Zigma Level 1 of the Dungeon (2, -1, D:1) 2 poisoned darts (13, -1, D:1) a quokka skeleton (14, 8, D:1) a bat corpse (skeletalised by now) (21, -10, D:1) a +0 club a kobold skeleton (28, -5, D:1) a +0 whip (31, 1, D:1) 6 stones (43, -28, D:1) a +0 whip a kobold corpse (skeletalised by now) (44, -28, D:1) a rat corpse (skeletalised by now) (45, -17, D:1) a rat corpse (skeletalised by now) (58, -8, D:1) a +0 club (65, 6, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Cuuh's Book Shop a book of Armaments (360 gold) a book of Conjurations (200 gold) a book of Weapons (280 gold) a book of Burglary (220 gold) a book of Decay (400 gold) a book of Winter (340 gold) the Spellbook of the Autopsy and the Oath (460 gold) Spells Type Level a - Necrotise Necromancy 1 b - Metabolic Englaciation Hexes/Ice 5 c - Yara's Violent Unravelling Hexes/Alchemy 5 d - Borgnjor's Revivification Necromancy 8 a book of Blasting (280 gold) (0, 0, D:2) a +0 ring mail (2, -9, D:2) a +0 short sword 5 stones a kobold corpse (skeletalised by now) (2, 24, D:2) a frilled lizard corpse (skeletalised by now) (16, 34, D:2) a +0 hammer (21, 4, D:2) a +0 dagger (23, 15, D:2) a rat skeleton (24, -1, D:2) the +6 ring mail of Muih {-Tele Rampage Will+ Regen+ Dex-2} Dex-2: It affects your dexterity (-2). Will+: It increases your willpower. -Tele: It prevents most forms of teleportation. Regen+: It increases your rate of health regeneration. Rampage: It bestows one free step when moving towards enemies. (24, 33, D:2) a rat corpse (skeletalised by now) (26, 16, D:2) a +0 club a goblin skeleton (39, -4, D:2) 6 stones (45, 17, D:2) a hobgoblin corpse (skeletalised by now) (50, 26, D:2) a frilled lizard corpse (skeletalised by now) (50, 45, D:2) a +0 dagger a goblin corpse (skeletalised by now) (58, 9, D:2) a +0 club a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) an amulet of reflection (1, -15, D:3) a +0 leather armour (3, -10, D:3) 5 stones (5, -15, D:3) 3 stones (28, -4, D:3) 5 stones (29, -3, D:3) a +0 dagger a +0 club a +0 dagger a +0 dagger a +0 club a +0 dagger a goblin corpse (skeletalised by now) a quokka corpse (skeletalised by now) a goblin corpse (skeletalised by now) (30, -3, D:3) a +0 short sword a +0 animal skin a +1 helmet a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (31, -3, D:3) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) (37, 2, D:3) a +0 dagger of freezing a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) (41, -3, D:3) an adder skeleton (42, 5, D:3) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (49, -10, D:3) a +0 hand axe (49, -5, D:3) a +0 dagger an orc corpse (skeletalised by now) (49, 27, D:3) a +2 falchion a +0 animal skin a gnoll corpse (skeletalised by now) (50, 4, D:3) a +0 dagger (52, 7, D:3) a +0 whip (55, 21, D:3) a +0 short sword 3 stones a +0 dagger a kobold corpse (skeletalised by now) an orc corpse (skeletalised by now) (58, 19, D:3) a bat skeleton (58, 31, D:3) a rat corpse (skeletalised by now) (60, 22, D:3) a +0 club a +0 leather armour a +0 dagger a +0 whip 3 boomerangs (64, 34, D:3) a +0 dagger (65, 34, D:3) a quokka corpse (skeletalised by now) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 hand axe (1, 0, D:4) a +0 dagger a +0 robe a +0 dagger (1, 1, D:4) a +0 dagger an orc corpse (2, -10, D:4) a potion of enlightenment (2, 0, D:4) a +0 dagger a +0 sling a goblin corpse (7, -10, D:4) a +0 tower shield (13, 2, D:4) a +0 dagger a goblin corpse (skeletalised by now) (13, 3, D:4) a +0 club (19, -1, D:4) a +0 whip an orc corpse (skeletalised by now) (25, 1, D:4) 5 gold pieces (27, -8, D:4) 4 large rocks (34, -12, D:4) a +0 short sword a kobold corpse (38, 1, D:4) a jackal corpse (39, 0, D:4) a +0 whip (44, -8, D:4) a +0 mace an orc corpse (44, -7, D:4) a hobgoblin corpse a ball python corpse