Zigma Level 1 of the Dungeon (0, 0, D:1) a rat skeleton a hobgoblin skeleton a jackal skeleton (5, -8, D:1) a bat skeleton (7, 12, D:1) a +0 dagger (13, -16, D:1) 9 stones (25, -10, D:1) a +0 leather armour (28, -22, D:1) a bat skeleton (28, 5, D:1) a +2 robe of willpower (31, -7, D:1) a +0 short sword a kobold skeleton (44, 1, D:1) 7 stones (47, -1, D:1) a jackal corpse (skeletalised by now) (49, 4, D:1) a +0 robe (52, -4, D:1) a +0 short sword 2 stones a kobold corpse (skeletalised by now) (53, -2, D:1) a +0 club (54, 2, D:1) a stone Level 2 of the Dungeon (0, 0, D:2) the +5 woodcutter's axe (unseen) (1, 4, D:2) a +0 hand axe (4, -4, D:2) a +0 hand axe (6, 2, D:2) a +0 hand axe (9, -1, D:2) a +0 hand axe (9, 0, D:2) a +0 halberd (11, 0, D:2) a +0 club a gnoll corpse (20, -13, D:2) a rat corpse (25, -9, D:2) 6 poisoned darts (29, -21, D:2) a quokka corpse (31, -4, D:2) a hobgoblin skeleton (35, 2, D:2) 8 stones (36, 3, D:2) an adder corpse (skeletalised by now) (37, -6, D:2) a frilled lizard corpse (skeletalised by now) (49, 13, D:2) a +0 pair of boots (52, -12, D:2) a +0 scale mail