Zigma Level 1 of the Dungeon (0, 0, D:1) 2 stones (9, -5, D:1) a +0 club (14, -4, D:1) a +0 dagger (25, 4, D:1) a +0 dagger a kobold skeleton (28, -1, D:1) a +0 pair of boots (30, -19, D:1) a quokka skeleton (34, 18, D:1) a +0 robe (38, -13, D:1) a +0 dagger (46, -7, D:1) a bat skeleton (46, 26, D:1) a frilled lizard corpse (skeletalised by now) (48, -8, D:1) a hobgoblin skeleton (50, 11, D:1) a +0 ring mail (53, -1, D:1) a +0 leather armour (58, 20, D:1) a +0 dagger (58, 22, D:1) a +0 dagger a +0 club a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (59, 13, D:1) a +0 club (60, 20, D:1) a +0 dagger 2 stones (60, 25, D:1) a +0 club (63, 19, D:1) a +0 short sword (64, 7, D:1) a +0 club (65, -2, D:1) a jackal corpse (skeletalised by now) (65, -1, D:1) a +0 dagger a +0 dagger a goblin corpse (skeletalised by now) a bat corpse (skeletalised by now) (65, 0, D:1) a jackal corpse (skeletalised by now) (65, 18, D:1) a +0 dagger (65, 23, D:1) 8 stones Level 2 of the Dungeon (3, -11, D:2) an adder corpse (skeletalised by now) (3, -6, D:2) a scarf of shadows (21, -16, D:2) a ball python corpse (skeletalised by now) (24, 29, D:2) 6 poisoned darts (25, 19, D:2) a +0 chain mail (29, -20, D:2) 6 poisoned darts (34, -3, D:2) a +0 ring mail (40, 4, D:2) a +0 leather armour (46, 0, D:2) 6 stones (47, -2, D:2) 5 poisoned darts (49, -8, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) a hobgoblin corpse (skeletalised by now) (6, 32, D:3) a +0 trident (8, 26, D:3) a +0 dagger a +0 sling (9, 2, D:3) a hobgoblin skeleton a rat skeleton (10, 2, D:3) a bat skeleton (12, 38, D:3) a +0 short sword (13, 1, D:3) an adder skeleton (16, 12, D:3) 6 boomerangs (18, 32, D:3) a jackal corpse (skeletalised by now) (19, 30, D:3) a jackal corpse (skeletalised by now) (23, 36, D:3) a +0 club (24, 26, D:3) a +0 leather armour (29, 25, D:3) a +0 club (31, 46, D:3) a +0 flail a +0 ring mail a +0 short sword a +0 chain mail a +0 whip a +0 club a +0 leather armour a +0 dagger a +0 robe an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (33, 24, D:3) a +0 pair of gloves (40, 43, D:3) a +0 flail a +0 ring mail a +0 club a +0 scale mail (41, 27, D:3) 4 boomerangs (41, 30, D:3) a +0 war axe (42, 41, D:3) a +0 whip of draining an orc corpse (skeletalised by now) (44, 40, D:3) a +1 heavy flail a +0 leather armour an orc corpse (skeletalised by now) (54, 15, D:3) 2 stones (57, 29, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon [Shop] Bafinty's Book Emporium a book of Conjurations (240 gold) a book of Beasts (432 gold) a book of Power (504 gold) the Almanac of Geometries (432 gold) Spells Type Level a - Momentum Strike Conjuration/Translocation 2 b - Gell's Gavotte Translocation 6 c - Malign Gateway Summoning/Translocation 7 a book of Fire (384 gold) the Elucidation of Entrancing Intoxication (432 gold) Spells Type Level a - Olgreb's Toxic Radiance Alchemy 4 b - Ignite Poison Fire/Alchemy 4 c - Enfeeble Hexes 7 a book of Chaos (600 gold) a book of Scorching (360 gold) (0, 0, D:4) a scroll of blinking (2, 17, D:4) 6 poisoned darts (15, -11, D:4) a jackal skeleton (16, -10, D:4) a jackal skeleton (16, -8, D:4) a jackal skeleton (22, -15, D:4) an adder skeleton (23, -17, D:4) a +0 scale mail (25, -6, D:4) a +0 robe (27, 13, D:4) a +0 pair of gloves (27, 16, D:4) a +0 club (29, -13, D:4) a +2 falchion of draining (41, 2, D:4) 8 stones (43, 13, D:4) a +0 dagger (46, -14, D:4) a +0 club 8 stones a +0 ring mail (47, -14, D:4) a +0 club a +0 robe a +0 war axe a +0 chain mail (48, -14, D:4) a +0 falchion of flaming 5 poisoned darts Level 5 of the Dungeon (0, 0, D:5) a +0 chain mail (3, 6, D:5) a +0 giant club (5, 6, D:5) a +0 whip (5, 7, D:5) a +0 whip (6, 7, D:5) a +0 club a +0 leather armour (7, -26, D:5) the +6 sling of the Empty Page {heavy, rPois rC- rN++ Dex+2 SInv} Dex+2: It affects your dexterity (+2). rC-: It makes you vulnerable to cold. rPois: It protects you from poison. rN++: It greatly protects you from negative energy. SInv: It lets you see invisible. (7, 7, D:5) a +0 spear (9, 18, D:5) a +0 flail (11, -21, D:5) a +0 spear (11, -20, D:5) a +0 leather armour a +0 flail (11, 17, D:5) a +0 club (12, -20, D:5) a +0 robe a +0 dagger a +0 war axe a +0 whip (13, -20, D:5) a +0 halberd (15, -19, D:5) a +0 leather armour a +0 dagger (19, -17, D:5) a +0 flail (40, -22, D:5) 9 gold pieces (41, -23, D:5) 22 gold pieces (42, -24, D:5) 9 gold pieces (43, -10, D:5) a +0 flail (47, 11, D:5) a +0 club (48, 10, D:5) a +0 dagger (49, 11, D:5) a +0 flail a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (0, 16, D:6) a +0 dagger (2, 0, D:6) a +0 plate armour (2, 15, D:6) a +0 dagger a +0 leather armour (4, 6, D:6) a +0 hand axe (4, 8, D:6) a +0 club a +0 robe (5, 6, D:6) a +0 short sword a +0 leather armour (5, 7, D:6) a +0 dagger (6, 29, D:6) a +0 robe a +0 scythe (8, 9, D:6) a +1 short sword of draining a +0 scale mail (9, 4, D:6) a +0 dagger (15, -7, D:6) a +0 dagger (15, 31, D:6) a +0 club (16, 22, D:6) a +0 club (17, 31, D:6) a +3 dagger (18, 12, D:6) a +0 club 2 poisoned darts (18, 13, D:6) a +0 club 6 poisoned darts a +0 ring mail (18, 15, D:6) a +0 dagger (18, 17, D:6) a +0 club (27, 4, D:6) a +0 war axe (27, 5, D:6) a +0 hand axe a +0 leather armour (27, 6, D:6) a +0 hand axe a +0 scale mail (32, 12, D:6) a +0 shortbow (34, -14, D:6) a +0 pair of gloves (41, 0, D:6) a +0 dagger a +1 robe of fire resistance (42, 13, D:6) a +1 rapier of draining a +0 leather armour (45, 4, D:6) a +1 pair of boots (48, 20, D:6) a +0 mace (49, 11, D:6) a +0 flail (50, 10, D:6) a +0 cloak (53, -5, D:6) 2 boomerangs Level 7 of the Dungeon (0, 0, D:7) a +0 leather armour (12, -13, D:7) a +0 leather armour (13, 16, D:7) a +0 helmet (14, 1, D:7) a +0 shortbow (19, -7, D:7) 3 stones (23, 14, D:7) a +0 trident (23, 15, D:7) a +0 robe a +0 dagger (24, -9, D:7) a +0 spear (24, -8, D:7) a +0 flail (24, 15, D:7) a +0 club a +0 dagger (24, 16, D:7) a +1 ring mail of cold resistance a +0 short sword (24, 18, D:7) a +0 whip (25, -18, D:7) 4 stones (25, -9, D:7) a +0 halberd a +0 spear a +0 scale mail (26, -9, D:7) a +0 spear (26, -8, D:7) a +0 whip (26, 16, D:7) a +0 leather armour a +0 dagger (26, 29, D:7) 8 stones (28, -27, D:7) a +0 trident (49, 7, D:7) a +0 whip (49, 8, D:7) a +0 whip of venom (49, 10, D:7) a +0 whip (49, 13, D:7) a +0 short sword a +1 leather armour of fire resistance (50, 7, D:7) a +0 spear (50, 9, D:7) a +0 spear a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 dagger a +0 robe (1, -1, D:8) a +0 club (2, -1, D:8) a +0 war axe (16, -2, D:8) 2 stones (22, 18, D:8) a +0 scale mail (26, 7, D:8) a potion of degeneration (27, 15, D:8) 3 stones (29, 16, D:8) a book of Displacement (31, 10, D:8) a +1 trident of distortion a +2 ring mail a +0 buckler (33, -15, D:8) 3 stones a +0 short sword (33, 18, D:8) a +0 ring mail of fire resistance (34, -15, D:8) 5 stones a +0 club (35, -16, D:8) 8 poisoned darts a +0 dagger (35, 0, D:8) a +0 quarterstaff (35, 5, D:8) a +0 dagger (36, -15, D:8) a +0 dagger (37, -15, D:8) a +0 club (54, -12, D:8) a +0 mace Level 9 of the Dungeon [Shop] Yqeuscha's Jewellery Shoppe a ring of wizardry (450 gold) the ring of Rasoor {rF- Int+6 Dex+6} (729 gold) [ring of intelligence] Int+6: It affects your intelligence (+6). Dex+6: It affects your dexterity (+6). rF-: It makes you vulnerable to fire. the ring of Scepticism {rF++ rCorr Int-2 Dex+6 Stlth+} (970 gold) [ring of dexterity] Int-2: It affects your intelligence (-2). Dex+6: It affects your dexterity (+6). rF++: It greatly protects you from fire. rCorr: It protects you from acid and corrosion. Stlth+: It makes you more stealthy. a ring of poison resistance (300 gold) an amulet of guardian spirit (450 gold) an amulet of faith (600 gold) a ring of protection from cold (375 gold) a ring of poison resistance (300 gold) a ring of flight (262 gold) an amulet of guardian spirit (450 gold) a ring of resist corrosion (300 gold) (0, 0, D:9) a +0 shortbow (12, 1, D:9) a +0 flail of protection a +0 robe (12, 4, D:9) a +3 battleaxe a +0 robe (13, -35, D:9) a +0 dagger (14, -7, D:9) Great Wizards, Vol. VII (23, 6, D:9) a +3 battleaxe a +0 robe a +1 falchion a +0 robe (25, -24, D:9) a +0 dagger of protection a +0 robe (25, -23, D:9) a +0 halberd a +0 chain mail (25, -22, D:9) a +0 short sword (28, -31, D:9) a +0 ring mail (47, -28, D:9) a +0 ring mail Level 10 of the Dungeon (0, 0, D:10) a +0 dagger of electrocution (0, 1, D:10) a +0 dagger a curare-tipped dart (1, 1, D:10) a +0 club (4, 2, D:10) a +0 dagger (10, -12, D:10) a +0 leather armour (15, 15, D:10) a +0 scale mail (17, -31, D:10) a +0 rapier a +0 leather armour (17, -1, D:10) a +0 giant spiked club a +0 giant spiked club (18, -33, D:10) a +2 dagger of venom a +0 robe (20, 0, D:10) 4 poisoned darts (26, -37, D:10) a +0 robe (29, -24, D:10) a +0 orcbow (29, -16, D:10) a +0 sling (29, 4, D:10) a +2 robe of resistance a +0 giant club (30, -36, D:10) a +0 ring mail (31, -36, D:10) a +0 dagger a +0 robe (31, -26, D:10) a +0 dagger a +0 robe (35, 1, D:10) a +0 chain mail a +0 short sword (37, 0, D:10) a +0 flail (37, 1, D:10) a +0 robe a +0 dagger (45, -18, D:10) a +0 leather armour (50, -6, D:10) a +0 spear a +0 spear (50, -5, D:10) a +0 spear (51, -6, D:10) a +0 spear (55, -4, D:10) a +0 longbow Level 11 of the Dungeon (0, 0, D:11) 11 gold pieces (0, 12, D:11) a +0 arbalest (2, 8, D:11) a +0 club a +0 leather armour (3, 7, D:11) a +0 mace (3, 8, D:11) a +0 dagger a +0 robe (6, 9, D:11) 12 gold pieces the Ecumenical Temple (3, 15, Temple) an orb of light