Zigma Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (2, -10, D:1) a hobgoblin corpse (skeletalised by now) (3, 0, D:1) a +0 hand axe (9, 26, D:1) a +0 dagger (15, -2, D:1) a frilled lizard corpse (skeletalised by now) (23, 45, D:1) a +0 dagger (42, 19, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (43, 20, D:1) a jackal corpse (skeletalised by now) (50, 43, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 short sword a kobold corpse (skeletalised by now) (0, 10, D:2) a +0 ring mail (11, -6, D:2) a +0 barding (12, -4, D:2) 6 stones (14, 20, D:2) an adder corpse (skeletalised by now) (17, 3, D:2) a +0 dagger 3 stones a kobold skeleton (21, 7, D:2) a +0 dagger a goblin skeleton (22, -1, D:2) a stone (40, 16, D:2) a +0 club (42, -10, D:2) an adder corpse (skeletalised by now) (44, 10, D:2) a +0 dagger (44, 18, D:2) a +0 spear (44, 20, D:2) a +0 club (47, -5, D:2) a +0 hand axe (50, -6, D:2) a rat corpse (skeletalised by now) (52, -3, D:2) a +0 chain mail (57, 15, D:2) a +0 dagger a stone (62, -14, D:2) a +0 club