Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 whip of electrocution (2, -12, D:1) a +0 sling (13, 21, D:1) a bat corpse (skeletalised by now) (25, 28, D:1) a ball python corpse (skeletalised by now) (28, 18, D:1) a +0 robe (30, 28, D:1) a frilled lizard corpse (skeletalised by now) (33, 15, D:1) a rat corpse (skeletalised by now) (33, 26, D:1) a +0 dagger a goblin corpse (skeletalised by now) (34, 25, D:1) a rat corpse (skeletalised by now) (35, 3, D:1) a +0 rapier (36, 15, D:1) a ball python corpse (skeletalised by now) (37, 15, D:1) a +0 dagger a kobold corpse (skeletalised by now) (38, 15, D:1) a +0 club 4 stones (45, 9, D:1) a +0 whip (45, 14, D:1) a +0 dagger (46, -6, D:1) 9 stones (48, 1, D:1) a +0 club a kobold corpse (skeletalised by now) (49, 25, D:1) a +0 club a goblin corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 hand axe (17, 25, D:2) a +0 ring mail (18, 16, D:2) 9 stones (26, 19, D:2) a quokka corpse (skeletalised by now) (28, 4, D:2) a flux talisman (31, 27, D:2) a +0 club a goblin corpse (skeletalised by now) (34, 8, D:2) a +0 robe (36, 7, D:2) a +0 dagger (36, 15, D:2) 5 stones a +0 ring mail (37, 32, D:2) 6 stones (38, -2, D:2) an adder corpse (skeletalised by now) (39, 31, D:2) a +0 dagger (47, 18, D:2) a frilled lizard skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 robe (3, 3, D:3) 2 potions of curing (4, -8, D:3) 5 gold pieces (9, -10, D:3) 16 gold pieces Level 5 of the Dungeon (0, 0, D:5) a +0 scale mail (3, 3, D:5) a potion of heal wounds (5, -1, D:5) a +5 ring of evasion