Zigma Level 1 of the Dungeon (6, -5, D:1) 9 stones (8, 2, D:1) a +0 dagger (11, -10, D:1) a +0 ring mail (25, -14, D:1) a frilled lizard corpse (skeletalised by now) (29, -3, D:1) 6 stones (30, -1, D:1) a +0 short sword (32, 3, D:1) a +0 helmet (41, 9, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Faredan's Antique Armour Emporium a +0 buckler (103 gold) a +0 ring mail (92 gold) a +0 leather armour (46 gold) a +0 ring mail (92 gold) a +0 robe of cold resistance (177 gold) a +0 chain mail (103 gold) a +0 leather armour (46 gold) [Shop] Lollevue's Distillery a potion of degeneration (10 gold) [Shop] Qisel's Antique Armour Emporium the +0 chain mail of Entitlement {rN+} (455 gold) rN+: It protects you from negative energy. a +0 ring mail (116 gold) the +2 helmet "Vabiarotz" {rElec rF- Regen+ Dex+3} (806 gold) Dex+3: It affects your dexterity (+3). rF-: It makes you vulnerable to fire. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. a +0 pair of boots (130 gold) a +0 chain mail (130 gold) a +0 ring mail (116 gold) a +0 robe (20 gold) a +0 robe (20 gold) [Shop] Huoninoj's General Store 5 stones (5 gold) 5 darts of dispersal (45 gold) a +2 mace of holy wrath (174 gold) a +0 rapier (40 gold) a book of Battle (260 gold) a scroll of noise (10 gold) (0, 0, D:2) a +0 short sword (2, -2, D:2) a +0 dagger (6, 25, D:2) 9 stones (7, 19, D:2) 4 stones (10, 12, D:2) a rat skeleton (12, 33, D:2) a bat skeleton (16, 11, D:2) a +0 club a +0 animal skin a +1 helmet a +0 club a +0 dagger a +0 club a +0 dagger a +0 dagger the hobgoblin skeleton of Robin a goblin skeleton a goblin skeleton a hobgoblin skeleton a hobgoblin skeleton a hobgoblin skeleton a hobgoblin skeleton a goblin skeleton a goblin skeleton (17, 11, D:2) a +0 club a goblin skeleton (25, 19, D:2) a +0 hammer (25, 21, D:2) a +0 hammer (26, 19, D:2) a +0 hammer (26, 20, D:2) a +0 hammer (26, 21, D:2) a +0 hammer (27, 19, D:2) a +0 hammer (27, 20, D:2) a +3 quarterstaff of chaos a +0 hammer the gnoll corpse of Crazy Yiuf (skeletalised by now) (27, 21, D:2) a +1 hammer of draining (29, 20, D:2) a +0 hammer (30, 19, D:2) a +0 hammer (31, 19, D:2) a +0 hammer (32, 18, D:2) a +0 hammer (33, 19, D:2) a +0 hammer (34, 18, D:2) a +0 hammer (36, 2, D:2) 6 stones (41, 12, D:2) a jackal skeleton (44, 13, D:2) a +0 club a ball python skeleton a jackal skeleton (48, 13, D:2) a +0 chain mail (55, 25, D:2) 3 stones Level 3 of the Dungeon (0, 0, D:3) a +0 cloak (12, -13, D:3) 3 darts of dispersal (13, 0, D:3) a +0 club (15, 1, D:3) a bat skeleton (20, -20, D:3) a +0 club (22, -2, D:3) a hound skeleton (25, -3, D:3) a +0 ring mail (27, -25, D:3) a ball python corpse (skeletalised by now) (28, -25, D:3) a +0 club a ball python corpse (skeletalised by now) (30, -26, D:3) a ball python corpse (skeletalised by now) (30, -13, D:3) a quokka corpse (skeletalised by now) (39, -23, D:3) a +0 pair of boots (41, -9, D:3) a rat corpse (skeletalised by now) (44, -19, D:3) a +0 ring mail a +0 short sword (50, -21, D:3) a +0 leather armour (53, -15, D:3) a +0 ring mail Level 4 of the Dungeon (0, 0, D:4) a +1 hand axe of freezing (0, 4, D:4) a +0 helmet (1, 17, D:4) a +0 ring mail (3, -15, D:4) 4 curare-tipped darts (21, -15, D:4) a +0 hand axe a +0 scale mail (22, -15, D:4) a +0 dagger (22, -14, D:4) a +0 club (24, 18, D:4) a +0 club (29, -19, D:4) a +2 dagger of venom (34, -18, D:4) a +0 hand axe of venom (34, -17, D:4) a +0 club (35, -18, D:4) a +0 club a +0 scale mail a +0 dagger (35, 3, D:4) a +0 club (36, -19, D:4) a +0 club (37, -19, D:4) a +0 dagger a +0 robe (39, -14, D:4) a +4 mace (39, -12, D:4) a +0 falchion (41, -20, D:4) a +0 short sword a +0 scale mail (45, -17, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 ring mail (2, 2, D:5) 3 boomerangs (12, -17, D:5) a +0 buckler (13, -8, D:5) a +0 ring mail a +0 short sword (13, -3, D:5) a +1 dagger of venom a +0 robe (19, 0, D:5) a +0 flail a +0 leather armour a +0 whip (20, -1, D:5) a +0 club (20, 0, D:5) a +0 hand axe 2 boomerangs (20, 1, D:5) a +0 giant club (23, 1, D:5) a +0 sling (30, -21, D:5) a +0 whip (30, -20, D:5) a +0 chain mail a +0 hand axe (30, -19, D:5) a +0 falchion a +0 robe a +0 dagger (31, -21, D:5) a +0 dagger a +0 robe (45, -20, D:5) a +0 chain mail (46, -2, D:5) a +0 whip Level 6 of the Dungeon (0, 0, D:6) a +0 trident a +0 plate armour (12, -22, D:6) a +0 whip (13, 12, D:6) a +0 short sword of venom (14, -15, D:6) a +0 mace (23, -25, D:6) a +0 dagger (27, 9, D:6) a +0 spear (27, 10, D:6) a +0 flail (28, 9, D:6) a +0 trident of flaming a +0 scale mail (29, 9, D:6) a +0 halberd a +0 club (40, -14, D:6) a +0 flail a +0 chain mail (41, -15, D:6) a +0 hand axe (41, -11, D:6) a +0 mace (42, -15, D:6) a +0 hand axe a +0 spear Level 7 of the Dungeon (1, -39, D:7) a +0 long sword (14, -18, D:7) a +0 shortbow (21, -34, D:7) 5 poisoned darts (26, 17, D:7) an amulet of magic regeneration (29, -36, D:7) a potion of degeneration (30, -36, D:7) a potion of degeneration (31, 7, D:7) a +0 ring mail (34, -35, D:7) a +0 short sword 4 poisoned darts (34, -17, D:7) a +0 scale mail (37, -36, D:7) a potion of degeneration (38, -36, D:7) a potion of degeneration (38, -35, D:7) 2 potions of degeneration (38, 8, D:7) a +0 mace (39, 4, D:7) a +0 trident (43, -2, D:7) 5 stones (51, 15, D:7) a +0 spear (52, -5, D:7) a +0 leather armour (60, -2, D:7) a +0 helmet Level 8 of the Dungeon (0, 0, D:8) 2 poisoned darts (1, 1, D:8) a +0 short sword a +0 ring mail (4, -33, D:8) a boomerang a +0 hand axe (4, -32, D:8) 3 boomerangs a +0 hand axe (6, -33, D:8) a +0 flail (12, -50, D:8) a +0 short sword a +0 robe a +0 war axe a +0 robe (13, -50, D:8) a +0 battleaxe a +0 robe a +3 great sword of freezing a +0 robe (14, -50, D:8) a +0 falchion a +0 robe (19, -56, D:8) a +0 dagger 3 stones (21, -59, D:8) a +0 dagger 4 poisoned darts (21, -58, D:8) a +0 club a +0 short sword 5 poisoned darts (21, -51, D:8) a +0 club (25, -39, D:8) a +0 club a +0 scale mail (25, -32, D:8) a +0 scale mail (26, -39, D:8) a +2 flail of protection a +0 scale mail (27, -26, D:8) a +0 dagger a +0 club a +0 leather armour a +0 robe (35, -52, D:8) a +0 dagger (36, -51, D:8) a +0 spear (37, -52, D:8) a +1 heavy spear (37, -50, D:8) a +0 spear (38, -51, D:8) a +0 spear (46, -35, D:8) a +0 robe a +0 great sword (47, -35, D:8) a +0 robe a +1 dire flail of freezing a +0 robe a +5 trident a +0 robe a +3 great sword of freezing (48, -35, D:8) a +0 robe a +0 dagger (51, -4, D:8) a +1 dagger of freezing (52, -5, D:8) a staff of alchemy (52, -3, D:8) a +0 short sword (52, -1, D:8) a +0 scale mail (54, -3, D:8) a +0 dagger (55, -5, D:8) 3 boomerangs a +0 hand axe (55, -4, D:8) a +0 robe a +0 dagger (55, -3, D:8) a +0 plate armour a +0 battleaxe (55, -2, D:8) a +0 short sword a +0 robe a +0 dagger (55, -1, D:8) a +0 plate armour a +0 scimitar a +0 orcbow a +0 chain mail a +1 mace of protection (56, -11, D:8) a +0 ring mail (56, -4, D:8) a +0 leather armour a +0 flail Level 9 of the Dungeon (0, 0, D:9) a +4 scimitar of freezing a +0 robe (4, 0, D:9) a +7 spear a +0 robe (6, -2, D:9) a +0 flail a +0 robe a +4 dagger a +0 robe (6, -1, D:9) a +5 flail a +0 robe (11, -15, D:9) a +0 dagger (18, -26, D:9) a +0 dagger (19, -26, D:9) a +0 short sword 2 poisoned darts (20, -31, D:9) a +0 giant club a +0 giant spiked club (21, -26, D:9) a +0 dagger (32, -37, D:9) 7 stones (33, -47, D:9) 3 stones (37, -40, D:9) a ring of magical power Level 10 of the Dungeon [Shop] Vaonyhuf's Weapon Shoppe a +0 falchion (42 gold) the +1 shortbow "Nuetegal" {heavy, rElec rPois Int-3} (312 gold) Int-3: It affects your intelligence (-3). rElec: It insulates you from electricity. rPois: It protects you from poison 4 stones (5 gold) a +0 hand axe (42 gold) a +0 mace (42 gold) the +0 dire flail of Incongruity {flame, ^Contam rN++ Will+ Str+2} (404 gold) Str+2: It affects your strength (+2). rN++: It greatly protects you from negative energy. Will+: It increases your willpower. ^Contam: It causes magical contamination when unequipped. a +0 falchion (42 gold) a +0 scimitar (56 gold) 4 stones (5 gold) (0, 0, D:10) a +0 robe (5, -37, D:10) a +0 dagger a +0 robe (7, 0, D:10) a +1 pair of gloves (8, -32, D:10) a +0 plate armour (10, -28, D:10) 3 poisoned darts (14, -34, D:10) a +0 club a +0 club (14, -33, D:10) a +0 club (14, -32, D:10) a +0 club a +0 robe (15, -34, D:10) a +0 dagger a +0 robe (15, -2, D:10) a +0 dagger 7 poisoned darts (20, -22, D:10) a +4 dire flail of protection a +0 chain mail (20, -20, D:10) a +2 dagger of venom a +0 robe (37, -8, D:10) a -2 demon whip of venom (38, -17, D:10) the +2 dagger "Impslayer" {heavy, rPois rC+ Int+2} Int+2: It affects your intelligence (+2). rC+: It protects you from cold. rPois: It protects you from poison (39, -39, D:10) a +0 scale mail (40, -14, D:10) a +0 scale mail (40, -7, D:10) a +0 dagger a +0 robe (41, -7, D:10) a +0 club (42, -26, D:10) a +0 ring mail (42, -6, D:10) an amulet of the acrobat a scroll of noise (43, -9, D:10) a +0 mace a +2 leather armour of cold resistance (45, -42, D:10) a +0 robe a +0 dagger (46, -44, D:10) a +0 plate armour a +0 trident (47, -44, D:10) a +0 dagger (48, -44, D:10) a +0 ring mail a +0 trident (48, -43, D:10) a +0 robe a +0 dagger (49, -31, D:10) a +0 leather armour a +0 quarterstaff a +0 sling (49, -5, D:10) a +0 chain mail (60, -17, D:10) a +0 quarterstaff of freezing a +2 robe of cold resistance (60, -11, D:10) a +0 trident Level 11 of the Dungeon (0, 0, D:11) a +0 helmet (1, -6, D:11) a +0 dagger (4, -17, D:11) a +1 hand axe of draining (4, -16, D:11) a +0 whip (4, -15, D:11) a +0 trident a +0 chain mail (5, -15, D:11) a +0 hand axe (6, -16, D:11) a +0 whip a +0 leather armour (6, -15, D:11) a +0 hand axe (7, -5, D:11) a scroll of noise (8, -31, D:11) 3 stones (9, -16, D:11) a +0 dagger a +0 robe (9, -15, D:11) 5 large rocks (11, -5, D:11) a +0 whip a +0 leather armour (14, -26, D:11) a +0 giant club a +0 giant spiked club (19, 0, D:11) a +0 scale mail (20, -3, D:11) a +0 dagger a +0 robe (24, -24, D:11) a +0 ring mail (35, 4, D:11) a staff of death (37, -29, D:11) a +9 giant club (49, 13, D:11) 8 stones Level 12 of the Dungeon (6, 18, D:12) a +0 flail (9, -10, D:12) a +0 ring mail (16, -1, D:12) a scroll of noise (17, 10, D:12) a +0 ring mail (21, -2, D:12) a +3 dagger a +0 robe (30, 19, D:12) a +0 dagger (37, -5, D:12) a +0 ring mail a +0 spear (37, -4, D:12) a +0 spear (37, -3, D:12) a +0 spear (38, -5, D:12) a +0 whip (39, -4, D:12) a +0 whip (41, -4, D:12) 8 stones (44, -3, D:12) 5 stones (47, -1, D:12) a +0 scale mail (48, -3, D:12) a +0 scale mail (50, 5, D:12) a +0 bardiche (51, 6, D:12) 6 atropa-tipped darts Level 13 of the Dungeon [Shop] Gackey's Book Boutique a book of Displacement (308 gold) a book of the Dragon (588 gold) a book of Hexes (504 gold) a book of Dangerous Friends (588 gold) (0, 0, D:13) a +0 great sword a +0 chain mail (1, -4, D:13) a +0 dire flail a +0 dire flail 2 large rocks a +2 war axe of flaming a +0 ring mail a +1 buckler of positive energy (1, 0, D:13) a +0 great mace a +0 ring mail (1, 1, D:13) a +0 buckler (3, 9, D:13) a +0 arbalest (4, 1, D:13) a +0 pair of gloves (5, 1, D:13) a +1 long sword of holy wrath (6, 1, D:13) a staff of air (6, 2, D:13) a +1 troll leather armour (7, 1, D:13) a +6 falchion of flaming (8, 1, D:13) a +2 arbalest of flaming (9, -21, D:13) a +0 orcbow (15, -9, D:13) a +0 sling (16, -29, D:13) a +0 trident (17, -6, D:13) a +0 rapier a +0 leather armour (27, -16, D:13) a staff of earth (27, -6, D:13) a +0 pair of boots (31, -45, D:13) 4 stones (33, -41, D:13) a +0 orcbow (34, -46, D:13) 5 poisoned darts (34, -42, D:13) a +0 long sword a +0 ring mail a +0 kite shield (36, -42, D:13) 5 large rocks (36, -12, D:13) a +0 ring mail (37, -43, D:13) a +0 giant spiked club a +0 giant club a +0 robe (37, -39, D:13) a +0 long sword a +0 chain mail 4 large rocks (39, -43, D:13) a +0 ring mail (46, -28, D:13) a +0 war axe (48, -14, D:13) a +0 chain mail Level 14 of the Dungeon (0, 0, D:14) 5 large rocks (7, 10, D:14) a +0 glaive a +0 chain mail (8, 10, D:14) a +0 battleaxe (16, 15, D:14) a +0 dire flail a +0 ring mail (19, 22, D:14) a +0 long sword (20, 0, D:14) 3 poisoned darts (22, 35, D:14) a +0 long sword (26, 35, D:14) a +0 helmet (31, 46, D:14) a +0 orcbow (32, 46, D:14) a +1 scimitar of flaming (39, 33, D:14) a +0 spear (40, 32, D:14) a scroll of identify (41, 32, D:14) a +0 rapier of flaming (unseen) (41, 36, D:14) a +6 ring of intelligence (42, 33, D:14) a ring of flight (43, 32, D:14) 12 gold pieces (43, 33, D:14) a staff of death (unseen) (44, 33, D:14) a ring of protection from cold (45, 32, D:14) a box of beasts (46, 34, D:14) the +2 leather armour of the Dice {rElec rPois rF- rC-} rF-: It makes you vulnerable to fire. rC-: It makes you vulnerable to cold. rElec: It insulates you from electricity. rPois: It protects you from poison (47, 34, D:14) a +1 morningstar of freezing (unseen) (47, 36, D:14) 19 gold pieces (49, 12, D:14) 4 large rocks (54, 40, D:14) a +0 flail (60, 47, D:14) 5 large rocks (63, 51, D:14) a +0 leather armour the Ecumenical Temple (1, 1, Temple) an orb of light Level 1 of the Lair of Beasts (0, 0, Lair:1) a +0 whip (3, 3, Lair:1) a +0 sling (5, -30, Lair:1) 5 poisoned darts (5, 2, Lair:1) 3 javelins (6, -26, Lair:1) an amulet of the acrobat (17, -8, Lair:1) a +0 mace (24, -23, Lair:1) a +0 spear Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 ring mail (9, -44, Lair:2) a +0 trident (29, -12, Lair:2) a +0 rapier (46, -31, Lair:2) 6 stones (60, -10, Lair:2) a +0 trident (61, -11, Lair:2) a +0 halberd (61, -10, Lair:2) a +0 trident a +0 robe (62, -11, Lair:2) a +0 spear Level 3 of the Lair of Beasts (0, 0, Lair:3) a +0 robe (2, 4, Lair:3) a +1 scale mail of cold resistance (6, 13, Lair:3) a +0 helmet (6, 35, Lair:3) a +0 arbalest (7, 33, Lair:3) a +0 club (9, -4, Lair:3) a +0 scale mail (9, 36, Lair:3) a +0 ring mail (23, 41, Lair:3) a +0 mace (26, -3, Lair:3) a +0 robe (35, 40, Lair:3) the +3 quarterstaff "Veggemuy" {freeze, rElec MP+9 Dex+2} Dex+2: It affects your dexterity (+2). rElec: It insulates you from electricity. MP+9: It affects your magic capacity (+9). (38, 28, Lair:3) a +0 leather armour (46, 22, Lair:3) a +0 helmet (47, 39, Lair:3) a +0 hand axe (54, 33, Lair:3) 7 stones (56, 30, Lair:3) a +0 robe (58, 7, Lair:3) an amulet of regeneration Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 helmet (2, 4, Lair:4) a +0 club (4, -2, Lair:4) a stone (4, 8, Lair:4) a +0 dagger (7, -7, Lair:4) a stone (9, -2, Lair:4) a stone (10, -25, Lair:4) a +0 long sword (10, -5, Lair:4) a stone (13, 9, Lair:4) a +0 leather armour (19, 18, Lair:4) a +0 tower shield (31, -15, Lair:4) a +0 rapier (33, -9, Lair:4) a +0 war axe (44, 11, Lair:4) a +0 plate armour (46, -29, Lair:4) a book of Touch (51, 1, Lair:4) a +0 falchion (57, -3, Lair:4) a +0 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 pair of boots (0, 39, Lair:5) a +0 mace (2, 35, Lair:5) a +2 helmet (17, 40, Lair:5) a +0 dagger a +1 robe of fire resistance (18, 35, Lair:5) a +0 war axe (21, 38, Lair:5) a +0 hand axe (24, 48, Lair:5) 7 stones (34, 33, Lair:5) a +0 scale mail (37, 32, Lair:5) a staff of alchemy (41, 32, Lair:5) a cane toad skeleton (46, 2, Lair:5) a +0 club (47, 13, Lair:5) a book of Geomancy (53, 27, Lair:5) a ring of see invisible (57, -4, Lair:5) a +1 long sword of electrocution