Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a kobold skeleton (1, -1, D:1) a hobgoblin skeleton (3, -3, D:1) 7 stones (3, 7, D:1) a +0 leather armour (4, 1, D:1) 2 stones (7, -4, D:1) a +0 dagger a goblin corpse (skeletalised by now) (16, 20, D:1) a quokka corpse (skeletalised by now) (18, 35, D:1) a +0 ring mail (19, 34, D:1) a +0 dagger a bat corpse (skeletalised by now) (21, 25, D:1) a +0 short sword (27, 27, D:1) a staff of conjuration (30, 14, D:1) 5 stones (42, 8, D:1) a +0 ring mail (45, 33, D:1) a hobgoblin corpse (skeletalised by now) (46, 25, D:1) a +0 ring mail Level 2 of the Dungeon (0, 0, D:2) a +0 scale mail (8, 10, D:2) a +0 dagger a kobold corpse (8, 33, D:2) a +0 dagger (15, 11, D:2) 5 stones (21, 19, D:2) a bat skeleton (28, 29, D:2) a +0 whip (34, 30, D:2) an adder skeleton (34, 51, D:2) a rat corpse (skeletalised by now) (38, 23, D:2) a stone (41, 7, D:2) a +0 rapier (46, 37, D:2) 2 poisoned darts (47, 18, D:2) a ball python skeleton (47, 33, D:2) a +0 club a goblin skeleton (47, 53, D:2) a +0 dagger (48, 19, D:2) 5 curare-tipped darts (48, 25, D:2) a ball python skeleton (51, 47, D:2) a hobgoblin skeleton (52, 39, D:2) a +0 dagger (53, 52, D:2) a +0 club a kobold skeleton Level 3 of the Dungeon (0, 0, D:3) a scroll of identify (7, 5, D:3) a hobgoblin corpse