Dungeon Crawl Stone Soup version 0.32-a0-791-gfc315c9ecd (webtiles) character file. Game seed: 4209088961988224440 32 Zigma the Vexing (level 3, -1/19 HPs) Began as a Vampire Enchanter on Mar 20, 2024. Slain by a goblin ... wielding a +0 dagger ... led by Robin (2 damage) ... on level 1 of the Dungeon. The game lasted 00:02:31 (1006 turns). Zigma the Vexing (Vampire Enchanter) Turns: 1006, Time: 00:02:31 Health: -1/19 AC: 2 Str: 7 XL: 3 Next: 10% Magic: 2/6 EV: 11 Int: 19 God: Gold: 66 SH: 0 Dex: 14 Spells: 4/6 levels left rFire . . . a - +1 dagger rCold + + . (no shield) rNeg + + + b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth +++++ (no ring) HPRegen 0.00/turn (no ring) MPRegen 0.10/turn %: no passive effects @: bloodless, inhibited regen, invisible A: bloodless, fangs 3, see invisible, vampiric 2 a: Bat Form, Revivify You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 66 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of invisibility d - a potion of curing {unknown} e - a potion of lignification {unknown} f - a potion of enlightenment {unknown} g - a potion of might {unknown} Skills: * Level 1.2 Short Blades + Level 2.4 Dodging + Level 4.8 Stealth + Level 2.0 Spellcasting * Level 5.0 Hexes + Level 1.3 Ice Magic You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level d - Ensorcelled Hibernat Hex/Ice 28% N/A 7% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Confusing Touch Hex 21% N/A 6% 3 Tukima's Dance Hex 21% N/A 6% 3 Dazzling Flash Conj/Hex 22% N/A 19% 3 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Robin Innate Abilities, Weirdness & Mutations You do not regenerate when monsters are visible. You are frail without blood (-20% HP). You can heal yourself when you bite living creatures. You are immune to poison. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are afflicted with vampirism and can become a bat while bloodless. Message History The goblin closely misses you. The goblin completely misses you. The goblin closely misses you. Things that are here: a +0 club; a goblin corpse The goblin barely misses you. You closely miss the goblin. You closely miss the goblin. You closely miss the goblin. Casting: Ensorcelled Hibernation (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (wandering, strong, unable to see you, hasn't noticed you, chance to affect: 65%) The goblin looks drowsy... The goblin misses you. The helpless goblin fails to defend itself. You bite the goblin, and draw its blood! You feel better. You puncture the goblin! You kill the goblin! The goblin barely misses you. Casting: Ensorcelled Hibernation (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (strong, unable to see you, chance to affect: 65%) The goblin struggles to resist. * * * LOW MAGIC WARNING * * * The goblin shouts! The goblin misses you. You closely miss the goblin. The goblin barely misses you. You hit the goblin. The goblin is heavily wounded. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * The goblin closely misses you. The goblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You closely miss the goblin. Your bite misses the goblin. The goblin is heavily wounded. The goblin no longer looks unusually strong. x2 The goblin closely misses you. The goblin hits you with a +0 dagger. You die... ...###.#####.# ##.#.##..####. ....##.# #.# #.......####. .†.....# #.# ###.##....... ....##.# #.### #...#######. ...###.#####...### #..[#######. #.####...........# #.........## #.....###........#####...#####.## ......###..###.#g#...........#.#. †..............g@g..)............ ......###......#[#...>.......#.#. ......# #...##.#.#####)........#. .###### #........# #...#####.#. .# #......### #...# #.#. .##########.#### #...# #... ##.....# #.# #########)## ###. .#.###.# #.# #.......#÷## ## .#.###.####.# #.......#..#### You could see 3 goblins. Vanquished Creatures 2 endoplasms 2 giant cockroaches (D:1) 7 goblins 2 hobgoblins (D:1) 2 jackals (D:1) A kobold (D:1) A quokka (D:1) 6 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 2 rats (D:1) 27 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | Zigma the Vampire Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 76 | D:1 | Reached XP level 2. HP: 13/19 MP: 5/5 285 | D:1 | Learned a level 2 spell: Ensorcelled Hibernation 572 | D:1 | Reached skill level 1 in Ice Magic 876 | D:2 | Reached skill level 5 in Hexes 876 | D:2 | Gained mutation: You are afflicted with vampirism and can | become a bat while bloodless. [Vampire growth] 876 | D:2 | Reached XP level 3. HP: 19/19 MP: 1/6 876 | D:2 | Noticed Robin 1006 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_windows_large_door, layout_loops_cross, minmay_tetromino_s2 D:2: layout_rooms, uniq_robin Skill XL: | 1 2 | ---------------+-------+----- Ice Magic | 1 | 1.3 Hexes | 5 | 5.0 Short Blades | | 1.2 Dodging | | 2.4 Stealth | | 4.8 Spellcasting | | 2.0 Action || total ---------------------------++------- Melee: Dagger || 90 Bite || 3 Cast: Ensorcelled Hiber || 14 Ability: Exsanguinate || 1 Use: Potion || 1 Stab: Sleeping || 12 Armour: Robe || 62 Dodge: Dodged || 73 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1004 | 991 | 13 | 0 | 755 | 2 | 502.0 | Dungeon | 1004 | 991 | 13 | 0 | 755 | 2 | 502.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 957 daAuts D:2: 47 daAuts