Zigma Level 1 of the Dungeon (0, 0, D:1) 6 stones (2, 43, D:1) a +0 whip (8, 2, D:1) a hobgoblin skeleton (11, 6, D:1) 7 stones (25, 8, D:1) a +0 club a +0 club (25, 35, D:1) a +0 scale mail (28, 43, D:1) a rat corpse (skeletalised by now) (30, -7, D:1) a +0 club (43, 16, D:1) a +0 dagger (44, 16, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) 5 stones (0, 19, D:2) a +0 scale mail (8, 42, D:2) a +0 hand axe (14, 26, D:2) a +0 short sword a kobold skeleton (14, 34, D:2) a +0 dagger 4 stones (22, -6, D:2) a +0 chain mail (25, 32, D:2) 2 potions of degeneration (26, 15, D:2) an adder skeleton (30, 3, D:2) a +0 quarterstaff (34, 30, D:2) 6 stones (35, 40, D:2) a bat corpse (skeletalised by now) (43, 35, D:2) 9 stones Level 3 of the Dungeon (0, 2, D:3) 3 stones (2, 9, D:3) a +0 shortbow (2, 16, D:3) a ball python corpse (skeletalised by now) (7, 7, D:3) a rat corpse (skeletalised by now) (11, 15, D:3) a hobgoblin corpse (skeletalised by now) an adder corpse (skeletalised by now) (20, 7, D:3) a +0 scale mail (22, 23, D:3) a hobgoblin corpse (skeletalised by now) (24, 18, D:3) 6 stones (27, -3, D:3) a +0 hand axe (29, -5, D:3) a rat corpse (35, 25, D:3) a +0 club (39, 1, D:3) a +0 dagger 3 stones (41, 1, D:3) a +0 war axe