Zigma Level 1 of the Dungeon [Shop] Moinkotz's Weapon Boutique 4 stones (5 gold) a +0 dagger (28 gold) a +0 spear (42 gold) 5 stones (7 gold) a +0 sling (21 gold) a +0 short sword (42 gold) a +0 spear (42 gold) a +0 flail (49 gold) [Shop] Bus Hiuz's Assorted Antiques a +0 spear (60 gold) a +0 hand axe (60 gold) a scroll of vulnerability (80 gold) a lightning rod (4/4) (800 gold) a +0 robe (14 gold) a +6 ring of dexterity (720 gold) a +0 whip of electrocution (164 gold) [Shop] Poeph's Jewellery Shop a ring of positive energy (280 gold) the ring "Maskomuh" {*Slow +Blink rN+ Will+ Str+5} (623 gold) [ring of positive energy] Str+5: It affects your strength (+5). rN+: It protects you from negative energy. Will+: It increases your willpower. +Blink: It lets you blink. *Slow: It may slow you when you take damage. a +4 ring of protection (504 gold) a +6 ring of dexterity (504 gold) a beast talisman (280 gold) a +6 ring of strength (504 gold) a ring of ice (350 gold) an amulet of magic regeneration (420 gold) a ring of willpower (350 gold) [Shop] Zoshreb's Armour Boutique a +0 ring mail (44 gold) the +4 scale mail "Enaasui" {*Slow rF+ Regen+ SInv} (402 gold) rF+: It protects you from fire. SInv: It lets you see invisible. Regen+: It increases your rate of health regeneration. *Slow: It may slow you when you take damage. a +2 hat (176 gold) a +0 leather armour (22 gold) a +0 scale mail (44 gold) a +0 robe (7 gold) a +0 chain mail (49 gold) a +0 robe (7 gold) a +0 leather armour (22 gold) [Shop] Caubiemy's Weapon Shoppe the +4 war axe of Haegi {flame, rElec Int+2 Dex-5} (340 gold) Int+2: It affects your intelligence (+2). Dex-5: It affects your dexterity (-5). rElec: It insulates you from electricity. 4 stones (4 gold) 5 boomerangs (100 gold) 8 stones (8 gold) 4 stones (4 gold) a +1 war axe of electrocution (157 gold) a +0 spear (30 gold) a +3 dagger of distortion (220 gold) a +0 club (10 gold) a +0 whip (25 gold) (0, 0, D:1) a jackal corpse (skeletalised by now) (1, 0, D:1) a jackal corpse (skeletalised by now) (4, -8, D:1) a frilled lizard corpse (skeletalised by now) (4, 4, D:1) a +0 dagger (10, -21, D:1) a +0 short sword a kobold skeleton (15, -9, D:1) a +0 short sword 2 stones a kobold skeleton (16, -9, D:1) a +0 dagger (16, -7, D:1) a quokka skeleton (19, 18, D:1) a scroll of identify (19, 19, D:1) a scroll of identify (19, 20, D:1) a scroll of teleportation (20, 18, D:1) a book of Displacement (20, 19, D:1) 3 gold pieces (20, 20, D:1) a scroll of identify (21, 18, D:1) a scroll of identify (21, 19, D:1) 10 gold pieces (21, 20, D:1) a +0 mace (28, 12, D:1) a frilled lizard corpse (skeletalised by now) (33, 9, D:1) a frilled lizard corpse (skeletalised by now) (37, -26, D:1) a jackal corpse (skeletalised by now) (39, -27, D:1) a rat corpse (skeletalised by now) (39, -26, D:1) a frilled lizard corpse (skeletalised by now) (44, -21, D:1) a +0 sling (48, 16, D:1) a bat skeleton (51, 12, D:1) a +0 dagger (52, 13, D:1) a +0 club (55, 2, D:1) a ball python skeleton Level 2 of the Dungeon (0, 0, D:2) 8 stones (3, 46, D:2) a +0 short sword a kobold corpse (skeletalised by now) (5, 36, D:2) a +0 leather armour (5, 49, D:2) 2 poisoned darts (7, -2, D:2) a +0 barding (15, 5, D:2) 6 stones (20, 35, D:2) a +0 war axe (22, 39, D:2) a +0 whip (23, 52, D:2) a +0 spear (28, 1, D:2) a +0 trident (30, 13, D:2) a +0 dagger a +0 sling (34, -1, D:2) a +0 hand axe (37, 16, D:2) a +0 mace (44, 41, D:2) a hobgoblin corpse (skeletalised by now) (48, 18, D:2) a +0 club (48, 19, D:2) a rat corpse (skeletalised by now) (48, 21, D:2) a +0 dagger (49, 20, D:2) a +0 war axe (51, 19, D:2) 8 stones (54, -6, D:2) a +0 hand axe (54, 46, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip a +0 club a +0 leather armour a gnoll corpse a gnoll corpse (5, 3, D:3) a +0 short sword of draining 5 poisoned darts a kobold corpse (6, 1, D:3) a frilled lizard corpse