Dungeon Crawl Stone Soup version 0.32-a0-629-g87aaac5c70 (webtiles) character file. Game seed: 10826699394396199797 227 Zigma the Vexing (level 5, -1/35 HPs) Began as a Vampire Enchanter on Mar 6, 2024. Slain by a gnoll ... wielding a +0 spear (7 damage) ... on level 2 of the Dungeon. The game lasted 00:03:15 (1525 turns). Zigma the Vexing (Vampire Enchanter) Turns: 1525, Time: 00:03:15 Health: -1/35 AC: 4 Str: 7 XL: 5 Next: 70% Magic: 2/8 EV: 12 Int: 20 God: Gold: 74 SH: 0 Dex: 14 Spells: 0/8 levels left rFire . . . k - +3 dagger rCold . . . (no shield) rNeg . . . b - +0 robe rPois . l - +1 helmet rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++ (no ring) HPRegen 0.45/turn (no ring) MPRegen 0.11/turn %: no passive effects @: healing quickly, invisible A: alive, fangs 3, see invisible, vampiric 2 a: Exsanguinate You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 74 gold pieces. Inventory: Hand Weapons k - a +3 dagger (weapon) Armour b - a +0 robe (worn) l - a +1 helmet (worn) Scrolls d - a scroll of teleportation {unknown} e - 2 scrolls of noise {unknown} i - 3 scrolls of blinking {unknown} j - 2 scrolls of identify {unknown} Potions a - a potion of degeneration {unknown} f - a potion of curing {unknown} g - a potion of mutation {unknown} h - a potion of berserk rage {unknown} Skills: * Level 1.1 Short Blades + Level 2.3 Dodging + Level 4.9 Stealth + Level 2.0 Spellcasting + Level 5.1 Hexes + Level 5.0 Ice Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level c - Confusing Touch Hex 22% N/A 6% 3 d - Ensorcelled Hibernat Hex/Ice 44% N/A 3% 2 t - Tukima's Dance Hex 22% N/A 6% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 88% 1d9 1% 1 Frozen Ramparts Ice 44% 1d7 6% 3 Kiss of Death Conj/Necr 8% 2d6 16% 1 Dazzling Flash Conj/Hex 24% N/A 16% 3 Hailstorm Conj/Ice 12% 3d6 17% 3 Dispel Undead Necr 2% 3d7 83% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations Your natural rate of healing is accelerated. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History You finish memorising. Spell assigned to 'a'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? a - Tukima's Dance Adjust to which letter? t - Tukima's Dance Casting: Confusing Touch (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f - gnoll Aim: a gnoll, wielding a +0 halberd (chance to affect: 63%) The gnoll resists with significant effort. The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * Casting: Tukima's Dance (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Tukima's Dance (dangerous; 6% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 halberd (chance to affect: 63%) The gnoll resists with significant effort. * * * LOW MAGIC WARNING * * * The gnoll hits you from afar with a +0 halberd! * * * LOW HITPOINT WARNING * * * Casting: Tukima's Dance (dangerous; 6% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. You fade into invisibility! The gnoll barely misses you. The gnoll barely misses you. The gnoll misses you. You hit the gnoll. The gnoll is moderately wounded. The gnoll barely misses you. The gnoll misses you. You hit the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 halberd! * * * LOW HITPOINT WARNING * * * You hit the gnoll. You kill the gnoll! The gnoll hits you from afar with a +0 spear! You die... #.......# ####### #.......##### #...... #†......#...# #...... #.......#...####...... #.............†.)..... #.#######...####...... #.# #.......# #...... #.# #.###...# #...... #.# #@# #...# #.....# #.# #)# #.^.# #####.# #.# #g# #...# .# #.# #g# ##.## .# #.# #g# #.# .# #.# #.# #.# .# #.# #.# ... #.# You could see 3 gnolls. Vanquished Creatures Sigmund (D:2) 2 adders (D:2) A gnoll (D:2) A dart slug (D:2) A ribbon worm (D:2) 6 endoplasms A giant cockroach (D:2) 7 goblins 7 hobgoblins 4 kobolds 3 quokkas 3 ball pythons (D:2) A bat (D:1) A frilled lizard (D:2) 4 rats (D:1) 43 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 168 | D:1 | Reached skill level 5 in Hexes 175 | D:1 | Reached XP level 2. HP: 16/19 MP: 5/5 190 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 418 | D:1 | Reached skill level 1 in Ice Magic 504 | D:1 | You fall into a shaft and drop 1 floor! 591 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 591 | D:2 | Reached XP level 3. HP: 11/24 MP: 1/6 595 | D:2 | Learned a level 3 spell: Confusing Touch 1295 | D:2 | Noticed Sigmund 1307 | D:2 | Killed Sigmund 1308 | D:2 | Reached skill level 5 in Ice Magic 1308 | D:2 | Reached XP level 4. HP: 18/30 MP: 4/7 1308 | D:2 | Reached XP level 5. HP: 21/35 MP: 4/8 1519 | D:2 | Learned a level 3 spell: Tukima's Dance 1525 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_funnel, layout_rooms, minmay_pentomino_v2 D:2: layout_basic, minmay_distorted, uniq_sigmund Skill XL: | 1 2 3 | ---------------+----------+----- Hexes | 5 | 5.1 Ice Magic | 2 5 | 5.0 Short Blades | | 1.1 Dodging | | 2.3 Stealth | | 4.9 Spellcasting | | 2.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 121 | 25 || 146 Bite | 10 | || 10 Cast: Ensorcelled Hiber | 10 | || 10 Confusing Touch | | 3 || 3 Tukima's Dance | | 2 || 2 Use: Potion | 1 | 1 || 2 Stab: Sleeping | 11 | 1 || 12 Confused | | 1 || 1 Armour: Robe | 54 | 15 || 69 Dodge: Dodged | 66 | 15 || 81 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1516 | 1486 | 30 | 2 | 1105 | 2 | 758.0 | Dungeon | 1516 | 1486 | 30 | 2 | 1105 | 2 | 758.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 836 daAuts D:2: 680 daAuts