Zigma Level 1 of the Dungeon (0, 0, D:1) a +0 whip (1, 5, D:1) 6 stones (1, 13, D:1) a jackal corpse (skeletalised by now) (9, 11, D:1) 5 stones (10, 17, D:1) a jackal skeleton (12, 18, D:1) a +0 club (16, 31, D:1) a rat corpse (skeletalised by now) (24, 13, D:1) a +0 flail (26, 5, D:1) 5 javelins (26, 17, D:1) a human skeleton (27, 18, D:1) a human skeleton (28, 28, D:1) a +0 dagger a goblin corpse (skeletalised by now) (32, 19, D:1) a human skeleton (33, 17, D:1) a frilled lizard corpse (skeletalised by now) (34, 16, D:1) a human corpse (skeletalised by now) (34, 17, D:1) a human corpse (skeletalised by now) (36, 15, D:1) a rat corpse (skeletalised by now) (37, 34, D:1) a +0 leather armour (50, -5, D:1) a jackal corpse (skeletalised by now) a rat corpse (skeletalised by now) (51, -5, D:1) a jackal corpse (skeletalised by now) (57, 23, D:1) a +0 club a goblin corpse (skeletalised by now) (58, 30, D:1) the draconian skeleton of Zigma (60, 28, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a +0 spear (7, -4, D:2) a +0 spear (7, -3, D:2) a +0 whip a +0 shortbow a gnoll corpse (28, 4, D:2) a ribbon worm corpse (28, 5, D:2) a staff of fire (35, -3, D:2) a +0 ring mail