Zigma Level 1 of the Dungeon (0, 0, D:1) a blade talisman (2, -2, D:1) a ball python corpse (skeletalised by now) (3, -8, D:1) a ball python corpse (skeletalised by now) (13, -20, D:1) a quokka corpse (skeletalised by now) (15, -32, D:1) a +0 robe (16, -12, D:1) a +0 club (18, -1, D:1) a +0 chain mail (19, -2, D:1) a +0 dagger a goblin corpse (22, -2, D:1) a +0 club a goblin corpse (22, 8, D:1) a +0 robe (23, -12, D:1) a frilled lizard corpse (skeletalised by now) (24, 0, D:1) a +0 dagger a goblin corpse a jackal corpse (25, 4, D:1) a +0 club a goblin skeleton (25, 5, D:1) a ball python skeleton a hobgoblin skeleton (26, -21, D:1) a +0 hand axe (26, -6, D:1) a +0 robe (31, 21, D:1) a +0 scale mail (32, -26, D:1) a ball python corpse (skeletalised by now) (38, 3, D:1) a +0 dagger (45, -2, D:1) a +0 short sword (46, 0, D:1) a bat corpse (skeletalised by now) (48, -14, D:1) a +0 club (49, -12, D:1) a +0 hand axe (53, -10, D:1) a +0 ring mail (58, 2, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) 2 scrolls of enchant armour (2, 0, D:2) a +0 club