leather armour a +0 whip a +0 leather armour (18, 16, D:9) 7 stones (19, 7, D:9) a +0 dagger of freezing a +0 robe (19, 8, D:9) a +0 whip a +0 ring mail (20, 8, D:9) a +0 short sword (34, 23, D:9) a +0 leather armour (39, 35, D:9) a +0 dagger a +0 robe (40, 35, D:9) a +0 hand axe a +0 flail (42, 34, D:9) a +0 war axe (44, 12, D:9) a water moccasin skeleton (46, 10, D:9) a +0 war axe a +0 leather armour (47, 4, D:9) a +0 trident (47, 9, D:9) a +0 mace a +0 plate armour (47, 10, D:9) a +0 hand axe a +0 orcbow (47, 11, D:9) a +0 club (47, 22, D:9) a +0 hand axe (48, 8, D:9) a +0 whip (49, 5, D:9) a +0 hand axe a +0 dagger a +0 leather armour a +0 trident a +0 ring mail (49, 7, D:9) a +0 whip (49, 8, D:9) a +0 club (50, 3, D:9) a +0 club a +0 trident a +0 ring mail a +0 dire flail a +0 chain mail (50, 4, D:9) a +0 dagger a +0 club a +0 leather armour (50, 5, D:9) a +0 short sword (51, 2, D:9) a +1 dagger of venom a +0 robe a +0 giant club a +3 falchion a +0 leather armour a +0 club a +0 ring mail (52, 2, D:9) a +0 club 2 boomerangs a +0 short sword a +0 short sword a +0 leather armour a +0 club a +0 chain mail a +0 giant club an ogre corpse (skeletalised by now) (53, 2, D:9) a +0 flail (53, 3, D:9) a +0 falchion (53, 4, D:9) a +0 club a +0 leather armour Level 10 of the Dungeon (0, 0, D:10) a blade talisman (6, -4, D:10) 7 stones (10, 16, D:10) 4 stones (12, -13, D:10) 6 stones (14, -6, D:10) a +0 giant club a +0 giant spiked club (20, -23, D:10) the +1 ring mail of Supple Strength {rPois rN+ Int+3 Dex-2} Int+3: It affects your intelligence (+3). Dex-2: It affects your dexterity (-2). rPois: It protects you from poison rN+: It protects you from negative energy. (21, 17, D:10) a +0 sling (25, 6, D:10) a +0 short sword a +0 dagger a +0 robe (27, 4, D:10) a +0 flail a +0 leather armour (27, 5, D:10) a +0 flail of holy wrath a +0 leather armour (28, 12, D:10) 3 stones (31, -15, D:10) +0 steam dragon scales a +2 broad axe of draining (32, -31, D:10) a +0 giant spiked club a +0 giant club (43, -2, D:10) a +2 vampiric falchion Level 11 of the Dungeon (0, 0, D:11) a +2 morningstar of holy wrath (2, -14, D:11) a +0 long sword (23, -32, D:11) a +0 trident (23, -13, D:11) a +0 club (36, -43, D:11) a +0 quarterstaff (36, -7, D:11) 4 stones (37, -16, D:11) a +0 giant club a +0 giant club (37, -15, D:11) a +0 dagger a +0 robe (39, -4, D:11) a +0 leather armour (45, -23, D:11) a +2 vampiric falchion (45, 1, D:11) a +0 hand axe a +0 ring mail (45, 2, D:11) a +0 dagger a +0 robe a +0 dagger (46, 1, D:11) a +0 dagger a +0 robe (47, -34, D:11) 6 stones (52, -11, D:11) 8 stones (59, -27, D:11) a +0 whip the Ecumenical Temple (16, 8, Temple) an orb of light Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 battleaxe (4, 33, Lair:1) a +0 leather armour (13, 16, Lair:1) a +0 robe (20, 4, Lair:1) a +0 short sword (22, 32, Lair:1) 7 stones (23, 17, Lair:1) a +0 battleaxe (24, -2, Lair:1) a +0 leather armour (34, 26, Lair:1) 6 stones (39, 23, Lair:1) 9 stones (46, 21, Lair:1) a +0 ring mail (48, 28, Lair:1) a +0 chain mail (48, 33, Lair:1) a +0 leather armour (50, 20, Lair:1) 5 boomerangs Level 2 of the Lair of Beasts (4, -15, Lair:2) a +0 whip (6, -6, Lair:2) a +0 dagger (22, -15, Lair:2) a +0 halberd (22, 0, Lair:2) a +0 trident a +0 scale mail (31, -23, Lair:2) 2 stones (41, -14, Lair:2) 2 scrolls of noise (45, 16, Lair:2) a +0 ring mail (50, 21, Lair:2) a +0 leather armour (51, -11, Lair:2) a potion of brilliance (52, -11, Lair:2) a lightning rod (4/4) (52, -10, Lair:2) 19 gold pieces (53, -11, Lair:2) the staff "Jurrecaf" {rElec rC+ Str+8 Int-3 Dex-3 Ice} [staff of cold] Base accuracy: +5 Base damage: 5 Base attack delay: 1.2 This weapon's minimum attack delay (0.6) is reached at skill level 12. Str+8: It affects your strength (+8). Int-3: It affects your intelligence (-3). Dex-3: It affects your dexterity (-3). rC+: It protects you from cold. rElec: It insulates you from electricity. Ice: It increases the power of your Ice spells. It falls into the 'Staves' category. It is a one-handed weapon. (unseen) (54, -11, Lair:2) 18 gold pieces (56, -15, Lair:2) a book of Burglary (61, -3, Lair:2) a +0 long sword Level 3 of the Lair of Beasts (0, 0, Lair:3) 23 gold pieces (3, -3, Lair:3) a potion of attraction (13, -36, Lair:3) a +0 hand axe